Player Matchup

Horus
Horus
Masters
 
Horus
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Masters
Aqora
Raijin
Masters
Level 145
God Stats
24W - 20L
1,835 SR
Queue Stats
293W - 212L
2,558 MMR
Solo
Danzaburou
Danzaburou
Masters
Das Gino
Danzaburou
Masters
Level 153
God Stats
53W - 25L
1,833 SR
Queue Stats
418W - 336L
2,690 MMR
Party 1
Cu Chulainn
Cu Chulainn
Masters
INF1NITY91
Cu Chulainn
Masters
Level 98
God Stats
3W - 4L
1,678 SR
Queue Stats
209W - 167L
2,962 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
afterglοw
Tsukuyomi
Masters
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 132
1,669 SR
2,242 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 127
1,428 SR
2,298 MMR
Chaac
Chaac
Masters
Lοvе
Chaac
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Masters
SahotaTMT
Ravana
Masters
Level 102
God Stats
3W - 3L
1,574 SR
Queue Stats
318W - 302L
2,740 MMR
Solo
Chiron
Chiron
Masters
Woolviee
Chiron
Masters
Level 144
God Stats
37W - 27L
1,296 SR
Queue Stats
579W - 501L
2,508 MMR
Solo
Thoth
Thoth
Masters
nate2799
Thoth
Masters
Level 160
God Stats
2W - 6L
1,270 SR
Queue Stats
626W - 489L
3,243 MMR
Solo
Cerberus
Cerberus
Diamond II
Αdxptking
Cerberus
Diamond II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
2 / 3 / 11
10,976
523
4,753
18,472
14,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
Aqora
Raijin
20
7 / 0 / 7
12,993
619
17,197
11,456
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Das Gino
Danzaburou
20
1 / 2 / 8
13,961
665
14,084
19,198
7,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
INF1NITY91
Cu Chulainn
19
1 / 4 / 3
12,159
579
9,477
24,594
15,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
afterglοw
Tsukuyomi
19
7 / 4 / 7
12,398
590
12,531
15,510
6,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
SetTiamatNemesisPersephoneThe Morrigan

VS

Bans
AthenaGebSusanoSobekAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Lοvе
Chaac
19
4 / 1 / 2
11,425
544
15,119
24,145
27,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ravana
SahotaTMT
Ravana
17
3 / 5 / 6
10,269
489
13,087
12,922
6,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chiron
Woolviee
Chiron
17
3 / 4 / 3
10,349
493
11,665
12,106
4,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
nate2799
Thoth
17
1 / 4 / 3
10,140
483
11,489
8,573
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Αdxptking
Cerberus
15
2 / 4 / 10
9,664
460
9,696
18,382
14,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
37
18
Kills
13
13
Deaths
18
36
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
3
11
2.5
W
Raijin
Aqora
Raijin
7
0
7
10.5
W
Danzaburou
Das Gino
Danzaburou
1
2
8
2.5
W
Cu Chulainn
INF1NITY91
Cu Chulainn
1
4
3
0.63
L
Chaac
Lοvе
Chaac
4
1
2
5
L
Ravana
SahotaTMT
Ravana
3
5
6
1.2
L
Chiron
Woolviee
Chiron
3
4
3
1.13
W
Tsukuyomi
afterglοw
Tsukuyomi
7
4
7
2.63
L
Thoth
nate2799
Thoth
1
4
3
0.63
L
Cerberus
Αdxptking
Cerberus
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,042
Damage
61,056
89,230
Taken
76,128
47,470
Mitigated
56,904
40,827
Healing
22,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,753
2,256
4,247
6,186
18,472
14,160
53
6,390
12,082
0
17,333
W
Raijin
Aqora
Raijin
17,197
974
601
3,162
11,456
4,152
782
7,508
3,948
98,442
0
W
Danzaburou
Das Gino
Danzaburou
14,084
8,787
0
11,073
19,198
7,679
8,352
3,509
15,689
0
114,537
W
Cu Chulainn
INF1NITY91
Cu Chulainn
9,477
1,573
0
8,839
24,594
15,138
293
2,068
22,526
4,594
86,068
L
Chaac
Lοvе
Chaac
15,119
2,972
557
11,531
24,145
27,424
0
2,658
21,487
11,110
89,864
L
Ravana
SahotaTMT
Ravana
13,087
4,731
0
2,189
12,922
6,651
0
3,324
9,598
0
82,744
L
Chiron
Woolviee
Chiron
11,665
3,738
427
2,380
12,106
4,643
0
1,361
10,721
0
75,444
W
Tsukuyomi
afterglοw
Tsukuyomi
12,531
2,119
0
6,719
15,510
6,341
2,792
3,685
11,825
0
93,180
L
Thoth
nate2799
Thoth
11,489
194
0
957
8,573
3,414
0
4,371
4,202
86,814
0
L
Cerberus
Αdxptking
Cerberus
9,696
1,077
0
4,324
18,382
14,772
0
6,350
12,032
28,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,487
Gold Earned
51,847
743
Minions Killed
706
0
Camps Cleared
0
2,049,453
Distance Traveled
1,966,448
30
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,976
523
27
1
0
420,689
7
W
Raijin
12,993
619
187
9
0
404,746
8
W
Danzaburou
13,961
665
203
10
0
378,450
6
W
Cu Chulainn
12,159
579
175
8
0
396,884
4
L
Chaac
11,425
544
184
9
0
436,845
3
L
Ravana
10,269
489
138
7
0
408,327
4
L
Chiron
10,349
493
143
7
0
331,486
5
W
Tsukuyomi
12,398
590
151
7
0
448,684
5
L
Thoth
10,140
483
166
8
0
384,063
4
L
Cerberus
9,664
460
75
4
0
405,727
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role