Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FEET_PIC_BURGLAR
Ymir
Level 88
God Stats
3W - 2L
1,788 SR
Queue Stats
152W - 174L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
OGHyruler97
Gilgamesh
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Zachmeoff608
Heimdallr
Level 120
God Stats
2W - 1L
1,872 SR
Queue Stats
294W - 297L
1,542 Elo+
Solo
Team Averages
Level 100
1,632 SR
1,510 Elo+

VS

Team Averages
Level 92
1,501 SR
1,521 Elo+
Merlin
Merlin
 
Merlin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AmpsX3
Tiamat
Level 59
God Stats
1W - 1L
1,271 SR
Queue Stats
130W - 142L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
javiermo1995
Sun Wukong
Level 57
God Stats
4W - 2L
1,500 SR
Queue Stats
130W - 114L
1,524 Elo+
Party 1
Eset
Eset
jettclash96
Eset
Level 97
God Stats
6W - 1L
1,732 SR
Queue Stats
195W - 160L
1,524 Elo+
Party 1
Hercules
Hercules
jvmisxn
Hercules
Level 128
God Stats
5W - 1L
1,500 SR
Queue Stats
267W - 249L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
4 / 3 / 9
9,725
810
16,530
13,749
7,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
 
Discordia
15
4 / 4 / 5
9,078
757
14,451
9,116
3,647
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 6 / 7
8,938
745
7,784
21,395
12,554
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
OGHyruler97
Gilgamesh
16
2 / 5 / 9
9,325
777
14,030
23,616
14,175
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Zachmeoff608
Heimdallr
13
1 / 8 / 13
8,363
697
11,678
13,465
5,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
7 / 3 / 14
10,716
893
22,694
12,408
6,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
AmpsX3
Tiamat
15
4 / 3 / 16
9,577
798
17,940
12,428
9,208
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
javiermo1995
Sun Wukong
16
6 / 4 / 10
10,273
856
8,234
18,682
15,420
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
7 / 2 / 15
10,860
905
19,131
12,040
6,150
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
jvmisxn
Hercules
17
2 / 2 / 16
9,940
828
8,892
24,480
26,431
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
97
14
Kills
26
26
Deaths
14
43
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
3
9
2.83
L
Discordia
 
Discordia
4
4
5
1.63
W
Merlin
 
Merlin
7
3
14
4.67
W
Tiamat
AmpsX3
Tiamat
4
3
16
4
L
3
6
7
1.08
L
Gilgamesh
OGHyruler97
Gilgamesh
2
5
9
1.3
L
Heimdallr
Zachmeoff608
Heimdallr
1
8
13
0.94
W
Sun Wukong
javiermo1995
Sun Wukong
6
4
10
2.75
W
7
2
15
7.25
W
Hercules
jvmisxn
Hercules
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,473
Damage
76,891
81,341
Taken
80,038
43,230
Mitigated
63,497
29,115
Healing
31,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
16,530
5,590
1,698
4,410
13,749
7,123
550
9,448
4,301
0
26,248
L
Discordia
 
Discordia
14,451
1,031
2,958
1,302
9,116
3,647
380
6,403
2,713
29,316
0
W
Merlin
 
Merlin
22,694
595
1,155
2,283
12,408
6,288
1,416
4,704
7,629
46,565
0
W
Tiamat
AmpsX3
Tiamat
17,940
1,058
2,147
4,285
12,428
9,208
758
2,932
9,439
23,704
0
L
7,784
404
1,077
5,806
21,395
12,554
0
18,360
3,035
15,008
0
L
Gilgamesh
OGHyruler97
Gilgamesh
14,030
1,832
1,706
7,114
23,616
14,175
500
16,188
7,428
0
28,578
L
Heimdallr
Zachmeoff608
Heimdallr
11,678
3,207
1,449
1,595
13,465
5,731
100
9,366
4,099
0
21,665
W
Sun Wukong
javiermo1995
Sun Wukong
8,234
1,207
2,160
2,250
18,682
15,420
882
2,841
15,741
0
15,436
W
19,131
2,068
3,269
2,856
12,040
6,150
2,062
3,614
8,301
33,005
0
W
Hercules
jvmisxn
Hercules
8,892
2,835
1,176
9,624
24,480
26,431
730
8,144
16,141
0
15,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,429
Gold Earned
51,366
130
Minions Killed
133
0
Camps Cleared
0
987,975
Distance Traveled
1,216,002
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,725
810
25
2
0
189,215
0
L
Discordia
9,078
757
35
3
0
212,605
2
W
Merlin
10,716
893
49
4
0
224,498
2
W
Tiamat
9,577
798
23
2
0
273,313
0
L
Ymir
8,938
745
12
1
0
149,417
0
L
Gilgamesh
9,325
777
37
3
0
228,497
0
L
Heimdallr
8,363
697
21
2
0
208,241
0
W
Sun Wukong
10,273
856
9
1
0
209,809
0
W
Eset
10,860
905
34
3
0
229,495
0
W
Hercules
9,940
828
18
2
0
278,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role