Player Matchup

Ymir
Ymir
BippyOn
Ymir
Level 8
God Stats
19W - 22L
1,548 SR
Queue Stats
24W - 28L
1,471 Elo+
Party 1
Izanami
Izanami
CalebTheWhite
Izanami
Level 25
God Stats
10W - 7L
1,514 SR
Queue Stats
186W - 183L
1,514 Elo+
Party 1
Bellona
Bellona
ConfusedJhinMain
Bellona
Level 8
God Stats
3W - 1L
1,778 SR
Queue Stats
13W - 9L
1,300 Elo+
Party 1
Chang'e
Chang'e
EdenInApril
Chang'e
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,394 Elo+
Party 2
Fenrir
Fenrir
Lonewolf955
Fenrir
Level 28
God Stats
8W - 5L
1,263 SR
Queue Stats
170W - 153L
1,511 Elo+
Party 2
Team Averages
Level 17
1,521 SR
1,438 Elo+

VS

Team Averages
Level 18
1,406 SR
1,420 Elo+
Cthulhu
Cthulhu
ElectricAsteroid
Cthulhu
Level 19
God Stats
4W - 6L
1,366 SR
Queue Stats
7W - 8L
1,399 Elo+
Solo
Bellona
Bellona
GuajiBoy
Bellona
Level 17
God Stats
19W - 20L
1,358 SR
Queue Stats
511W - 516L
1,396 Elo+
Solo
Ravana
Ravana
MasterOkru2468
Ravana
Level 28
God Stats
3W - 2L
1,308 SR
Queue Stats
226W - 243L
1,436 Elo+
Solo
Ymir
Ymir
Saucierz
Ymir
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Anhur
Anhur
UrWifesNewbf96
Anhur
Level 7
God Stats
14W - 25L
1,500 SR
Queue Stats
718W - 669L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BippyOn
Ymir
9
0 / 1 / 7
5,924
539
2,927
4,649
2,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
11
5 / 2 / 6
6,770
615
7,235
5,738
1,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 1 / 2
6,389
581
5,970
9,293
7,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
EdenInApril
Chang'e
9
2 / 0 / 2
5,788
526
2,800
4,590
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
10
7 / 1 / 5
6,653
605
6,215
8,461
2,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 1
5,552
505
4,856
8,525
5,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
GuajiBoy
Bellona
9
0 / 4 / 0
4,949
450
4,806
7,970
4,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
0 / 3 / 0
5,007
455
2,020
5,633
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
8
1 / 4 / 2
5,252
477
1,721
8,648
3,860
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 1
5,122
466
1,357
5,469
1,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
17
Kills
3
5
Deaths
17
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
BippyOn
Ymir
0
1
7
3.5
W
Izanami
5
2
6
4
W
3
1
2
4
W
Chang'e
EdenInApril
Chang'e
2
0
2
3
L
2
2
1
1.25
L
Bellona
GuajiBoy
Bellona
0
4
0
0
W
Fenrir
7
1
5
9.5
L
0
3
0
0
L
Ymir
1
4
2
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,147
Damage
14,760
32,731
Taken
36,245
15,371
Mitigated
16,079
15,681
Healing
6,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
BippyOn
Ymir
2,927
526
0
648
4,649
2,471
124
704
3,874
20,870
0
W
Izanami
7,235
6,047
0
2,082
5,738
1,667
2,553
1,887
3,826
0
39,443
W
5,970
1,884
0
4,754
9,293
7,061
464
91
9,202
0
27,058
W
Chang'e
EdenInApril
Chang'e
2,800
538
538
2,909
4,590
1,223
845
1,608
2,757
17,739
0
L
4,856
342
0
1,134
8,525
5,444
0
2,265
5,890
16,212
0
L
Bellona
GuajiBoy
Bellona
4,806
1,807
0
1,480
7,970
4,056
0
357
7,288
0
21,218
W
Fenrir
6,215
3,776
0
4,750
8,461
2,949
180
1,891
6,495
0
23,953
L
2,020
316
0
2,034
5,633
1,713
0
840
4,720
0
24,537
L
Ymir
1,721
476
0
555
8,648
3,860
0
506
8,142
14,085
0
L
1,357
390
0
1,129
5,469
1,006
0
1,383
4,032
0
23,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,524
Gold Earned
25,882
252
Minions Killed
188
0
Camps Cleared
0
962,991
Distance Traveled
973,627
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,924
539
29
3
0
213,620
3
W
Izanami
6,770
615
73
7
0
169,619
0
W
Bellona
6,389
581
52
5
0
172,013
0
W
Chang'e
5,788
526
48
4
0
194,929
1
L
Cthulhu
5,552
505
20
2
0
236,641
3
L
Bellona
4,949
450
41
4
0
211,917
1
W
Fenrir
6,653
605
50
5
0
212,810
0
L
Ravana
5,007
455
57
5
0
191,623
1
L
Ymir
5,252
477
20
2
0
170,673
0
L
Anhur
5,122
466
50
5
0
162,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role