Player Matchup

Gilgamesh
Gilgamesh
H1joD3Marduk
Gilgamesh
Level 16
God Stats
2W - 2L
1,659 SR
Queue Stats
55W - 52L
1,503 Elo+
Party 2
Izanami
Izanami
Ross6028
Izanami
Level 28
God Stats
6W - 7L
1,054 SR
Queue Stats
175W - 168L
1,570 Elo+
Solo
Fafnir
Fafnir
Scirium
Fafnir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,547 Elo+
Solo
Agni
Agni
T w i 9 g y
Agni
Level 21
God Stats
2W - 1L
1,790 SR
Queue Stats
7W - 13L
1,451 Elo+
Solo
Guan Yu
Guan Yu
centavo-ganso7
Guan Yu
Level 10
God Stats
2W - 2L
1,633 SR
Queue Stats
6W - 10L
1,398 Elo+
Party 2
Team Averages
Level 16
1,527 SR
1,494 Elo+

VS

Team Averages
Level 19
1,474 SR
1,559 Elo+
Tiamat
Tiamat
Muryokusho_MJ
Tiamat
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 96L
1,527 Elo+
Solo
Cthulhu
Cthulhu
Ninja13310
Cthulhu
Level 18
God Stats
3W - 2L
1,468 SR
Queue Stats
97W - 88L
1,438 Elo+
Solo
King Arthur
King Arthur
domed_kangaroo7
King Arthur
Level 16
God Stats
14W - 14L
1,588 SR
Queue Stats
178W - 123L
1,658 Elo+
Party 1
Ratatoskr
Ratatoskr
lpaquito
Ratatoskr
Level 18
God Stats
4W - 4L
1,508 SR
Queue Stats
28W - 25L
1,506 Elo+
Solo
Ullr
Ullr
spackasura
Ullr
Level 15
God Stats
1W - 2L
1,305 SR
Queue Stats
35W - 21L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
H1joD3Marduk
Gilgamesh
10
1 / 2 / 5
6,320
421
5,837
11,127
4,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Ross6028
Izanami
12
2 / 4 / 3
7,752
517
5,471
9,709
3,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Scirium
Fafnir
9
1 / 7 / 1
6,417
428
5,508
12,771
10,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 5 / 0
6,577
438
4,922
6,715
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 4 / 2
7,344
490
3,834
12,522
5,648
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
7,637
509
5,035
6,882
3,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Ninja13310
Cthulhu
11
3 / 2 / 10
7,142
476
7,864
8,118
5,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
domed_kangaroo7
King Arthur
15
8 / 1 / 7
9,260
617
9,748
11,970
6,568
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
lpaquito
Ratatoskr
11
1 / 2 / 7
7,135
476
3,808
11,065
3,275
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
8 / 0 / 1
9,360
624
9,446
7,394
2,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
7
Kills
22
22
Deaths
7
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
H1joD3Marduk
Gilgamesh
1
2
5
1.75
W
2
2
5
2.25
W
Cthulhu
Ninja13310
Cthulhu
3
2
10
4
L
Izanami
Ross6028
Izanami
2
4
3
0.88
L
Fafnir
Scirium
Fafnir
1
7
1
0.21
L
0
5
0
0
L
3
4
2
1
W
King Arthur
domed_kangaroo7
King Arthur
8
1
7
11.5
W
Ratatoskr
lpaquito
Ratatoskr
1
2
7
2.25
W
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,572
Damage
35,901
52,844
Taken
45,429
26,474
Mitigated
20,660
13,829
Healing
13,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
H1joD3Marduk
Gilgamesh
5,837
1,496
0
3,885
11,127
4,996
27
4,167
6,780
0
22,716
W
5,035
476
0
2,462
6,882
3,286
55
1,348
5,534
39,073
0
W
Cthulhu
Ninja13310
Cthulhu
7,864
327
806
942
8,118
5,026
0
3,105
5,013
21,719
0
L
Izanami
Ross6028
Izanami
5,471
3,633
0
2,015
9,709
3,281
76
912
8,718
0
54,546
L
Fafnir
Scirium
Fafnir
5,508
1,849
0
1,572
12,771
10,584
0
2,972
9,630
17,912
0
L
4,922
218
0
658
6,715
1,965
213
1,504
4,909
34,793
0
L
3,834
455
313
5,386
12,522
5,648
0
2,351
9,908
0
44,563
W
King Arthur
domed_kangaroo7
King Arthur
9,748
779
0
4,523
11,970
6,568
136
2,936
9,034
0
53,731
W
Ratatoskr
lpaquito
Ratatoskr
3,808
1,059
0
4,374
11,065
3,275
101
2,356
8,709
0
30,656
W
9,446
3,891
0
500
7,394
2,505
859
685
6,709
0
74,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,410
Gold Earned
40,534
322
Minions Killed
424
0
Camps Cleared
0
1,402,551
Distance Traveled
1,493,027
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,320
421
38
3
0
320,790
2
W
Tiamat
7,637
509
76
5
0
279,791
3
W
Cthulhu
7,142
476
27
2
0
291,290
2
L
Izanami
7,752
517
112
7
0
253,829
1
L
Fafnir
6,417
428
21
1
0
272,106
3
L
Agni
6,577
438
68
5
0
257,725
3
L
Guan Yu
7,344
490
83
6
0
298,101
1
W
King Arthur
9,260
617
104
7
0
297,116
4
W
Ratatoskr
7,135
476
69
5
0
328,755
0
W
Ullr
9,360
624
148
10
0
296,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role