Player Matchup

Xbalanque
Xbalanque
DeathNight2001
Xbalanque
Level 121
God Stats
5W - 5L
1,393 SR
Queue Stats
111W - 106L
1,599 Elo+
Solo
Tiamat
Tiamat
SlothGirly
Tiamat
Level 105
God Stats
32W - 14L
1,660 SR
Queue Stats
219W - 167L
1,629 Elo+
Party 1
Chaac
Chaac
Spankishmoop
Chaac
Level 141
God Stats
3W - 0L
1,846 SR
Queue Stats
23W - 30L
1,615 Elo+
Party 1
Team Averages
Level 122
1,633 SR
1,614 Elo+

VS

Team Averages
Level 117
1,519 SR
1,561 Elo+
Janus
Janus
DemonsBane15
Janus
Level 68
God Stats
1W - 2L
1,458 SR
Queue Stats
65W - 80L
1,434 Elo+
Solo
Cerberus
Cerberus
RedLemon95
Cerberus
Level 158
God Stats
2W - 8L
1,482 SR
Queue Stats
260W - 253L
1,560 Elo+
Solo
Danzaburou
Danzaburou
ScOpEs SOAP
Danzaburou
Level 126
God Stats
1W - 2L
1,617 SR
Queue Stats
207W - 141L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DeathNight2001
Xbalanque
14
3 / 3 / 4
10,413
651
8,033
10,579
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
SlothGirly
Tiamat
15
4 / 2 / 3
10,822
676
9,832
7,318
4,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 6
9,982
624
12,684
17,015
8,614
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
9,586
599
7,967
7,775
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
RedLemon95
Cerberus
13
6 / 1 / 1
10,476
655
9,516
15,283
12,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
ScOpEs SOAP
Danzaburou
12
0 / 4 / 6
9,408
588
6,133
12,883
4,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
8
Kills
8
8
Deaths
8
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
DeathNight2001
Xbalanque
3
3
4
1.67
L
2
3
2
1
L
Cerberus
RedLemon95
Cerberus
6
1
1
6.5
L
Danzaburou
ScOpEs SOAP
Danzaburou
0
4
6
0.75
W
Tiamat
SlothGirly
Tiamat
4
2
3
2.75
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,549
Damage
23,616
34,912
Taken
35,941
16,762
Mitigated
19,074
9,849
Healing
9,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
DeathNight2001
Xbalanque
8,033
1,901
0
2,604
10,579
3,666
1,640
4,101
6,374
0
61,460
L
7,967
36
0
250
7,775
2,092
0
428
7,269
41,270
0
L
Cerberus
RedLemon95
Cerberus
9,516
372
0
6,784
15,283
12,056
0
4,521
10,368
33,675
0
L
Danzaburou
ScOpEs SOAP
Danzaburou
6,133
1,603
0
2,673
12,883
4,926
0
4,285
8,360
0
38,211
W
Tiamat
SlothGirly
Tiamat
9,832
226
0
2,139
7,318
4,482
451
3,583
3,600
46,175
0
W
12,684
2,410
0
5,106
17,015
8,614
304
9,214
7,389
0
40,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,217
Gold Earned
29,470
233
Minions Killed
207
0
Camps Cleared
0
887,939
Distance Traveled
855,263
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,413
651
109
7
0
275,485
4
L
Janus
9,586
599
78
5
0
292,294
7
L
Cerberus
10,476
655
53
3
0
296,000
5
L
Danzaburou
9,408
588
76
5
0
266,969
1
W
Tiamat
10,822
676
78
5
0
306,776
4
W
Chaac
9,982
624
46
3
0
305,678
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role