Player Matchup

Olorun
Olorun
Duuh-22sk
Olorun
Level 122
God Stats
13W - 13L
1,563 SR
Queue Stats
459W - 654L
1,342 Elo+
Party 1
Arachne
Arachne
Kill_LeleBR
Arachne
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1,008W - 1,181L
1,475 Elo+
Party 3
Ullr
Ullr
LPBahia
Ullr
Level 46
God Stats
1W - 2L
1,146 SR
Queue Stats
106W - 198L
1,260 Elo+
Party 1
Athena
Athena
heloiisamore
Athena
Level 106
God Stats
2W - 7L
1,328 SR
Queue Stats
267W - 358L
1,341 Elo+
Party 1
Bellona
Bellona
luizdobaile
Bellona
Level 27
God Stats
33W - 47L
1,313 SR
Queue Stats
130W - 233L
1,272 Elo+
Party 3
Team Averages
Level 73
1,370 SR
1,338 Elo+

VS

Team Averages
Level 64
1,410 SR
1,392 Elo+
Tiamat
Tiamat
MatinhoFreire
Tiamat
Level 61
God Stats
7W - 2L
1,329 SR
Queue Stats
81W - 77L
1,471 Elo+
Solo
Xbalanque
Xbalanque
Thiago0029
Xbalanque
Level 143
God Stats
4W - 2L
1,581 SR
Queue Stats
163W - 124L
1,499 Elo+
Party 2
Geb
Geb
Toad_Kira
Geb
Level 82
God Stats
5W - 7L
1,313 SR
Queue Stats
187W - 179L
1,328 Elo+
Party 2
Danzaburou
Danzaburou
dar4klend4er
Danzaburou
Level 16
God Stats
1W - 0L
1,173 SR
Queue Stats
1W - 1L
1,205 Elo+
Party 2
Achilles
Achilles
listerine64
Achilles
Level 17
God Stats
3W - 2L
1,655 SR
Queue Stats
6W - 7L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Duuh-22sk
Olorun
18
4 / 3 / 1
11,171
532
11,683
22,025
9,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
Kill_LeleBR
Arachne
14
1 / 5 / 1
8,534
406
6,093
17,530
6,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ullr
LPBahia
Ullr
14
1 / 5 / 1
8,494
404
7,344
12,251
5,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
14
1 / 7 / 1
9,051
431
9,714
22,681
18,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
luizdobaile
Bellona
15
1 / 9 / 2
9,048
431
8,017
19,524
17,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 9
10,998
524
13,970
9,323
6,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Thiago0029
Xbalanque
20
8 / 2 / 10
14,251
679
22,692
16,683
13,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 0 / 13
10,674
508
10,867
17,047
18,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
dar4klend4er
Danzaburou
17
4 / 2 / 2
10,622
506
9,642
12,150
5,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
listerine64
Achilles
18
13 / 1 / 4
11,578
551
14,347
17,114
13,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
66
8
Kills
28
29
Deaths
8
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Olorun
Duuh-22sk
Olorun
4
3
1
1.5
L
Arachne
Kill_LeleBR
Arachne
1
5
1
0.3
L
Ullr
LPBahia
Ullr
1
5
1
0.3
W
1
3
9
1.83
W
Xbalanque
Thiago0029
Xbalanque
8
2
10
6.5
W
2
0
13
8.5
W
Danzaburou
dar4klend4er
Danzaburou
4
2
2
2.5
L
Athena
1
7
1
0.21
W
Achilles
listerine64
Achilles
13
1
4
15
L
Bellona
luizdobaile
Bellona
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,851
Damage
71,518
94,011
Taken
72,317
56,712
Mitigated
57,274
26,618
Healing
19,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Duuh-22sk
Olorun
11,683
6,615
243
10,780
22,025
9,185
2,620
10,846
10,767
83,489
0
L
Arachne
Kill_LeleBR
Arachne
6,093
3,571
0
7,263
17,530
6,260
0
4,235
13,113
0
42,168
L
Ullr
LPBahia
Ullr
7,344
4,366
0
2,492
12,251
5,066
488
2,094
10,153
0
41,321
W
13,970
1,021
0
2,611
9,323
6,421
458
4,705
4,618
84,090
0
W
Xbalanque
Thiago0029
Xbalanque
22,692
9,520
0
6,785
16,683
13,753
4,083
3,329
12,754
5,297
94,695
W
10,867
1,382
0
1,702
17,047
18,574
519
7,356
9,691
39,030
0
W
Danzaburou
dar4klend4er
Danzaburou
9,642
5,079
0
2,848
12,150
5,208
3,245
3,564
8,586
0
60,330
L
Athena
9,714
1,953
492
3,947
22,681
18,423
79
5,773
16,818
51,360
0
W
Achilles
listerine64
Achilles
14,347
3,292
0
5,200
17,114
13,318
78
2,443
14,571
0
69,732
L
Bellona
luizdobaile
Bellona
8,017
2,918
0
1,401
19,524
17,778
378
2,314
17,180
0
44,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,298
Gold Earned
58,123
530
Minions Killed
611
0
Camps Cleared
0
1,832,223
Distance Traveled
1,976,570
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,171
532
200
10
0
348,360
4
L
Arachne
8,534
406
85
4
0
432,603
0
L
Ullr
8,494
404
70
3
0
323,179
0
W
Tiamat
10,998
524
170
8
0
386,425
5
W
Xbalanque
14,251
679
156
7
0
387,339
1
W
Geb
10,674
508
57
3
0
418,550
1
W
Danzaburou
10,622
506
117
6
0
323,929
4
L
Athena
9,051
431
90
4
0
361,732
7
W
Achilles
11,578
551
111
5
0
460,327
2
L
Bellona
9,048
431
85
4
0
366,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role