Player Matchup

Bakasura
Bakasura
ITzOSK
Bakasura
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
591W - 595L
1,451 Elo+
Party 2
Ra
Ra
Sgt FuzzNugget
Ra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,263 Elo+
Party 2
Ymir
Ymir
Spider_PiGlew
Ymir
Level 11
God Stats
10W - 17L
1,568 SR
Queue Stats
20W - 32L
1,333 Elo+
Party 2
Mulan
Mulan
kindasmurf
Mulan
Level 45
God Stats
10W - 10L
1,785 SR
Queue Stats
376W - 375L
1,525 Elo+
Party 3
Olorun
Olorun
tofsla_i_vifsla
Olorun
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
361W - 377L
1,486 Elo+
Party 3
Team Averages
Level 49
1,571 SR
1,412 Elo+

VS

Team Averages
Level 62
1,712 SR
1,660 Elo+
Odin
Odin
BennyXVI
Odin
Level 118
God Stats
3W - 4L
1,732 SR
Queue Stats
983W - 708L
1,715 Elo+
Party 1
Cthulhu
Cthulhu
IVIaca-
Cthulhu
Level 28
God Stats
14W - 4L
1,743 SR
Queue Stats
249W - 132L
1,693 Elo+
Party 1
Athena
Athena
Jvckko-
Athena
Level 14
God Stats
10W - 4L
1,868 SR
Queue Stats
565W - 361L
1,814 Elo+
Party 1
Neith
Neith
RSkinner_97
Neith
Level 43
God Stats
71W - 85L
1,427 SR
Queue Stats
291W - 321L
1,389 Elo+
Solo
Zhong Kui
Zhong Kui
Walshyo
Zhong Kui
Level 107
God Stats
28W - 9L
1,790 SR
Queue Stats
737W - 494L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ITzOSK
Bakasura
14
4 / 5 / 0
8,517
473
7,212
14,764
5,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 5 / 1
8,015
445
3,091
8,284
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 7 / 4
7,087
394
6,939
13,873
10,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
12
1 / 8 / 0
7,910
439
7,794
15,051
8,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
2 / 6 / 4
7,450
414
8,707
14,204
4,809
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
6 / 1 / 9
9,937
552
6,225
10,680
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
IVIaca-
Cthulhu
19
9 / 1 / 5
11,962
665
13,961
13,768
13,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
Jvckko-
Athena
15
2 / 2 / 18
9,889
549
9,121
15,935
11,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
7 / 4 / 6
9,634
535
10,465
11,145
4,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Walshyo
Zhong Kui
17
7 / 0 / 6
10,491
583
11,330
10,976
8,970
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
8
Kills
31
31
Deaths
8
9
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Odin
6
1
9
10.5
L
Bakasura
ITzOSK
Bakasura
4
5
0
0.8
W
Cthulhu
IVIaca-
Cthulhu
9
1
5
11.5
W
Athena
Jvckko-
Athena
2
2
18
5.5
W
7
4
6
2.5
L
1
5
1
0.3
L
0
7
4
0.29
W
Zhong Kui
Walshyo
Zhong Kui
7
0
6
10
L
Mulan
1
8
0
0.13
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,743
Damage
51,102
66,176
Taken
62,504
31,322
Mitigated
43,148
15,283
Healing
24,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
6,225
1,383
0
3,237
10,680
4,607
1,030
2,539
7,855
0
70,720
L
Bakasura
ITzOSK
Bakasura
7,212
6,150
0
2,945
14,764
5,664
0
7,490
7,199
0
42,320
W
Cthulhu
IVIaca-
Cthulhu
13,961
1,655
398
5,974
13,768
13,791
681
1,130
12,524
77,365
0
W
Athena
Jvckko-
Athena
9,121
1,843
0
3,946
15,935
11,610
404
7,121
8,552
36,257
0
W
10,465
4,665
0
3,058
11,145
4,170
931
6,152
4,993
0
50,437
L
3,091
350
599
2,603
8,284
2,735
0
3,859
4,375
41,957
0
L
6,939
618
0
440
13,873
10,045
280
6,206
7,642
27,015
0
W
Zhong Kui
Walshyo
Zhong Kui
11,330
479
0
8,271
10,976
8,970
1,181
1,464
9,147
75,876
0
L
Mulan
7,794
1,754
0
1,876
15,051
8,069
0
10,280
4,270
0
44,688
L
8,707
4,252
1,215
5,605
14,204
4,809
780
5,926
8,278
40,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,979
Gold Earned
51,913
377
Minions Killed
552
0
Camps Cleared
0
1,568,270
Distance Traveled
1,770,555
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,937
552
131
7
0
387,265
1
L
Bakasura
8,517
473
91
5
0
343,113
2
W
Cthulhu
11,962
665
165
9
0
360,353
2
W
Athena
9,889
549
61
3
0
371,655
1
W
Neith
9,634
535
79
4
0
286,092
2
L
Ra
8,015
445
82
5
0
305,456
2
L
Ymir
7,087
394
50
3
0
304,778
0
W
Zhong Kui
10,491
583
116
6
0
365,190
6
L
Mulan
7,910
439
96
5
0
318,092
1
L
Olorun
7,450
414
58
3
0
296,831
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role