Player Matchup

Janus
Janus
Gold II
AmigoShyriu
Janus
Gold II
Level 156
God Stats
36W - 38L
1,545 SR
Queue Stats
219W - 218L
1,678 MMR
Solo
Artio
Artio
Gold IV
Doritom
Artio
Gold IV
Level 105
God Stats
2W - 6L
1,560 SR
Queue Stats
30W - 33L
1,607 MMR
Party 3
Sun Wukong
Sun Wukong
Gold III
IDxD
Sun Wukong
Gold III
Level 147
God Stats
0W - 3L
1,564 SR
Queue Stats
124W - 121L
1,577 MMR
Solo
Thor
Thor
Gold IV
TheVistec
Thor
Gold IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,607 MMR
Party 3
Apollo
Apollo
Gold II
iAkamaru
Apollo
Gold II
Level 51
God Stats
1W - 1L
1,801 SR
Queue Stats
70W - 55L
1,705 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,594 SR
1,635 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 111
1,643 SR
1,664 MMR
Ra
Ra
Gold V
CaioFlag
Ra
Gold V
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 63L
1,472 MMR
Party 1
Susano
Susano
Platinum I
Deeme5
Susano
Platinum I
Level 89
God Stats
16W - 12L
1,616 SR
Queue Stats
310W - 317L
1,926 MMR
Party 2
Khepri
Khepri
Platinum IV
Mat14sv
Khepri
Platinum IV
Level 73
God Stats
8W - 2L
1,722 SR
Queue Stats
155W - 144L
1,565 MMR
Solo
Anhur
Anhur
Platinum III
NahueSMITE
Anhur
Platinum III
Level 117
God Stats
56W - 62L
1,683 SR
Queue Stats
1,145W - 1,134L
1,701 MMR
Party 2
Guan Yu
Guan Yu
Platinum IV
RaJJaDDa
Guan Yu
Platinum IV
Level 160
God Stats
8W - 5L
1,692 SR
Queue Stats
309W - 290L
1,656 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 5
12,023
547
14,537
14,737
4,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
Doritom
Artio
15
4 / 8 / 6
10,242
466
7,609
23,325
19,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
IDxD
Sun Wukong
17
6 / 3 / 2
11,318
514
16,398
24,566
17,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
16
0 / 6 / 9
10,010
455
9,490
20,359
7,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
iAkamaru
Apollo
20
3 / 4 / 1
13,103
596
12,825
20,440
7,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ScyllaTiamatTsukuyomiSetDanzaburou

VS

Bans
AthenaGebSobekGaneshaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 14
14,004
637
23,739
12,411
5,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
Deeme5
Susano
19
5 / 6 / 15
12,552
571
17,057
19,472
8,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Mat14sv
Khepri
14
1 / 4 / 16
10,673
485
7,137
18,394
16,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
20
8 / 2 / 6
15,756
716
16,814
15,101
6,446
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
RaJJaDDa
Guan Yu
20
4 / 4 / 10
12,669
576
10,498
22,201
20,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
86
17
Kills
25
25
Deaths
18
23
Assists
61
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
W
7
2
14
7
W
Susano
Deeme5
Susano
5
6
15
2.08
L
Artio
Doritom
Artio
4
8
6
0.88
L
Sun Wukong
IDxD
Sun Wukong
6
3
2
2.33
W
Khepri
Mat14sv
Khepri
1
4
16
2.25
W
Anhur
8
2
6
5.5
W
Guan Yu
RaJJaDDa
Guan Yu
4
4
10
2.25
L
Thor
0
6
9
0.75
L
Apollo
iAkamaru
Apollo
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,859
Damage
75,245
103,427
Taken
87,579
57,016
Mitigated
56,828
35,427
Healing
45,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,537
582
222
4,945
14,737
4,911
155
4,997
9,560
103,337
0
W
23,739
1,320
7,651
6,746
12,411
5,723
951
5,313
6,890
120,469
0
W
Susano
Deeme5
Susano
17,057
4,603
0
4,865
19,472
8,467
592
5,477
13,415
0
75,838
L
Artio
Doritom
Artio
7,609
773
3,443
4,712
23,325
19,988
104
8,863
14,148
22,026
0
L
Sun Wukong
IDxD
Sun Wukong
16,398
4,509
0
8,471
24,566
17,902
311
6,244
18,110
0
86,109
W
Khepri
Mat14sv
Khepri
7,137
803
0
4,048
18,394
16,121
134
6,017
12,149
21,809
0
W
Anhur
16,814
10,705
0
7,736
15,101
6,446
6,732
627
14,262
0
131,137
W
Guan Yu
RaJJaDDa
Guan Yu
10,498
2,468
4,983
9,508
22,201
20,071
133
4,696
17,333
144
84,022
L
Thor
9,490
1,958
0
4,358
20,359
7,058
0
5,861
14,272
0
63,871
L
Apollo
iAkamaru
Apollo
12,825
10,001
0
9,276
20,440
7,157
1,155
3,971
16,317
0
125,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,696
Gold Earned
65,654
690
Minions Killed
730
0
Camps Cleared
0
2,139,869
Distance Traveled
2,186,892
35
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,023
547
203
9
0
438,043
9
W
Ra
14,004
637
210
10
0
449,878
4
W
Susano
12,552
571
110
5
0
437,979
8
L
Artio
10,242
466
18
1
0
436,434
5
L
Sun Wukong
11,318
514
147
7
0
418,060
4
W
Khepri
10,673
485
28
1
0
455,093
3
W
Anhur
15,756
716
216
10
0
399,504
8
W
Guan Yu
12,669
576
166
8
0
444,438
5
L
Thor
10,010
455
105
5
0
458,860
5
L
Apollo
13,103
596
217
10
0
388,472
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role