Player Matchup

Nu Wa
Nu Wa
ChaosManager
Nu Wa
Level 140
God Stats
8W - 4L
1,500 SR
Queue Stats
242W - 206L
1,513 Elo+
Party 3
Kuzenbo
Kuzenbo
Doughtz
Kuzenbo
Level 142
God Stats
6W - 6L
1,317 SR
Queue Stats
286W - 269L
1,520 Elo+
Solo
Mulan
Mulan
DqG Speciialz
Mulan
Level 97
God Stats
1W - 0L
1,698 SR
Queue Stats
64W - 70L
1,508 Elo+
Party 3
Hou Yi
Hou Yi
JembaJemba
Hou Yi
Level 121
God Stats
2W - 0L
1,698 SR
Queue Stats
26W - 26L
1,513 Elo+
Solo
Bellona
Bellona
NN II C K Y
Bellona
Level 128
God Stats
3W - 2L
1,396 SR
Queue Stats
307W - 304L
1,523 Elo+
Party 3
Team Averages
Level 126
1,522 SR
1,515 Elo+

VS

Team Averages
Level 124
1,488 SR
1,482 Elo+
Bastet
Bastet
Ch1ffa
Bastet
Level 112
God Stats
4W - 5L
1,503 SR
Queue Stats
275W - 287L
1,484 Elo+
Party 2
Chernobog
Chernobog
Montekill
Chernobog
Level 143
God Stats
7W - 4L
1,437 SR
Queue Stats
403W - 401L
1,457 Elo+
Party 2
Hachiman
Hachiman
OkiYoki
Hachiman
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Parabellum_Redux
Raijin
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,470 Elo+
Solo
Artemis
Artemis
Warsaymer
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 16
11,618
830
25,274
12,784
6,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Doughtz
Kuzenbo
18
4 / 3 / 16
11,202
800
8,799
20,089
35,479
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
3 / 5 / 19
10,823
773
8,833
16,355
16,834
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
JembaJemba
Hou Yi
17
4 / 5 / 15
10,864
776
7,146
12,522
6,049
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
NN II C K Y
Bellona
20
11 / 4 / 14
12,540
896
16,449
19,299
22,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ch1ffa
Bastet
18
2 / 6 / 11
10,482
749
12,346
14,295
6,111
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
Montekill
Chernobog
17
3 / 6 / 13
10,487
749
10,632
15,304
6,047
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
OkiYoki
Hachiman
19
9 / 3 / 7
11,614
830
11,026
13,887
5,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 7 / 11
10,546
753
10,324
16,939
6,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Warsaymer
Artemis
18
5 / 7 / 7
11,095
793
13,704
14,854
6,567
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
70
28
Kills
21
21
Deaths
29
80
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Bastet
Ch1ffa
Bastet
2
6
11
1.25
W
6
4
16
3.5
W
Kuzenbo
Doughtz
Kuzenbo
4
3
16
4
W
3
5
19
2.5
W
Hou Yi
JembaJemba
Hou Yi
4
5
15
2.3
L
Chernobog
Montekill
Chernobog
3
6
13
1.58
W
Bellona
NN II C K Y
Bellona
11
4
14
4.5
L
Hachiman
OkiYoki
Hachiman
9
3
7
4.17
L
2
7
11
1.07
L
Artemis
Warsaymer
Artemis
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,501
Damage
58,032
81,049
Taken
75,279
87,510
Mitigated
30,409
23,184
Healing
24,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Ch1ffa
Bastet
12,346
1,959
207
2,060
14,295
6,111
795
7,044
7,251
0
26,737
W
25,274
5,099
2,844
2,377
12,784
6,277
1,141
786
11,998
60,613
0
W
Kuzenbo
Doughtz
Kuzenbo
8,799
2,739
233
3,010
20,089
35,479
1,096
2,470
17,619
13,923
0
W
8,833
1,516
1,039
2,639
16,355
16,834
553
3,267
12,338
52
22,767
W
Hou Yi
JembaJemba
Hou Yi
7,146
3,677
2,436
1,378
12,522
6,049
1,242
1,457
11,065
0
14,525
L
Chernobog
Montekill
Chernobog
10,632
5,188
560
2,013
15,304
6,047
574
8,671
6,633
0
36,461
W
Bellona
NN II C K Y
Bellona
16,449
2,685
3,898
3,330
19,299
22,871
1,102
2,344
16,955
6,629
26,039
L
Hachiman
OkiYoki
Hachiman
11,026
5,663
2,606
4,878
13,887
5,063
814
7,174
6,713
0
33,500
L
10,324
1,792
1,858
4,752
16,939
6,621
286
8,075
8,864
34,720
0
L
Artemis
Warsaymer
Artemis
13,704
4,960
2,005
3,177
14,854
6,567
1,110
5,684
9,170
0
29,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,047
Gold Earned
54,224
159
Minions Killed
209
0
Camps Cleared
0
1,296,543
Distance Traveled
1,148,278
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,482
749
24
2
0
261,813
1
W
Nu Wa
11,618
830
63
5
0
247,791
0
W
Kuzenbo
11,202
800
10
1
0
254,194
1
W
Mulan
10,823
773
28
2
0
259,515
0
W
Hou Yi
10,864
776
17
1
0
238,574
0
L
Chernobog
10,487
749
57
4
0
238,482
0
W
Bellona
12,540
896
41
3
0
296,469
0
L
Hachiman
11,614
830
45
3
0
227,032
2
L
Raijin
10,546
753
47
3
0
219,759
1
L
Artemis
11,095
793
36
3
0
201,192
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role