Player Matchup

Cernunnos
Cernunnos
GKaan
Cernunnos
Level 13
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 3L
1,271 Elo+
Solo
Chang'e
Chang'e
Kenactric
Chang'e
Level 24
God Stats
5W - 4L
1,333 SR
Queue Stats
385W - 349L
1,214 Elo+
Solo
Ra
Ra
PupiDC
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Thanatos
Thanatos
hedigoli
Thanatos
Level 23
God Stats
5W - 5L
1,500 SR
Queue Stats
76W - 66L
1,114 Elo+
Solo
Tyr
Tyr
xxxdestrutor
Tyr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,423 SR
1,320 Elo+

VS

Team Averages
Level 15
1,403 SR
1,301 Elo+
Bellona
Bellona
COUX87
Bellona
Level 6
God Stats
3W - 0L
1,272 SR
Queue Stats
28W - 32L
1,128 Elo+
Party 1
Camazotz
Camazotz
Dabstrology
Camazotz
Level 16
God Stats
3W - 4L
1,451 SR
Queue Stats
80W - 84L
1,352 Elo+
Solo
Cthulhu
Cthulhu
ElDiabIo88
Cthulhu
Level 20
God Stats
13W - 14L
1,455 SR
Queue Stats
56W - 66L
1,410 Elo+
Solo
Neith
Neith
Pallyforeva
Neith
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SenJu_TOQUIMA
Danzaburou
Level 29
God Stats
32W - 35L
1,336 SR
Queue Stats
146W - 202L
1,114 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GKaan
Cernunnos
10
4 / 2 / 1
7,204
400
4,814
4,939
2,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Kenactric
Chang'e
14
2 / 6 / 11
8,725
485
13,477
15,409
10,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
15
4 / 5 / 2
9,386
521
7,986
10,529
4,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
hedigoli
Thanatos
16
6 / 6 / 3
9,339
519
9,675
16,621
6,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
4,998
278
0
0
0
Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
COUX87
Bellona
14
3 / 3 / 5
8,994
500
5,506
11,240
8,022
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
Dabstrology
Camazotz
18
7 / 2 / 2
10,999
611
11,340
15,645
6,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
ElDiabIo88
Cthulhu
14
3 / 2 / 7
8,957
498
8,860
12,667
9,119
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
0 / 6 / 3
8,788
488
3,374
10,169
3,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
SenJu_TOQUIMA
Danzaburou
17
6 / 3 / 3
11,690
649
6,636
11,748
4,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
16
Kills
19
19
Deaths
16
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
COUX87
Bellona
3
3
5
1.83
W
Camazotz
Dabstrology
Camazotz
7
2
2
4
W
Cthulhu
ElDiabIo88
Cthulhu
3
2
7
3.25
L
Cernunnos
GKaan
Cernunnos
4
2
1
2.25
L
Chang'e
Kenactric
Chang'e
2
6
11
1.25
W
0
6
3
0.25
L
Ra
4
5
2
1
W
Danzaburou
SenJu_TOQUIMA
Danzaburou
6
3
3
2.5
L
Thanatos
hedigoli
Thanatos
6
6
3
1.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,952
Damage
35,716
47,498
Taken
61,469
24,131
Mitigated
32,373
18,538
Healing
18,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
COUX87
Bellona
5,506
1,052
99
1,574
11,240
8,022
0
4,104
6,668
0
30,596
W
Camazotz
Dabstrology
Camazotz
11,340
3,436
0
9,140
15,645
6,841
1,227
4,285
11,072
0
77,153
W
Cthulhu
ElDiabIo88
Cthulhu
8,860
409
113
3,337
12,667
9,119
867
5,087
7,266
33,967
0
L
Cernunnos
GKaan
Cernunnos
4,814
2,212
0
2
4,939
2,031
908
1,523
3,416
0
20,563
L
Chang'e
Kenactric
Chang'e
13,477
1,284
1,208
3,996
15,409
10,888
425
4,362
11,047
35,043
0
W
3,374
1,710
0
1,904
10,169
3,560
6,418
2,915
6,970
0
46,660
L
Ra
7,986
983
382
2,707
10,529
4,417
396
925
9,604
53,873
0
W
Danzaburou
SenJu_TOQUIMA
Danzaburou
6,636
2,484
134
2,688
11,748
4,831
6,164
3,526
8,030
0
62,068
L
Thanatos
hedigoli
Thanatos
9,675
2,964
0
10,243
16,621
6,795
0
2,050
14,571
0
52,795
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,652
Gold Earned
49,428
282
Minions Killed
453
0
Camps Cleared
0
1,220,533
Distance Traveled
1,649,289
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,994
500
57
3
0
336,967
2
W
Camazotz
10,999
611
120
7
0
358,801
2
W
Cthulhu
8,957
498
54
3
0
351,703
2
L
Cernunnos
7,204
400
59
3
0
221,373
3
L
Chang'e
8,725
485
39
2
0
330,952
1
W
Neith
8,788
488
101
6
0
297,418
2
L
Ra
9,386
521
108
6
0
316,551
2
W
Danzaburou
11,690
649
121
7
0
304,400
0
L
Thanatos
9,339
519
76
4
0
349,884
1
L
Tyr
4,998
278
0
0
0
1,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role