Player Matchup

Janus
Janus
 
Janus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Aeon_Cadaver
Cerberus
Level 29
God Stats
14W - 4L
1,788 SR
Queue Stats
427W - 318L
1,549 Elo+
Party 1
Susano
Susano
RyanTheGOATYT
Susano
Level 59
God Stats
5W - 2L
1,557 SR
Queue Stats
794W - 588L
1,633 Elo+
Party 1
Team Averages
Level 76
1,615 SR
1,561 Elo+

VS

Team Averages
Level 44
1,305 SR
1,297 Elo+
Ymir
Ymir
DustinKyleYDG
Ymir
Level 105
God Stats
2W - 3L
1,521 SR
Queue Stats
947W - 1,190L
1,306 Elo+
Party 2
Olorun
Olorun
FeeFiFoFeef93
Olorun
Level 22
God Stats
1W - 2L
1,212 SR
Queue Stats
40W - 39L
1,391 Elo+
Party 2
Artemis
Artemis
LowlyEye7476890
Artemis
Level 6
God Stats
0W - 2L
1,183 SR
Queue Stats
7W - 21L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 1 / 18
7,579
758
6,106
4,582
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Aeon_Cadaver
Cerberus
12
7 / 0 / 15
9,451
945
6,617
9,771
6,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
15 / 4 / 7
10,010
1,001
11,270
8,957
3,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,993
699
4,064
9,690
3,235
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 8 / 3
6,275
628
2,535
8,401
1,887
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 11 / 4
6,200
620
1,490
9,883
2,549
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
22
Kills
1
5
Deaths
22
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
1
18
9
W
Cerberus
Aeon_Cadaver
Cerberus
7
0
15
14.5
L
1
3
2
0.67
L
0
8
3
0.19
L
0
11
4
0.18
W
15
4
7
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,993
Damage
8,089
23,310
Taken
27,974
11,804
Mitigated
7,671
6,996
Healing
1,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,106
626
0
1,393
4,582
1,420
870
920
3,662
29,432
0
W
Cerberus
Aeon_Cadaver
Cerberus
6,617
496
0
4,297
9,771
6,858
572
2,898
6,873
14,111
0
L
4,064
932
0
81
9,690
3,235
0
3,767
5,850
24,062
0
L
2,535
1,965
353
581
8,401
1,887
0
4,918
3,371
15,784
0
L
1,490
848
0
0
9,883
2,549
29
3,793
5,914
0
6,863
W
11,270
3,562
0
1,306
8,957
3,526
534
2,829
6,128
0
37,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,040
Gold Earned
19,468
119
Minions Killed
75
0
Camps Cleared
0
582,553
Distance Traveled
458,953
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,579
758
55
6
0
176,241
0
W
Cerberus
9,451
945
25
3
0
200,266
0
L
Ymir
6,993
699
43
4
0
170,588
0
L
Olorun
6,275
628
20
2
0
155,325
0
L
Artemis
6,200
620
12
1
0
133,040
0
W
Susano
10,010
1,001
39
4
0
206,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role