Player Matchup

Thor
Thor
Gold I
 
Thor
Gold I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold I
 
Anhur
Gold I
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Gold II
ChomLi0036
Susano
Gold II
Level 41
God Stats
2W - 1L
1,899 SR
Queue Stats
36W - 20L
1,770 MMR
Solo
Poseidon
Poseidon
Gold II
Spl-Gamer-
Poseidon
Gold II
Level 140
God Stats
21W - 18L
1,826 SR
Queue Stats
909W - 910L
1,633 MMR
Solo
Ymir
Ymir
Gold V
reallknown
Ymir
Gold V
Level 106
God Stats
2W - 3L
1,562 SR
Queue Stats
11W - 14L
1,674 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 94
1,658 SR
1,615 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 144
1,519 SR
1,670 MMR
Mulan
Mulan
Gold I
 
Mulan
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
BetterBeBAD
Janus
Silver I
Level 153
God Stats
13W - 12L
1,731 SR
Queue Stats
73W - 63L
1,623 MMR
Solo
Izanami
Izanami
Gold I
CostaOldSchool
Izanami
Gold I
Level 160
God Stats
47W - 39L
1,590 SR
Queue Stats
330W - 323L
1,754 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
dmm18-
Hun Batz
Platinum IV
Level 129
God Stats
6W - 8L
1,606 SR
Queue Stats
212W - 199L
1,773 MMR
Solo
Cthulhu
Cthulhu
Platinum V
josunoma20
Cthulhu
Platinum V
Level 118
God Stats
2W - 2L
1,169 SR
Queue Stats
107W - 104L
1,699 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
2 / 0 / 0
6,341
634
1,525
4,852
1,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
 
Anhur
10
0 / 2 / 0
5,743
574
2,809
6,430
1,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
ChomLi0036
Susano
10
0 / 3 / 0
5,545
555
4,156
6,411
1,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
Spl-Gamer-
Poseidon
7
0 / 3 / 1
4,930
493
2,085
3,529
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 2 / 1
4,831
483
638
5,456
2,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ApolloAthenaScyllaSetTiamat

VS

Bans
Cu ChulainnCupidTsukuyomiSobekKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
1 / 0 / 4
5,061
506
3,890
4,363
1,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

11
3 / 1 / 0
6,022
602
3,079
3,455
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

11
3 / 1 / 1
6,410
641
3,914
4,766
1,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
dmm18-
Hun Batz
11
2 / 0 / 1
6,043
604
1,373
4,200
1,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
josunoma20
Cthulhu
11
1 / 0 / 2
6,084
608
2,793
6,807
4,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
10
10
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
0
0
2
L
Anhur
 
Anhur
0
2
0
0
W
Mulan
 
Mulan
1
0
4
3
W
3
1
0
3
L
Susano
ChomLi0036
Susano
0
3
0
0
W
3
1
1
3.5
L
Poseidon
Spl-Gamer-
Poseidon
0
3
1
0.17
W
Hun Batz
dmm18-
Hun Batz
2
0
1
2.5
W
Cthulhu
josunoma20
Cthulhu
1
0
2
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,213
Damage
15,049
26,678
Taken
23,591
8,571
Mitigated
9,463
7,675
Healing
10,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,525
83
0
2,600
4,852
1,540
0
545
4,307
0
33,961
L
Anhur
 
Anhur
2,809
2,361
0
2,040
6,430
1,511
0
416
6,014
0
35,682
W
Mulan
 
Mulan
3,890
187
0
1,590
4,363
1,315
0
1,158
3,133
0
11,711
W
3,079
386
0
1,000
3,455
926
0
1,023
2,298
40,426
0
L
Susano
ChomLi0036
Susano
4,156
1,473
0
1,439
6,411
1,975
0
2,468
3,618
0
30,502
W
3,914
2,211
0
2,410
4,766
1,476
0
68
4,698
0
40,664
L
Poseidon
Spl-Gamer-
Poseidon
2,085
179
0
818
3,529
1,055
0
1,198
2,331
22,905
0
W
Hun Batz
dmm18-
Hun Batz
1,373
446
0
2,529
4,200
1,283
0
236
3,932
0
34,845
W
Cthulhu
josunoma20
Cthulhu
2,793
335
0
3,369
6,807
4,463
444
0
6,807
35,843
0
L
638
75
0
778
5,456
2,490
0
920
4,536
11,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,390
Gold Earned
29,620
323
Minions Killed
364
0
Camps Cleared
0
902,112
Distance Traveled
973,186
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,341
634
85
9
0
215,651
4
L
Anhur
5,743
574
79
8
0
165,071
0
W
Mulan
5,061
506
14
1
0
207,474
2
W
Janus
6,022
602
87
9
0
181,112
4
L
Susano
5,545
555
69
7
0
195,395
2
W
Izanami
6,410
641
96
10
0
164,837
0
L
Poseidon
4,930
493
64
6
0
120,952
0
W
Hun Batz
6,043
604
93
9
0
231,747
3
W
Cthulhu
6,084
608
74
7
0
188,016
1
L
Ymir
4,831
483
26
3
0
205,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role