Player Matchup

Anhur
Anhur
Diamond I
SupportCarrysMe
Anhur
Diamond I
Level 57
God Stats
20W - 7L
1,846 SR
Queue Stats
56W - 21L
2,712 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 57
1,846 SR
2,712 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,500 SR
1,867 MMR
Anhur
Anhur
Gold II
RaulitoLeVeL
Anhur
Gold II
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 6L
1,867 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 0
7,019
1,003
6,699
6,842
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
TiamatSetHe BoUllrBakasura

VS

Bans
Ah Muzen CabBellonaTsukuyomiChronosIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,035
862
4,040
8,261
2,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,699
Damage
4,040
6,842
Taken
8,261
1,854
Mitigated
2,177
3,392
Healing
1,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,040
2,074
0
1,344
8,261
2,177
0
8
8,253
0
27,250
W
6,699
4,429
0
3,392
6,842
1,854
252
0
6,842
0
40,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,019
Gold Earned
6,035
66
Minions Killed
55
0
Camps Cleared
0
141,878
Distance Traveled
132,170
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,035
862
55
8
0
132,170
1
W
Anhur
7,019
1,003
66
9
0
141,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role