Player Matchup

Nemesis
Nemesis
DreamMaker17
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,265 Elo+
Party 3
Yemoja
Yemoja
HTShiini
Yemoja
Level 4
God Stats
1W - 0L
1,757 SR
Queue Stats
2W - 0L
1,725 Elo+
Party 3
Sun Wukong
Sun Wukong
Shmurdy
Sun Wukong
Level 102
God Stats
6W - 5L
1,500 SR
Queue Stats
131W - 105L
1,407 Elo+
Party 2
Scylla
Scylla
Viinyyyy
Scylla
Level 7
God Stats
4W - 1L
1,584 SR
Queue Stats
28W - 23L
1,506 Elo+
Party 2
Medusa
Medusa
YoRHa2P
Medusa
Level 18
God Stats
2W - 1L
1,557 SR
Queue Stats
42W - 27L
1,669 Elo+
Solo
Team Averages
Level 27
1,580 SR
1,514 Elo+

VS

Team Averages
Level 25
1,637 SR
1,617 Elo+
Kuzenbo
Kuzenbo
BigBoyTomato
Kuzenbo
Level 29
God Stats
18W - 14L
1,745 SR
Queue Stats
100W - 97L
1,605 Elo+
Party 1
Osiris
Osiris
SrEscanorTheOne
Osiris
Level 27
God Stats
8W - 8L
1,648 SR
Queue Stats
24W - 31L
1,530 Elo+
Solo
Chang'e
Chang'e
TUBALIBRE123
Chang'e
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
434W - 373L
1,667 Elo+
Party 1
Artemis
Artemis
erdnaelo
Artemis
Level 29
God Stats
4W - 5L
1,602 SR
Queue Stats
38W - 36L
1,613 Elo+
Party 1
Gilgamesh
Gilgamesh
xX1337killerxX69
Gilgamesh
Level 25
God Stats
18W - 13L
1,689 SR
Queue Stats
69W - 56L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DreamMaker17
Nemesis
17
0 / 8 / 10
12,293
455
4,687
19,062
9,858
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
HTShiini
Yemoja
17
3 / 4 / 10
13,205
489
8,582
15,436
14,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Shmurdy
Sun Wukong
20
4 / 4 / 8
15,377
570
19,136
26,778
28,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Viinyyyy
Scylla
20
4 / 7 / 6
13,865
514
13,252
17,366
7,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
YoRHa2P
Medusa
20
11 / 3 / 6
17,985
666
26,361
26,350
12,710
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigBoyTomato
Kuzenbo
16
1 / 4 / 7
11,266
417
11,145
23,284
31,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 6 / 6
11,363
421
11,331
24,344
16,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
TUBALIBRE123
Chang'e
20
11 / 4 / 5
14,207
526
20,350
21,496
9,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
erdnaelo
Artemis
17
0 / 6 / 6
10,999
407
5,882
17,295
6,955
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
20
12 / 2 / 9
15,331
568
20,678
20,000
17,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
59
22
Kills
26
26
Deaths
22
40
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BigBoyTomato
Kuzenbo
1
4
7
1.13
W
Nemesis
DreamMaker17
Nemesis
0
8
10
0.63
W
Yemoja
HTShiini
Yemoja
3
4
10
2
W
Sun Wukong
Shmurdy
Sun Wukong
4
4
8
2
L
2
6
6
0.83
L
Chang'e
TUBALIBRE123
Chang'e
11
4
5
3.38
W
Scylla
Viinyyyy
Scylla
4
7
6
1
W
Medusa
YoRHa2P
Medusa
11
3
6
4.67
L
Artemis
erdnaelo
Artemis
0
6
6
0.5
L
Gilgamesh
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,018
Damage
69,386
104,992
Taken
106,419
73,288
Mitigated
82,418
29,864
Healing
28,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BigBoyTomato
Kuzenbo
11,145
2,510
0
1,643
23,284
31,736
304
8,275
14,765
40,009
0
W
Nemesis
DreamMaker17
Nemesis
4,687
2,435
0
4,093
19,062
9,858
0
6,427
12,635
0
67,443
W
Yemoja
HTShiini
Yemoja
8,582
2,661
3,997
1,811
15,436
14,533
1,346
6,105
9,331
36,639
0
W
Sun Wukong
Shmurdy
Sun Wukong
19,136
4,126
0
4,837
26,778
28,953
1,442
6,964
19,814
6,958
96,890
L
11,331
5,619
0
4,747
24,344
16,629
379
5,380
18,834
0
59,351
L
Chang'e
TUBALIBRE123
Chang'e
20,350
2,932
2,387
7,643
21,496
9,552
2,021
5,822
15,354
103,380
0
W
Scylla
Viinyyyy
Scylla
13,252
1,619
365
3,081
17,366
7,234
836
7,584
9,782
70,559
0
W
Medusa
YoRHa2P
Medusa
26,361
17,587
0
11,680
26,350
12,710
8,249
6,134
20,056
0
193,487
L
Artemis
erdnaelo
Artemis
5,882
2,683
0
7,608
17,295
6,955
2,026
1,475
15,820
0
72,618
L
Gilgamesh
20,678
5,070
0
4,567
20,000
17,546
1,903
2,658
17,330
0
114,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,725
Gold Earned
63,166
668
Minions Killed
630
0
Camps Cleared
0
2,531,196
Distance Traveled
2,434,318
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,266
417
42
2
0
481,440
5
W
Nemesis
12,293
455
87
3
0
564,905
1
W
Yemoja
13,205
489
49
2
0
484,420
1
W
Sun Wukong
15,377
570
162
6
0
509,789
7
L
Osiris
11,363
421
102
4
0
478,508
4
L
Chang'e
14,207
526
182
7
0
466,001
8
W
Scylla
13,865
514
111
4
0
494,887
0
W
Medusa
17,985
666
259
10
0
477,195
1
L
Artemis
10,999
407
126
5
0
415,280
1
L
Gilgamesh
15,331
568
178
7
0
593,089
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role