Player Matchup

Sol
Sol
BathtimeBernie
Sol
Level 27
God Stats
29W - 21L
1,511 SR
Queue Stats
52W - 43L
1,359 Elo+
Party 1
Scylla
Scylla
Maduseya
Scylla
Level 19
God Stats
5W - 8L
1,500 SR
Queue Stats
149W - 155L
1,377 Elo+
Solo
Ares
Ares
commanderwright0
Ares
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,202 Elo+
Party 1
Set
Set
hawkeyes_817
Set
Level 15
God Stats
0W - 2L
1,143 SR
Queue Stats
12W - 16L
1,337 Elo+
Solo
Cerberus
Cerberus
hijinx118
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,382 Elo+
Solo
Team Averages
Level 18
1,431 SR
1,331 Elo+

VS

Team Averages
Level 27
1,485 SR
1,431 Elo+
Nu Wa
Nu Wa
BabyBeast_4-18
Nu Wa
Level 29
God Stats
42W - 34L
1,496 SR
Queue Stats
124W - 118L
1,413 Elo+
Party 2
Sylvanus
Sylvanus
G0Ds Minion
Sylvanus
Level 31
God Stats
5W - 7L
1,582 SR
Queue Stats
196W - 167L
1,562 Elo+
Solo
Olorun
Olorun
XxPaperxX4613
Olorun
Level 26
God Stats
7W - 6L
1,439 SR
Queue Stats
331W - 394L
1,317 Elo+
Solo
Danzaburou
Danzaburou
clouy15
Danzaburou
Level 19
God Stats
12W - 9L
1,424 SR
Queue Stats
15W - 14L
1,448 Elo+
Party 2
Thanatos
Thanatos
ninja-lord558
Thanatos
Level 28
God Stats
44W - 45L
1,485 SR
Queue Stats
161W - 143L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
5,741
383
6,784
9,148
1,945
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
Maduseya
Scylla
12
2 / 7 / 0
7,314
488
5,351
8,258
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 7 / 1
5,971
398
1,782
12,746
6,858
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
2 / 6 / 0
7,556
504
6,743
14,897
3,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
hijinx118
Cerberus
10
1 / 8 / 2
6,914
461
3,869
12,512
7,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 13
9,315
621
13,813
5,103
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
G0Ds Minion
Sylvanus
13
2 / 1 / 11
8,639
576
4,341
10,784
8,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
6 / 1 / 7
8,656
577
8,714
9,947
3,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
clouy15
Danzaburou
14
12 / 0 / 5
9,411
627
7,479
4,446
1,435
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
ninja-lord558
Thanatos
14
9 / 2 / 7
8,616
574
9,058
12,557
4,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
79
5
Kills
36
36
Deaths
5
3
Assists
43
Player
Kills
Deaths
Assists
KDA
W
7
1
13
13.5
L
0
8
0
0
W
Sylvanus
G0Ds Minion
Sylvanus
2
1
11
7.5
L
Scylla
Maduseya
Scylla
2
7
0
0.29
W
6
1
7
9.5
W
Danzaburou
clouy15
Danzaburou
12
0
5
14.5
L
0
7
1
0.07
L
2
6
0
0.33
L
Cerberus
hijinx118
Cerberus
1
8
2
0.25
W
Thanatos
ninja-lord558
Thanatos
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,529
Damage
43,405
57,561
Taken
42,837
22,702
Mitigated
19,177
6,396
Healing
21,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,813
4,333
0
1,519
5,103
1,481
2,808
2,060
2,929
56,901
0
L
6,784
1,617
0
1,092
9,148
1,945
815
3,953
5,089
25,806
0
W
Sylvanus
G0Ds Minion
Sylvanus
4,341
2,531
1,116
4,263
10,784
8,339
300
3,901
6,685
34,072
0
L
Scylla
Maduseya
Scylla
5,351
158
0
84
8,258
2,056
607
5,607
2,313
35,352
0
W
8,714
4,604
0
4,447
9,947
3,646
742
4,919
5,028
40,035
0
W
Danzaburou
clouy15
Danzaburou
7,479
4,718
108
1,536
4,446
1,435
1,939
1,069
3,319
0
38,010
L
1,782
540
0
0
12,746
6,858
83
5,099
7,501
12,705
0
L
6,743
3,369
258
3,393
14,897
3,888
0
6,142
8,577
0
41,806
L
Cerberus
hijinx118
Cerberus
3,869
388
0
1,569
12,512
7,955
285
5,109
7,213
20,856
0
W
Thanatos
ninja-lord558
Thanatos
9,058
2,516
0
8,601
12,557
4,276
0
5,399
7,090
0
40,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,496
Gold Earned
44,637
225
Minions Killed
371
0
Camps Cleared
0
1,342,061
Distance Traveled
1,310,375
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,315
621
97
6
0
261,624
1
L
Sol
5,741
383
34
2
0
264,149
0
W
Sylvanus
8,639
576
52
3
0
222,988
2
L
Scylla
7,314
488
67
4
0
248,867
0
W
Olorun
8,656
577
80
5
0
275,790
0
W
Danzaburou
9,411
627
69
5
0
259,292
0
L
Ares
5,971
398
16
1
0
275,685
0
L
Set
7,556
504
72
5
0
265,524
1
L
Cerberus
6,914
461
36
2
0
287,836
3
W
Thanatos
8,616
574
73
5
0
290,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role