Player Matchup

Tyr
Tyr
Kamden
Tyr
Level 105
God Stats
5W - 7L
1,868 SR
Queue Stats
51W - 41L
1,694 Elo+
Party 2
Arachne
Arachne
Mithikbeast
Arachne
Level 104
God Stats
0W - 4L
1,418 SR
Queue Stats
5W - 12L
1,388 Elo+
Party 2
Skadi
Skadi
jvseBG3
Skadi
Level 92
God Stats
1W - 5L
1,500 SR
Queue Stats
372W - 322L
1,585 Elo+
Solo
Jormungandr
Jormungandr
kingrhyan2398
Jormungandr
Level 39
God Stats
2W - 3L
1,500 SR
Queue Stats
137W - 149L
1,525 Elo+
Solo
Chang'e
Chang'e
peestainx
Chang'e
Level 119
God Stats
0W - 1L
1,715 SR
Queue Stats
50W - 43L
1,612 Elo+
Party 2
Team Averages
Level 92
1,600 SR
1,561 Elo+

VS

Team Averages
Level 68
1,554 SR
1,413 Elo+
Arachne
Arachne
BigManSnacks
Arachne
Level 66
God Stats
21W - 17L
1,565 SR
Queue Stats
368W - 384L
1,510 Elo+
Party 1
Geb
Geb
SimpWard
Geb
Level 22
God Stats
19W - 21L
1,591 SR
Queue Stats
45W - 57L
1,367 Elo+
Party 1
Guan Yu
Guan Yu
christian1775
Guan Yu
Level 129
God Stats
8W - 4L
1,365 SR
Queue Stats
33W - 36L
1,449 Elo+
Solo
Rama
Rama
nutgang
Rama
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 62L
1,324 Elo+
Solo
Chronos
Chronos
zekromzy
Chronos
Level 82
God Stats
6W - 1L
1,748 SR
Queue Stats
296W - 287L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Kamden
Tyr
9
1 / 1 / 2
5,826
530
1,967
5,784
2,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Mithikbeast
Arachne
5
0 / 3 / 0
4,134
376
207
4,826
1,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
jvseBG3
Skadi
10
1 / 0 / 0
5,455
496
4,036
4,419
1,098
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Jormungandr
kingrhyan2398
Jormungandr
10
1 / 1 / 0
5,729
521
4,520
6,446
3,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
peestainx
Chang'e
10
1 / 1 / 1
5,334
485
4,387
5,220
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigManSnacks
Arachne
9
2 / 1 / 1
5,663
515
3,306
6,622
2,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 2
5,198
473
2,116
3,669
1,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
12
1 / 0 / 0
6,459
587
3,145
5,853
3,289
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
nutgang
Rama
10
0 / 0 / 0
5,457
496
2,561
5,639
1,265
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
zekromzy
Chronos
11
3 / 2 / 0
6,471
588
4,121
4,575
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
6
6
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
BigManSnacks
Arachne
2
1
1
2.5
L
Tyr
Kamden
Tyr
1
1
2
2
L
Arachne
Mithikbeast
Arachne
0
3
0
0
W
0
1
2
1
W
Guan Yu
1
0
0
1
L
Skadi
jvseBG3
Skadi
1
0
0
1
L
Jormungandr
kingrhyan2398
Jormungandr
1
1
0
1
W
Rama
nutgang
Rama
0
0
0
0
L
Chang'e
peestainx
Chang'e
1
1
1
1.5
W
Chronos
zekromzy
Chronos
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,117
Damage
15,249
26,695
Taken
26,358
10,028
Mitigated
9,558
9,571
Healing
7,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BigManSnacks
Arachne
3,306
2,629
0
621
6,622
2,104
0
2,447
4,093
0
33,516
L
Tyr
Kamden
Tyr
1,967
379
0
3,051
5,784
2,957
0
3,340
2,306
0
13,584
L
Arachne
Mithikbeast
Arachne
207
57
0
564
4,826
1,096
0
705
4,105
0
11,439
W
2,116
114
0
1,242
3,669
1,341
0
723
2,848
9,015
0
W
Guan Yu
3,145
534
0
2,546
5,853
3,289
0
3,063
2,790
0
35,376
L
Skadi
jvseBG3
Skadi
4,036
1,435
0
1,608
4,419
1,098
0
679
3,740
0
32,631
L
Jormungandr
kingrhyan2398
Jormungandr
4,520
1,255
0
1,750
6,446
3,364
0
0
6,446
34,640
0
W
Rama
nutgang
Rama
2,561
2,236
0
2,605
5,639
1,265
0
0
5,639
0
32,089
L
Chang'e
peestainx
Chang'e
4,387
318
232
2,366
5,220
1,513
0
1,299
3,861
31,014
0
W
Chronos
zekromzy
Chronos
4,121
1,878
0
459
4,575
1,559
396
2,302
2,081
41,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,478
Gold Earned
29,248
237
Minions Killed
333
0
Camps Cleared
0
900,021
Distance Traveled
1,038,969
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,663
515
79
7
0
239,717
1
L
Tyr
5,826
530
28
3
0
201,518
2
L
Arachne
4,134
376
20
2
0
123,941
0
W
Geb
5,198
473
20
2
0
194,949
2
W
Guan Yu
6,459
587
80
7
0
211,427
6
L
Skadi
5,455
496
55
5
0
186,590
2
L
Jormungandr
5,729
521
73
7
0
180,490
5
W
Rama
5,457
496
70
6
0
194,704
0
L
Chang'e
5,334
485
61
6
0
207,482
3
W
Chronos
6,471
588
84
8
0
198,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role