Player Matchup

Izanami
Izanami
lemonthor
Izanami
Level 23
God Stats
9W - 6L
1,577 SR
Queue Stats
96W - 89L
1,593 Elo+
Solo
Geb
Geb
muniz420e1
Geb
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 41L
1,398 Elo+
Solo
Bellona
Bellona
nachooue
Bellona
Level 26
God Stats
7W - 3L
1,592 SR
Queue Stats
523W - 519L
1,521 Elo+
Solo
Arachne
Arachne
sephirotgyn
Arachne
Level 18
God Stats
1W - 1L
1,281 SR
Queue Stats
2W - 1L
1,402 Elo+
Solo
Scylla
Scylla
vitorlimaaraujo1
Scylla
Level 28
God Stats
3W - 0L
1,810 SR
Queue Stats
303W - 345L
1,436 Elo+
Solo
Team Averages
Level 23
1,552 SR
1,470 Elo+

VS

Team Averages
Level 11
1,640 SR
1,481 Elo+
Ullr
Ullr
Beicozitoss
Ullr
Level 8
God Stats
8W - 11L
1,965 SR
Queue Stats
105W - 102L
1,706 Elo+
Solo
Thor
Thor
Geleiguibr
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
Soned1n
Agni
Level 28
God Stats
12W - 9L
1,442 SR
Queue Stats
178W - 226L
1,349 Elo+
Solo
Apollo
Apollo
aquaaryuu
Apollo
Level 9
God Stats
2W - 1L
1,795 SR
Queue Stats
9W - 5L
1,621 Elo+
Solo
Chronos
Chronos
tinhowjr
Chronos
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 55L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
lemonthor
Izanami
20
9 / 2 / 1
13,724
654
16,871
19,094
9,021
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 1 / 11
10,120
482
5,776
14,905
18,364
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
nachooue
Bellona
20
5 / 1 / 5
13,294
633
12,532
12,850
12,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
sephirotgyn
Arachne
18
3 / 2 / 6
11,934
568
8,745
16,775
8,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 4 / 6
10,331
492
5,206
12,216
4,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,972
380
4,108
10,511
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

4
0 / 5 / 0
5,904
281
491
9,943
3,249
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
Soned1n
Agni
15
3 / 5 / 2
9,521
453
7,434
11,825
6,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
aquaaryuu
Apollo
19
5 / 5 / 2
11,769
560
12,036
18,600
8,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
tinhowjr
Chronos
14
1 / 7 / 3
8,866
422
8,421
15,864
5,756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
22
Kills
9
10
Deaths
24
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
0
5
0
0
L
Agni
Soned1n
Agni
3
5
2
0.8
L
Apollo
aquaaryuu
Apollo
5
5
2
1.2
W
Izanami
lemonthor
Izanami
9
2
1
4.75
W
2
1
11
7.5
W
Bellona
nachooue
Bellona
5
1
5
7.5
W
Arachne
sephirotgyn
Arachne
3
2
6
3
L
Chronos
tinhowjr
Chronos
1
7
3
0.36
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,130
Damage
32,490
75,840
Taken
66,743
53,008
Mitigated
26,660
27,127
Healing
10,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,108
2,174
0
1,677
10,511
3,108
360
534
9,977
0
38,505
L
491
326
0
325
9,943
3,249
0
935
9,004
0
11,142
L
Agni
Soned1n
Agni
7,434
772
0
1,480
11,825
6,061
0
3,619
8,002
40,082
0
L
Apollo
aquaaryuu
Apollo
12,036
7,379
0
4,430
18,600
8,486
0
1,623
16,969
0
70,208
W
Izanami
lemonthor
Izanami
16,871
11,801
0
12,027
19,094
9,021
8,719
2,102
16,992
0
146,370
W
5,776
663
0
815
14,905
18,364
717
4,458
10,447
24,131
0
W
Bellona
nachooue
Bellona
12,532
4,093
0
4,661
12,850
12,309
3,040
1,825
11,025
0
88,378
W
Arachne
sephirotgyn
Arachne
8,745
5,499
0
6,452
16,775
8,768
133
1,752
15,023
0
101,750
L
Chronos
tinhowjr
Chronos
8,421
2,335
0
2,214
15,864
5,756
0
3,935
11,809
44,196
0
W
5,206
967
927
2,245
12,216
4,546
1,994
5,718
6,498
39,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,403
Gold Earned
44,032
662
Minions Killed
413
0
Camps Cleared
0
1,909,081
Distance Traveled
1,392,736
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,972
380
81
4
0
256,687
0
L
Thor
5,904
281
16
1
0
146,234
1
L
Agni
9,521
453
77
4
0
305,024
2
L
Apollo
11,769
560
160
8
0
356,561
2
W
Izanami
13,724
654
223
11
0
362,265
6
W
Geb
10,120
482
32
2
0
451,130
0
W
Bellona
13,294
633
192
9
0
378,707
0
W
Arachne
11,934
568
136
6
0
422,252
1
L
Chronos
8,866
422
79
4
0
328,230
0
W
Scylla
10,331
492
79
4
0
294,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role