Player Matchup

Tiamat
Tiamat
BlaCk-oPS_mERcg
Tiamat
Level 125
God Stats
18W - 15L
1,607 SR
Queue Stats
341W - 296L
1,597 Elo+
Party 1
Artio
Artio
DexterousOne-
Artio
Level 107
God Stats
17W - 5L
1,841 SR
Queue Stats
103W - 77L
1,553 Elo+
Party 1
Fenrir
Fenrir
Kenny2687
Fenrir
Level 138
God Stats
6W - 2L
1,500 SR
Queue Stats
523W - 509L
1,495 Elo+
Party 1
Neith
Neith
Roanporu
Neith
Level 34
God Stats
2W - 1L
1,665 SR
Queue Stats
9W - 8L
1,533 Elo+
Party 1
Gilgamesh
Gilgamesh
yargie09
Gilgamesh
Level 86
God Stats
21W - 17L
1,551 SR
Queue Stats
200W - 190L
1,488 Elo+
Party 1
Team Averages
Level 98
1,633 SR
1,533 Elo+

VS

Team Averages
Level 69
1,374 SR
1,422 Elo+
Ra
Ra
BootyBoii
Ra
Level 65
God Stats
1W - 3L
1,359 SR
Queue Stats
56W - 65L
1,418 Elo+
Solo
Bellona
Bellona
Caue_Haruno70833
Bellona
Level 62
God Stats
0W - 2L
1,191 SR
Queue Stats
80W - 78L
1,505 Elo+
Solo
Medusa
Medusa
Exj formula
Medusa
Level 82
God Stats
30W - 35L
1,379 SR
Queue Stats
201W - 250L
1,333 Elo+
Party 2
Cerberus
Cerberus
SMACK3RS
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 219L
1,395 Elo+
Party 2
Discordia
Discordia
ToxicLamia
Discordia
Level 118
God Stats
8W - 7L
1,441 SR
Queue Stats
318W - 313L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 21
11,615
1,162
24,572
6,002
5,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 1 / 21
10,027
1,003
7,070
11,753
15,309
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Kenny2687
Fenrir
17
12 / 1 / 15
11,733
1,173
13,521
9,533
6,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Roanporu
Neith
16
4 / 0 / 14
9,738
974
10,925
3,954
1,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
yargie09
Gilgamesh
17
5 / 1 / 20
9,916
992
11,896
11,677
5,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

295

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 3
8,695
870
10,319
11,435
3,904
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 7 / 0
9,237
924
7,372
17,046
9,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
14
1 / 8 / 1
8,737
874
8,514
13,619
4,870
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
SMACK3RS
Cerberus
14
0 / 8 / 3
8,434
843
5,495
22,418
24,318
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
ToxicLamia
Discordia
14
0 / 2 / 1
8,316
832
4,380
7,001
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
12
33
Kills
4
4
Deaths
33
91
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
1
21
18.5
L
0
8
3
0.19
L
3
7
0
0.43
W
4
1
21
14.5
L
Medusa
1
8
1
0.19
W
Fenrir
Kenny2687
Fenrir
12
1
15
19.5
W
Neith
Roanporu
Neith
4
0
14
11
L
Cerberus
SMACK3RS
Cerberus
0
8
3
0.19
L
Discordia
ToxicLamia
Discordia
0
2
1
0.25
W
Gilgamesh
yargie09
Gilgamesh
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,984
Damage
36,080
42,919
Taken
71,519
34,592
Mitigated
44,995
10,130
Healing
8,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,572
1,060
186
1,155
6,002
5,930
0
2,718
3,284
46,707
0
L
10,319
727
840
216
11,435
3,904
0
4,968
6,227
33,952
0
L
7,372
1,723
1,233
2,484
17,046
9,736
0
7,007
9,670
0
16,838
W
7,070
1,228
1,486
1,945
11,753
15,309
0
4,985
6,768
18,163
0
L
Medusa
8,514
5,011
0
462
13,619
4,870
0
6,225
7,180
0
26,266
W
Fenrir
Kenny2687
Fenrir
13,521
5,711
0
2,403
9,533
6,484
0
3,075
6,458
0
28,314
W
Neith
Roanporu
Neith
10,925
5,194
923
1,402
3,954
1,622
0
2,522
1,432
0
25,067
L
Cerberus
SMACK3RS
Cerberus
5,495
838
0
3,204
22,418
24,318
0
8,711
13,258
12,134
0
L
Discordia
ToxicLamia
Discordia
4,380
169
0
0
7,001
2,167
0
3,769
3,092
16,471
0
W
Gilgamesh
yargie09
Gilgamesh
11,896
2,494
0
630
11,677
5,247
0
6,894
4,783
0
22,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,029
Gold Earned
43,419
168
Minions Killed
172
7
Camps Cleared
5
853,139
Distance Traveled
793,102
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,615
1,162
65
7
3
197,060
0
L
Ra
8,695
870
65
7
1
162,010
0
L
Bellona
9,237
924
18
2
0
171,246
0
W
Artio
10,027
1,003
16
2
0
167,259
0
L
Medusa
8,737
874
44
4
2
138,360
2
W
Fenrir
11,733
1,173
32
3
3
175,188
0
W
Neith
9,738
974
35
4
0
135,756
0
L
Cerberus
8,434
843
11
1
2
152,029
0
L
Discordia
8,316
832
34
3
0
169,457
0
W
Gilgamesh
9,916
992
20
2
1
177,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role