Player Matchup

Eset
Eset
CaitxofxAstora
Eset
Level 144
God Stats
2W - 0L
1,661 SR
Queue Stats
83W - 77L
1,655 Elo+
Party 2
Kuzenbo
Kuzenbo
ImBill
Kuzenbo
Level 129
God Stats
3W - 1L
1,492 SR
Queue Stats
125W - 50L
1,621 Elo+
Party 3
Artemis
Artemis
Johrel
Artemis
Level 159
God Stats
7W - 9L
1,790 SR
Queue Stats
417W - 402L
1,592 Elo+
Solo
Mulan
Mulan
Sylveath
Mulan
Level 66
God Stats
5W - 3L
1,505 SR
Queue Stats
115W - 50L
1,603 Elo+
Party 3
Da Ji
Da Ji
Synjia
Da Ji
Level 160
God Stats
3W - 2L
1,714 SR
Queue Stats
179W - 156L
1,623 Elo+
Party 2
Team Averages
Level 132
1,632 SR
1,619 Elo+

VS

Team Averages
Level 141
1,680 SR
1,599 Elo+
Discordia
Discordia
KangFrank
Discordia
Level 121
God Stats
7W - 3L
1,817 SR
Queue Stats
126W - 117L
1,626 Elo+
Solo
Fenrir
Fenrir
Legacy23711
Fenrir
Level 155
God Stats
49W - 28L
1,723 SR
Queue Stats
243W - 195L
1,613 Elo+
Party 1
Cabrakan
Cabrakan
Lunar_Knight1
Cabrakan
Level 159
God Stats
24W - 18L
1,709 SR
Queue Stats
386W - 318L
1,620 Elo+
Party 1
Hera
Hera
gamerprosmite
Hera
Level 157
God Stats
0W - 1L
1,561 SR
Queue Stats
7W - 19L
1,379 Elo+
Solo
Gilgamesh
Gilgamesh
youngwhitewolf
Gilgamesh
Level 112
God Stats
16W - 10L
1,592 SR
Queue Stats
36W - 32L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 13
8,481
848
5,923
4,394
1,769
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
ImBill
Kuzenbo
14
2 / 0 / 12
7,855
786
7,965
8,917
10,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Johrel
Artemis
17
9 / 1 / 8
10,377
1,038
10,694
6,564
2,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
Sylveath
Mulan
12
0 / 4 / 12
7,487
749
5,430
11,883
8,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Da Ji
Synjia
Da Ji
14
7 / 4 / 5
9,380
938
6,039
7,579
3,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KangFrank
Discordia
12
3 / 4 / 5
7,376
738
9,789
5,133
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
13
2 / 2 / 5
7,234
723
4,902
8,227
3,389
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Lunar_Knight1
Cabrakan
12
1 / 4 / 7
6,964
696
5,039
10,636
9,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 6 / 6
6,331
633
5,995
7,268
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
youngwhitewolf
Gilgamesh
13
4 / 5 / 5
8,726
873
5,432
11,050
7,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
38
21
Kills
10
10
Deaths
21
50
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
W
Kuzenbo
ImBill
Kuzenbo
2
0
12
8
W
Artemis
Johrel
Artemis
9
1
8
13
L
Discordia
KangFrank
Discordia
3
4
5
1.38
L
Fenrir
2
2
5
2.25
L
Cabrakan
Lunar_Knight1
Cabrakan
1
4
7
1.13
W
Mulan
Sylveath
Mulan
0
4
12
1.5
W
Da Ji
Synjia
Da Ji
7
4
5
2.38
L
0
6
6
0.5
L
Gilgamesh
youngwhitewolf
Gilgamesh
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,051
Damage
31,157
39,337
Taken
42,314
26,528
Mitigated
23,952
5,457
Healing
2,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,923
97
1,122
500
4,394
1,769
320
1,119
3,269
20,203
0
W
Kuzenbo
ImBill
Kuzenbo
7,965
2,632
0
250
8,917
10,606
260
5,913
2,828
24,665
0
W
Artemis
Johrel
Artemis
10,694
5,577
0
2,022
6,564
2,870
1,511
4,202
2,172
0
40,249
L
Discordia
KangFrank
Discordia
9,789
552
0
414
5,133
1,846
1
1,558
3,575
27,488
0
L
Fenrir
4,902
794
0
275
8,227
3,389
0
2,903
5,324
0
14,924
L
Cabrakan
Lunar_Knight1
Cabrakan
5,039
545
0
407
10,636
9,373
0
3,917
6,719
13,604
0
W
Mulan
Sylveath
Mulan
5,430
618
0
1,229
11,883
8,229
0
7,008
4,823
0
16,360
W
Da Ji
Synjia
Da Ji
6,039
1,390
0
334
7,579
3,054
118
3,110
4,421
0
21,832
L
5,995
1,344
0
825
7,268
2,318
0
1,416
5,852
19,392
0
L
Gilgamesh
youngwhitewolf
Gilgamesh
5,432
1,619
306
403
11,050
7,026
0
4,209
6,841
0
16,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,580
Gold Earned
36,631
235
Minions Killed
173
12
Camps Cleared
5
937,418
Distance Traveled
845,434
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,481
848
43
4
1
196,124
3
W
Kuzenbo
7,855
786
32
3
1
206,147
3
W
Artemis
10,377
1,038
95
10
6
169,894
3
L
Discordia
7,376
738
48
5
2
150,532
2
L
Fenrir
7,234
723
30
3
3
172,220
2
L
Cabrakan
6,964
696
25
3
0
173,539
1
W
Mulan
7,487
749
20
2
1
190,782
4
W
Da Ji
9,380
938
45
5
3
174,471
1
L
Hera
6,331
633
45
5
0
162,480
2
L
Gilgamesh
8,726
873
25
3
0
186,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role