Player Matchup

Amaterasu
Amaterasu
Azura-Zuna
Amaterasu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
CLOUT_CO13A1N47
Thanatos
Level 61
God Stats
0W - 2L
1,370 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 1
Neith
Neith
Murasakibara-911
Neith
Level 66
God Stats
0W - 1L
1,593 SR
Queue Stats
23W - 40L
1,340 Elo+
Party 1
Athena
Athena
Nefxrupito
Athena
Level 36
God Stats
0W - 1L
1,539 SR
Queue Stats
34W - 48L
1,384 Elo+
Party 1
Sol
Sol
sinerser
Sol
Level 120
God Stats
17W - 25L
1,533 SR
Queue Stats
207W - 215L
1,431 Elo+
Solo
Team Averages
Level 70
1,507 SR
1,385 Elo+

VS

Team Averages
Level 100
1,456 SR
1,443 Elo+
Awilix
Awilix
Barbosa-_97
Awilix
Level 123
God Stats
2W - 3L
1,320 SR
Queue Stats
632W - 610L
1,440 Elo+
Solo
Chang'e
Chang'e
Destructive98
Chang'e
Level 46
God Stats
7W - 4L
1,672 SR
Queue Stats
232W - 270L
1,390 Elo+
Solo
Heimdallr
Heimdallr
IVX7VIX
Heimdallr
Level 79
God Stats
4W - 3L
1,292 SR
Queue Stats
235W - 214L
1,466 Elo+
Party 2
Nike
Nike
arribas0217
Nike
Level 117
God Stats
1W - 2L
1,291 SR
Queue Stats
83W - 76L
1,478 Elo+
Solo
Sylvanus
Sylvanus
kenny smeets
Sylvanus
Level 135
God Stats
19W - 12L
1,705 SR
Queue Stats
246W - 229L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Azura-Zuna
Amaterasu
11
0 / 5 / 0
6,770
376
3,222
14,234
5,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
11
0 / 6 / 1
6,995
389
3,510
13,058
6,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

11
0 / 2 / 0
6,896
383
3,377
8,170
2,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
Nefxrupito
Athena
11
0 / 4 / 0
7,139
397
2,733
10,985
4,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
1 / 1 / 0
9,057
503
7,154
10,892
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
2 / 0 / 4
9,645
536
5,795
11,743
4,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
15
1 / 1 / 1
9,180
510
5,727
8,183
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
IVX7VIX
Heimdallr
15
5 / 0 / 2
9,253
514
6,084
5,403
2,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
1 / 0 / 5
9,563
531
4,322
7,389
4,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
kenny smeets
Sylvanus
18
9 / 0 / 1
11,460
637
14,874
10,146
8,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
18
18
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Azura-Zuna
Amaterasu
0
5
0
0
W
Awilix
2
0
4
4
L
Thanatos
0
6
1
0.08
W
Chang'e
1
1
1
1.5
W
Heimdallr
IVX7VIX
Heimdallr
5
0
2
6
L
0
2
0
0
L
Athena
Nefxrupito
Athena
0
4
0
0
W
1
0
5
3.5
W
Sylvanus
kenny smeets
Sylvanus
9
0
1
9.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,996
Damage
36,802
57,339
Taken
42,864
22,150
Mitigated
22,641
25,003
Healing
21,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Azura-Zuna
Amaterasu
3,222
1,172
0
5,434
14,234
5,058
0
10,304
3,888
0
24,701
W
Awilix
5,795
2,475
0
5,468
11,743
4,407
1,402
2,000
9,621
0
66,973
L
Thanatos
3,510
485
0
8,060
13,058
6,754
0
5,670
7,153
0
35,071
W
Chang'e
5,727
51
1,163
4,367
8,183
2,805
1,776
2,887
4,936
49,933
0
W
Heimdallr
IVX7VIX
Heimdallr
6,084
3,288
0
1,593
5,403
2,832
629
1,145
4,220
0
50,021
L
3,377
807
564
3,156
8,170
2,020
0
27
7,943
0
42,903
L
Athena
Nefxrupito
Athena
2,733
714
405
2,445
10,985
4,679
56
109
10,726
23,728
0
W
4,322
211
0
2,000
7,389
4,257
487
1,798
5,551
3,177
41,128
W
Sylvanus
kenny smeets
Sylvanus
14,874
4,994
805
6,460
10,146
8,340
2,230
1,457
8,649
70,531
8,404
L
7,154
1,993
0
4,939
10,892
3,639
2,020
3,548
7,099
64,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,857
Gold Earned
49,101
382
Minions Killed
548
0
Camps Cleared
0
1,660,923
Distance Traveled
1,684,395
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,770
376
59
3
0
350,080
0
W
Awilix
9,645
536
119
7
0
379,079
3
L
Thanatos
6,995
389
81
5
0
367,752
1
W
Chang'e
9,180
510
100
6
0
343,447
5
W
Heimdallr
9,253
514
88
5
0
311,588
2
L
Neith
6,896
383
81
5
0
312,774
1
L
Athena
7,139
397
35
2
0
315,445
2
W
Nike
9,563
531
70
4
0
345,889
7
W
Sylvanus
11,460
637
171
10
0
304,392
1
L
Sol
9,057
503
126
7
0
314,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role