Player Matchup

Nu Wa
Nu Wa
Dazai_XDD
Nu Wa
Level 51
God Stats
3W - 1L
1,713 SR
Queue Stats
172W - 208L
1,371 Elo+
Party 1
Baron Samedi
Baron Samedi
Kaneki_XDD
Baron Samedi
Level 50
God Stats
5W - 4L
1,378 SR
Queue Stats
176W - 211L
1,336 Elo+
Party 1
King Arthur
King Arthur
LordTommyG
King Arthur
Level 99
God Stats
33W - 14L
1,648 SR
Queue Stats
385W - 217L
1,534 Elo+
Solo
Sol
Sol
Phretik
Sol
Level 80
God Stats
9W - 4L
1,672 SR
Queue Stats
333W - 314L
1,428 Elo+
Solo
Izanami
Izanami
TareWeaver
Izanami
Level 118
God Stats
7W - 14L
1,464 SR
Queue Stats
666W - 703L
1,380 Elo+
Solo
Team Averages
Level 80
1,575 SR
1,410 Elo+

VS

Team Averages
Level 72
1,440 SR
1,358 Elo+
Athena
Athena
Bojabo11
Athena
Level 69
God Stats
1W - 4L
1,294 SR
Queue Stats
315W - 319L
1,320 Elo+
Party 3
Danzaburou
Danzaburou
GHST Nomad
Danzaburou
Level 58
God Stats
80W - 85L
1,522 SR
Queue Stats
316W - 406L
1,370 Elo+
Party 2
Bellona
Bellona
o---Meliodas---o
Bellona
Level 88
God Stats
6W - 8L
1,519 SR
Queue Stats
36W - 50L
1,346 Elo+
Solo
Bakasura
Bakasura
smiteaccounttime
Bakasura
Level 77
God Stats
9W - 8L
1,599 SR
Queue Stats
430W - 585L
1,397 Elo+
Party 2
Heimdallr
Heimdallr
xusito01
Heimdallr
Level 68
God Stats
0W - 2L
1,265 SR
Queue Stats
249W - 265L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dazai_XDD
Nu Wa
13
5 / 1 / 8
8,297
553
9,082
7,890
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Kaneki_XDD
Baron Samedi
14
6 / 2 / 9
9,121
608
11,000
7,607
3,230
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
LordTommyG
King Arthur
14
6 / 2 / 8
9,297
620
10,646
18,495
11,916
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sol
16
4 / 1 / 2
9,999
667
9,141
12,132
3,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
TareWeaver
Izanami
15
3 / 1 / 8
9,291
619
6,434
5,642
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bojabo11
Athena
10
1 / 7 / 3
6,914
461
3,700
13,927
7,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
GHST Nomad
Danzaburou
11
1 / 6 / 2
7,374
492
10,373
12,271
4,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 0
6,691
446
3,193
11,615
8,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
5 / 4 / 0
8,153
544
5,687
14,343
6,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
xusito01
Heimdallr
10
0 / 4 / 2
6,178
412
4,396
12,464
4,157
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
24
Kills
7
7
Deaths
24
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Athena
Bojabo11
Athena
1
7
3
0.36
W
Nu Wa
Dazai_XDD
Nu Wa
5
1
8
9
L
Danzaburou
GHST Nomad
Danzaburou
1
6
2
0.33
W
Baron Samedi
Kaneki_XDD
Baron Samedi
6
2
9
5.25
W
King Arthur
LordTommyG
King Arthur
6
2
8
5
W
Sol
4
1
2
5
W
Izanami
TareWeaver
Izanami
3
1
8
7
L
0
3
0
0
L
5
4
0
1.25
L
Heimdallr
xusito01
Heimdallr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,303
Damage
27,349
51,766
Taken
64,620
23,172
Mitigated
31,362
24,213
Healing
16,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Bojabo11
Athena
3,700
837
0
2,678
13,927
7,006
368
6,178
7,749
16,801
0
W
Nu Wa
Dazai_XDD
Nu Wa
9,082
2,899
366
3,976
7,890
2,383
165
1,091
6,711
27,476
0
L
Danzaburou
GHST Nomad
Danzaburou
10,373
4,510
0
2,370
12,271
4,546
0
6,017
6,254
0
44,419
W
Baron Samedi
Kaneki_XDD
Baron Samedi
11,000
904
1,023
3,099
7,607
3,230
727
583
6,647
37,677
0
W
King Arthur
LordTommyG
King Arthur
10,646
1,373
0
5,611
18,495
11,916
522
1,187
17,251
0
47,439
W
Sol
9,141
3,181
0
8,398
12,132
3,657
1,494
690
11,387
72,319
0
W
Izanami
TareWeaver
Izanami
6,434
4,904
0
1,740
5,642
1,986
4,996
101
5,254
0
53,426
L
3,193
1,151
0
3,313
11,615
8,944
292
2,400
9,215
0
35,146
L
5,687
4,144
499
4,071
14,343
6,709
1,152
7,484
6,859
0
32,941
L
Heimdallr
xusito01
Heimdallr
4,396
1,327
187
3,054
12,464
4,157
710
7,144
5,320
0
31,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,005
Gold Earned
35,310
407
Minions Killed
303
0
Camps Cleared
0
1,402,074
Distance Traveled
1,335,506
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,914
461
35
2
0
270,541
3
W
Nu Wa
8,297
553
48
3
0
288,922
0
L
Danzaburou
7,374
492
74
5
0
237,545
4
W
Baron Samedi
9,121
608
66
4
0
302,843
3
W
King Arthur
9,297
620
71
5
0
287,487
2
W
Sol
9,999
667
119
8
0
293,843
1
W
Izanami
9,291
619
103
7
0
228,979
9
L
Bellona
6,691
446
69
5
0
281,903
3
L
Bakasura
8,153
544
73
5
0
281,064
2
L
Heimdallr
6,178
412
52
3
0
264,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role