Player Matchup

Pele
Pele
Jackson8739
Pele
Level 120
God Stats
2W - 4L
1,253 SR
Queue Stats
432W - 431L
1,623 Elo+
Party 3
Izanami
Izanami
RossRedman404
Izanami
Level 120
God Stats
29W - 24L
1,624 SR
Queue Stats
317W - 316L
1,645 Elo+
Party 4
Ares
Ares
TSCrimson
Ares
Level 127
God Stats
7W - 11L
1,545 SR
Queue Stats
795W - 806L
1,532 Elo+
Party 4
Discordia
Discordia
algebro
Discordia
Level 103
God Stats
4W - 3L
1,254 SR
Queue Stats
138W - 138L
1,496 Elo+
Party 3
King Arthur
King Arthur
farmerli13
King Arthur
Level 103
God Stats
5W - 6L
1,610 SR
Queue Stats
287W - 277L
1,546 Elo+
Party 4
Team Averages
Level 115
1,457 SR
1,569 Elo+

VS

Team Averages
Level 99
1,588 SR
1,592 Elo+
Gilgamesh
Gilgamesh
AeternumVale
Gilgamesh
Level 148
God Stats
10W - 21L
1,449 SR
Queue Stats
339W - 309L
1,523 Elo+
Party 1
Medusa
Medusa
Hydra54223
Medusa
Level 68
God Stats
2W - 8L
1,764 SR
Queue Stats
561W - 419L
1,679 Elo+
Party 2
Tiamat
Tiamat
ItsCrazed
Tiamat
Level 109
God Stats
26W - 20L
1,545 SR
Queue Stats
433W - 414L
1,541 Elo+
Party 1
Thor
Thor
LeftinOrbit
Thor
Level 119
God Stats
12W - 14L
1,644 SR
Queue Stats
534W - 522L
1,534 Elo+
Party 1
Artio
Artio
Myzery27
Artio
Level 50
God Stats
37W - 33L
1,537 SR
Queue Stats
651W - 505L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
6,307
573
2,265
6,872
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
13
6 / 0 / 1
7,776
707
4,611
4,340
1,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
9
2 / 2 / 6
6,067
552
4,890
8,913
7,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
algebro
Discordia
11
0 / 0 / 5
6,201
564
4,084
2,595
809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
farmerli13
King Arthur
11
0 / 0 / 3
6,387
581
6,304
6,943
2,999
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AeternumVale
Gilgamesh
10
1 / 1 / 1
5,845
531
3,709
6,296
2,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Hydra54223
Medusa
10
0 / 3 / 0
5,666
515
1,503
6,349
1,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
ItsCrazed
Tiamat
11
1 / 1 / 0
6,086
553
2,512
5,038
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 1 / 2
5,581
507
3,471
5,857
1,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
Myzery27
Artio
8
0 / 5 / 2
5,131
466
1,133
9,832
4,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
11
Kills
3
3
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AeternumVale
Gilgamesh
1
1
1
1.5
L
Medusa
Hydra54223
Medusa
0
3
0
0
L
Tiamat
ItsCrazed
Tiamat
1
1
0
1
W
3
1
0
3
L
1
1
2
2
L
Artio
Myzery27
Artio
0
5
2
0.2
W
Izanami
6
0
1
6.5
W
Ares
2
2
6
2.5
W
Discordia
algebro
Discordia
0
0
5
2.5
W
King Arthur
farmerli13
King Arthur
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,154
Damage
12,328
29,663
Taken
33,372
14,709
Mitigated
11,899
10,594
Healing
10,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AeternumVale
Gilgamesh
3,709
744
0
1,588
6,296
2,152
0
678
5,618
0
26,914
L
Medusa
Hydra54223
Medusa
1,503
849
0
1,725
6,349
1,633
0
1,183
5,146
0
36,035
L
Tiamat
ItsCrazed
Tiamat
2,512
350
0
2,076
5,038
2,147
195
1,810
3,012
35,256
0
W
2,265
426
0
3,838
6,872
2,274
682
307
6,529
0
36,932
L
3,471
1,189
0
2,184
5,857
1,832
0
1,523
4,310
0
23,398
L
Artio
Myzery27
Artio
1,133
96
392
2,086
9,832
4,135
0
3,418
6,312
8,209
0
W
Izanami
4,611
3,076
0
1,641
4,340
1,394
1,999
39
4,301
0
51,964
W
Ares
4,890
211
0
2,300
8,913
7,233
0
1,418
7,423
10,135
0
W
Discordia
algebro
Discordia
4,084
29
0
613
2,595
809
100
1,218
1,183
37,318
0
W
King Arthur
farmerli13
King Arthur
6,304
901
0
2,202
6,943
2,999
0
348
6,582
0
36,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,738
Gold Earned
28,309
397
Minions Killed
301
0
Camps Cleared
0
1,086,235
Distance Traveled
1,038,588
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,845
531
71
6
0
202,224
0
L
Medusa
5,666
515
69
6
0
195,234
0
L
Tiamat
6,086
553
90
8
0
211,090
1
W
Pele
6,307
573
81
7
0
252,390
6
L
Thor
5,581
507
62
6
0
222,449
2
L
Artio
5,131
466
9
1
0
207,591
7
W
Izanami
7,776
707
114
10
0
206,233
4
W
Ares
6,067
552
11
1
0
223,330
1
W
Discordia
6,201
564
107
10
0
192,496
1
W
King Arthur
6,387
581
84
8
0
211,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role