Player Matchup

Artio
Artio
Gold I
Enlightened3
Artio
Gold I
Level 33
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 52L
1,871 MMR
Party 1
Discordia
Discordia
Platinum II
IN5TINCT2025
Discordia
Platinum II
Level 139
God Stats
2W - 1L
1,881 SR
Queue Stats
66W - 64L
1,769 MMR
Party 1
Izanami
Izanami
Platinum I
KippenUndBull
Izanami
Platinum I
Level 73
God Stats
7W - 14L
1,563 SR
Queue Stats
264W - 254L
1,922 MMR
Solo
Mercury
Mercury
Platinum III
hauntingboar
Mercury
Platinum III
Level 126
God Stats
2W - 0L
1,789 SR
Queue Stats
174W - 167L
1,865 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
reecelcfc11
Tsukuyomi
Gold II
Level 155
God Stats
3W - 0L
1,260 SR
Queue Stats
32W - 24L
1,914 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 105
1,598 SR
1,868 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,487 SR
1,866 MMR
Thor
Thor
Diamond III
ConGuh
Thor
Diamond III
Level 155
God Stats
3W - 8L
1,714 SR
Queue Stats
510W - 480L
2,028 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
GoBananasMaaan
Sun Wukong
Gold II
Level 144
God Stats
2W - 6L
1,379 SR
Queue Stats
55W - 40L
1,819 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
Griffinizer
Heimdallr
Platinum IV
Level 160
God Stats
7W - 9L
1,383 SR
Queue Stats
326W - 296L
1,872 MMR
Solo
Hera
Hera
Platinum V
XbyAdamX
Hera
Platinum V
Level 158
God Stats
0W - 1L
1,460 SR
Queue Stats
24W - 19L
1,774 MMR
Solo
Ymir
Ymir
Platinum II
xXN3M3S1S-S1NXx
Ymir
Platinum II
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 53L
1,836 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 11
12,436
565
13,817
24,434
26,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
IN5TINCT2025
Discordia
18
3 / 2 / 7
12,124
551
9,714
8,624
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
20
13 / 2 / 7
15,892
722
22,295
18,097
8,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
hauntingboar
Mercury
17
2 / 2 / 8
11,277
513
6,610
16,443
7,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
reecelcfc11
Tsukuyomi
20
5 / 1 / 8
14,198
645
12,418
18,872
16,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TiamatGuan YuNemesisAthenaSet

VS

Bans
ScyllaJanusMerlinRavanaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ConGuh
Thor
18
4 / 2 / 1
10,861
494
8,780
17,597
8,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
GoBananasMaaan
Sun Wukong
18
2 / 4 / 0
11,005
500
12,852
20,954
15,323
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
Griffinizer
Heimdallr
17
1 / 7 / 1
11,028
501
10,016
20,418
7,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
16
2 / 6 / 2
10,149
461
12,484
12,653
4,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 7 / 3
7,925
360
3,643
16,112
6,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
26
Kills
9
9
Deaths
26
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
ConGuh
Thor
4
2
1
2.25
W
3
2
11
4.25
L
Sun Wukong
GoBananasMaaan
Sun Wukong
2
4
0
0.5
L
Heimdallr
Griffinizer
Heimdallr
1
7
1
0.21
W
Discordia
IN5TINCT2025
Discordia
3
2
7
3.25
W
Izanami
13
2
7
8.25
L
Hera
2
6
2
0.5
W
Mercury
hauntingboar
Mercury
2
2
8
3
W
Tsukuyomi
reecelcfc11
Tsukuyomi
5
1
8
9
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,854
Damage
47,775
86,470
Taken
87,734
62,926
Mitigated
41,768
37,540
Healing
23,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
ConGuh
Thor
8,780
1,954
0
5,724
17,597
8,024
0
5,259
12,196
0
80,589
W
13,817
1,674
2,022
10,443
24,434
26,870
377
8,385
15,597
44,824
0
L
Sun Wukong
GoBananasMaaan
Sun Wukong
12,852
1,758
0
8,407
20,954
15,323
0
1,997
18,883
0
86,486
L
Heimdallr
Griffinizer
Heimdallr
10,016
5,689
0
5,931
20,418
7,339
3,159
3,127
17,261
0
85,331
W
Discordia
IN5TINCT2025
Discordia
9,714
861
0
1,673
8,624
3,469
0
2,128
6,460
91,473
0
W
Izanami
22,295
16,966
0
9,348
18,097
8,757
7,775
1,828
16,179
0
142,268
L
Hera
12,484
2,235
0
1,808
12,653
4,285
0
5,330
6,923
73,072
0
W
Mercury
hauntingboar
Mercury
6,610
4,029
0
6,330
16,443
7,488
1,003
3,556
12,747
0
76,350
W
Tsukuyomi
reecelcfc11
Tsukuyomi
12,418
4,090
0
7,724
18,872
16,342
1,785
889
17,951
0
111,145
L
3,643
1,053
0
1,919
16,112
6,797
0
6,952
8,940
13,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,927
Gold Earned
50,968
722
Minions Killed
595
0
Camps Cleared
0
2,284,209
Distance Traveled
1,901,841
33
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,861
494
134
6
0
434,103
5
W
Artio
12,436
565
48
2
0
528,410
4
L
Sun Wukong
11,005
500
151
7
0
409,845
6
L
Heimdallr
11,028
501
146
7
0
365,421
6
W
Discordia
12,124
551
174
8
0
413,515
11
W
Izanami
15,892
722
214
10
0
415,989
5
L
Hera
10,149
461
145
7
0
363,814
5
W
Mercury
11,277
513
97
4
0
467,653
5
W
Tsukuyomi
14,198
645
189
9
0
458,642
8
L
Ymir
7,925
360
19
1
0
328,658
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role