Player Matchup

Thor
Thor
Ber_932
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,474 Elo+
Party 2
Neith
Neith
IuliaNgr
Neith
Level 3
God Stats
0W - 1L
1,753 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chiron
Chiron
Zychroom
Chiron
Level 25
God Stats
7W - 2L
1,850 SR
Queue Stats
108W - 78L
1,505 Elo+
Party 2
Xing Tian
Xing Tian
jonny666777
Xing Tian
Level 24
God Stats
2W - 2L
1,786 SR
Queue Stats
116W - 75L
1,513 Elo+
Party 2
Kali
Kali
l3tal
Kali
Level 23
God Stats
0W - 1L
1,269 SR
Queue Stats
1W - 1L
1,729 Elo+
Party 3
Team Averages
Level 16
1,632 SR
1,544 Elo+

VS

Team Averages
Level 22
1,452 SR
1,397 Elo+
Sun Wukong
Sun Wukong
DeKsTeR90
Sun Wukong
Level 6
God Stats
5W - 5L
1,472 SR
Queue Stats
7W - 6L
1,394 Elo+
Party 1
Medusa
Medusa
Schwanzlord
Medusa
Level 23
God Stats
12W - 11L
1,596 SR
Queue Stats
16W - 17L
1,321 Elo+
Solo
Sylvanus
Sylvanus
SugarBabyTutas
Sylvanus
Level 28
God Stats
23W - 26L
1,412 SR
Queue Stats
240W - 258L
1,460 Elo+
Solo
Hera
Hera
svarkq
Hera
Level 26
God Stats
2W - 1L
1,281 SR
Queue Stats
6W - 5L
1,415 Elo+
Solo
King Arthur
King Arthur
urke2001
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ber_932
Thor
11
0 / 7 / 0
6,555
364
2,998
11,890
3,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
IuliaNgr
Neith
10
0 / 9 / 0
6,478
360
3,730
10,200
3,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
Zychroom
Chiron
13
3 / 4 / 2
7,835
435
10,902
15,278
4,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
jonny666777
Xing Tian
12
2 / 3 / 3
7,744
430
5,394
12,600
9,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kali
l3tal
Kali
12
2 / 2 / 0
7,842
436
5,258
11,091
5,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeKsTeR90
Sun Wukong
16
4 / 2 / 3
9,457
525
5,573
11,731
5,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
15
3 / 3 / 6
8,455
470
11,634
9,138
3,265
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
14
2 / 2 / 7
8,169
454
7,206
11,647
8,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hera
svarkq
Hera
15
9 / 0 / 3
9,952
553
11,087
6,662
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
urke2001
King Arthur
15
7 / 0 / 1
9,120
507
10,010
14,868
12,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
7
Kills
25
25
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thor
Ber_932
Thor
0
7
0
0
W
Sun Wukong
DeKsTeR90
Sun Wukong
4
2
3
2.75
L
Neith
IuliaNgr
Neith
0
9
0
0
W
Medusa
3
3
6
2
W
Sylvanus
2
2
7
2.75
L
Chiron
Zychroom
Chiron
3
4
2
1
L
Xing Tian
jonny666777
Xing Tian
2
3
3
1.17
L
Kali
l3tal
Kali
2
2
0
1
W
Hera
svarkq
Hera
9
0
3
10.5
W
King Arthur
urke2001
King Arthur
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,282
Damage
45,510
61,059
Taken
54,046
25,852
Mitigated
32,643
18,084
Healing
24,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Ber_932
Thor
2,998
687
0
1,926
11,890
3,510
0
6,744
4,740
0
21,979
W
Sun Wukong
DeKsTeR90
Sun Wukong
5,573
1,328
0
5,264
11,731
5,661
216
0
11,731
0
68,802
L
Neith
IuliaNgr
Neith
3,730
1,858
0
258
10,200
3,366
78
864
8,942
0
17,856
W
Medusa
11,634
4,052
0
1,400
9,138
3,265
537
2,473
6,665
0
51,817
W
Sylvanus
7,206
2,276
3,243
5,617
11,647
8,947
84
2,757
8,890
30,585
6,593
L
Chiron
Zychroom
Chiron
10,902
4,553
977
8,394
15,278
4,291
0
4,108
11,088
0
55,907
L
Xing Tian
jonny666777
Xing Tian
5,394
522
147
3,086
12,600
9,321
0
5,084
7,488
22,524
0
L
Kali
l3tal
Kali
5,258
2,801
0
3,296
11,091
5,364
0
480
10,417
0
40,658
W
Hera
svarkq
Hera
11,087
3,130
404
3,171
6,662
2,445
1,153
164
6,498
49,171
0
W
King Arthur
urke2001
King Arthur
10,010
2,135
0
5,490
14,868
12,325
841
0
14,868
0
39,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,454
Gold Earned
45,153
298
Minions Killed
440
0
Camps Cleared
0
1,469,104
Distance Traveled
1,615,176
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,555
364
33
2
0
294,534
2
W
Sun Wukong
9,457
525
125
7
0
333,778
3
L
Neith
6,478
360
33
2
0
223,355
1
W
Medusa
8,455
470
67
4
0
319,993
8
W
Sylvanus
8,169
454
78
4
0
303,785
2
L
Chiron
7,835
435
128
7
0
296,930
5
L
Xing Tian
7,744
430
27
2
0
300,663
6
L
Kali
7,842
436
77
4
0
353,622
2
W
Hera
9,952
553
97
5
0
327,654
0
W
King Arthur
9,120
507
73
4
0
329,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role