Player Matchup

Terra
Terra
ElBany
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 55L
1,525 Elo+
Party 2
Chang'e
Chang'e
JimmYospry
Chang'e
Level 38
God Stats
4W - 5L
1,500 SR
Queue Stats
292W - 302L
1,437 Elo+
Solo
King Arthur
King Arthur
elyor123
King Arthur
Level 114
God Stats
57W - 55L
1,534 SR
Queue Stats
851W - 840L
1,466 Elo+
Party 2
Anhur
Anhur
jairolop12
Anhur
Level 102
God Stats
2W - 6L
1,292 SR
Queue Stats
485W - 463L
1,516 Elo+
Party 2
Kali
Kali
moonblade990
Kali
Level 38
God Stats
27W - 21L
1,466 SR
Queue Stats
137W - 158L
1,454 Elo+
Solo
Team Averages
Level 64
1,458 SR
1,480 Elo+

VS

Team Averages
Level 80
1,558 SR
1,490 Elo+
Zhong Kui
Zhong Kui
I2ecover
Zhong Kui
Level 154
God Stats
22W - 11L
1,639 SR
Queue Stats
332W - 289L
1,608 Elo+
Party 1
Cthulhu
Cthulhu
PlsStopSweatin
Cthulhu
Level 33
God Stats
3W - 2L
1,715 SR
Queue Stats
140W - 136L
1,435 Elo+
Solo
Danzaburou
Danzaburou
Target Pills
Danzaburou
Level 28
God Stats
67W - 35L
1,585 SR
Queue Stats
212W - 178L
1,420 Elo+
Party 1
Susano
Susano
itsTriky
Susano
Level 121
God Stats
6W - 7L
1,487 SR
Queue Stats
220W - 179L
1,528 Elo+
Party 1
Janus
Janus
kevankIutches
Janus
Level 63
God Stats
22W - 22L
1,365 SR
Queue Stats
595W - 510L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
ElBany
Terra
8
0 / 2 / 1
5,228
475
1,937
8,180
2,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chang'e
JimmYospry
Chang'e
10
1 / 3 / 0
5,791
526
1,041
5,444
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
elyor123
King Arthur
11
0 / 1 / 0
5,829
530
3,493
8,326
4,111
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
8
1 / 3 / 1
5,073
461
1,890
6,592
1,667
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 0
5,206
473
2,594
9,045
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
I2ecover
Zhong Kui
12
1 / 0 / 0
6,546
595
5,469
6,525
3,986
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 1 / 3
5,266
479
4,252
8,022
2,652
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
Target Pills
Danzaburou
9
0 / 1 / 4
5,137
467
4,020
5,234
1,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
itsTriky
Susano
11
9 / 1 / 0
7,071
643
5,936
5,148
1,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 3
6,070
552
3,983
2,462
563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
12
12
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Terra
ElBany
Terra
0
2
1
0.25
W
Zhong Kui
I2ecover
Zhong Kui
1
0
0
1
L
Chang'e
JimmYospry
Chang'e
1
3
0
0.33
W
2
1
3
3.5
W
Danzaburou
Target Pills
Danzaburou
0
1
4
2
L
King Arthur
elyor123
King Arthur
0
1
0
0
W
Susano
itsTriky
Susano
9
1
0
9
L
Anhur
1
3
1
0.5
W
0
0
3
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,955
Damage
23,660
37,587
Taken
27,391
13,249
Mitigated
10,360
7,599
Healing
11,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
ElBany
Terra
1,937
287
384
1,230
8,180
2,807
0
2,503
5,645
10,410
0
W
Zhong Kui
I2ecover
Zhong Kui
5,469
1,510
0
3,442
6,525
3,986
0
0
6,525
45,688
0
L
Chang'e
JimmYospry
Chang'e
1,041
0
141
1,391
5,444
1,452
0
1,725
3,457
19,876
0
W
4,252
577
336
2,808
8,022
2,652
0
864
7,158
23,344
0
W
Danzaburou
Target Pills
Danzaburou
4,020
2,264
0
1,524
5,234
1,440
0
827
4,407
0
26,950
L
King Arthur
elyor123
King Arthur
3,493
231
0
1,774
8,326
4,111
0
4,868
3,458
0
36,642
W
Susano
itsTriky
Susano
5,936
1,456
0
2,186
5,148
1,719
0
1,004
4,034
0
33,747
L
Anhur
1,890
1,126
0
1,554
6,592
1,667
0
2,149
4,443
0
24,424
W
3,983
124
0
704
2,462
563
520
161
2,289
32,252
0
L
2,594
1,178
0
1,125
9,045
3,212
0
2,055
6,880
0
32,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,127
Gold Earned
30,090
244
Minions Killed
348
0
Camps Cleared
0
1,016,673
Distance Traveled
1,029,447
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,228
475
23
2
0
204,316
4
W
Zhong Kui
6,546
595
106
10
0
158,026
4
L
Chang'e
5,791
526
41
4
0
191,804
3
W
Cthulhu
5,266
479
42
4
0
223,279
3
W
Danzaburou
5,137
467
49
4
0
194,298
0
L
King Arthur
5,829
530
68
6
0
218,804
0
W
Susano
7,071
643
69
6
0
241,382
3
L
Anhur
5,073
461
49
4
0
167,950
1
W
Janus
6,070
552
82
7
0
212,462
5
L
Kali
5,206
473
63
6
0
233,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role