Player Matchup

Olorun
Olorun
Alenzo66600
Olorun
Level 27
God Stats
17W - 26L
1,344 SR
Queue Stats
120W - 146L
1,280 Elo+
Solo
Bakasura
Bakasura
HECTOR_PUYI
Bakasura
Level 22
God Stats
13W - 14L
1,510 SR
Queue Stats
42W - 42L
1,309 Elo+
Solo
Neith
Neith
Lorilau
Neith
Level 25
God Stats
19W - 37L
1,356 SR
Queue Stats
37W - 55L
1,263 Elo+
Party 2
Cthulhu
Cthulhu
NewKurama91
Cthulhu
Level 26
God Stats
6W - 11L
1,394 SR
Queue Stats
40W - 64L
1,307 Elo+
Party 2
King Arthur
King Arthur
SilverSalver
King Arthur
Level 20
God Stats
1W - 1L
1,761 SR
Queue Stats
30W - 46L
1,258 Elo+
Party 2
Team Averages
Level 24
1,473 SR
1,283 Elo+

VS

Team Averages
Level 17
1,420 SR
1,302 Elo+
Tiamat
Tiamat
 
Tiamat
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Mandalorian__26
Ymir
Level 14
God Stats
72W - 62L
1,314 SR
Queue Stats
98W - 102L
1,226 Elo+
Solo
Bakasura
Bakasura
MichiLava439187
Bakasura
Level 7
God Stats
3W - 1L
1,649 SR
Queue Stats
8W - 14L
1,224 Elo+
Solo
Neith
Neith
cinnamel34
Neith
Level 19
God Stats
1W - 2L
1,281 SR
Queue Stats
63W - 45L
1,304 Elo+
Party 1
Fenrir
Fenrir
deadpool_8443
Fenrir
Level 26
God Stats
28W - 25L
1,358 SR
Queue Stats
335W - 337L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
2 / 4 / 0
7,375
461
4,673
11,936
4,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
HECTOR_PUYI
Bakasura
11
2 / 5 / 3
6,949
434
5,482
11,587
4,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Lorilau
Neith
10
2 / 3 / 2
6,634
415
6,979
7,566
2,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
NewKurama91
Cthulhu
10
2 / 3 / 2
7,113
445
8,284
12,265
9,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
SilverSalver
King Arthur
9
0 / 6 / 2
6,166
385
1,327
9,181
4,412
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
7 / 1 / 2
8,975
561
13,781
9,222
5,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 5
6,787
424
3,321
11,493
8,257
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
10
0 / 5 / 2
6,440
403
987
9,172
2,982
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
11
3 / 2 / 6
7,224
452
10,454
7,581
2,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 0 / 4
8,709
544
7,408
8,509
3,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
8
Kills
20
21
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
1
2
8
L
Olorun
2
4
0
0.5
L
Bakasura
HECTOR_PUYI
Bakasura
2
5
3
0.7
L
Neith
Lorilau
Neith
2
3
2
1
W
3
0
5
5.5
W
Bakasura
0
5
2
0.2
L
Cthulhu
NewKurama91
Cthulhu
2
3
2
1
L
King Arthur
SilverSalver
King Arthur
0
6
2
0.17
W
Neith
3
2
6
3
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,745
Damage
35,951
52,535
Taken
45,977
25,323
Mitigated
23,181
10,530
Healing
10,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
13,781
1,729
0
2,056
9,222
5,532
1,138
3,560
5,157
57,629
0
L
Olorun
4,673
1,838
207
4,540
11,936
4,846
1,034
6,794
4,437
40,497
0
L
Bakasura
HECTOR_PUYI
Bakasura
5,482
3,115
0
2,666
11,587
4,092
52
1,213
10,266
0
20,926
L
Neith
Lorilau
Neith
6,979
4,327
0
912
7,566
2,720
0
1,309
6,203
0
33,791
W
3,321
369
0
2,792
11,493
8,257
29
3,297
7,827
16,917
0
W
Bakasura
987
620
0
1,761
9,172
2,982
0
1,309
7,813
0
21,201
L
Cthulhu
NewKurama91
Cthulhu
8,284
139
287
1,378
12,265
9,253
0
3,346
8,806
29,002
0
L
King Arthur
SilverSalver
King Arthur
1,327
55
0
540
9,181
4,412
188
3,534
5,528
0
19,091
W
Neith
10,454
6,036
0
925
7,581
2,900
350
2,557
4,555
0
36,853
W
7,408
2,875
111
3,144
8,509
3,510
468
1,801
6,678
0
43,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,237
Gold Earned
38,135
262
Minions Killed
322
0
Camps Cleared
0
1,349,132
Distance Traveled
1,409,484
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,975
561
102
6
0
302,830
3
L
Olorun
7,375
461
68
4
0
254,655
0
L
Bakasura
6,949
434
54
3
0
312,405
1
L
Neith
6,634
415
62
4
0
284,601
0
W
Ymir
6,787
424
18
1
0
269,498
0
W
Bakasura
6,440
403
54
3
0
254,773
0
L
Cthulhu
7,113
445
50
3
0
292,751
2
L
King Arthur
6,166
385
28
2
0
204,720
0
W
Neith
7,224
452
63
4
0
286,166
0
W
Fenrir
8,709
544
85
5
0
296,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role