Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
DarkNightPvpzx
Chang'e
Level 89
God Stats
64W - 53L
1,610 SR
Queue Stats
514W - 497L
1,438 Elo+
Solo
Cabrakan
Cabrakan
Italian-taco-
Cabrakan
Level 68
God Stats
20W - 20L
1,503 SR
Queue Stats
783W - 807L
1,394 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TMG ZoNe
Tsukuyomi
Level 67
God Stats
6W - 5L
1,851 SR
Queue Stats
15W - 32L
1,357 Elo+
Party 2
Xbalanque
Xbalanque
Vapelordmoh1225
Xbalanque
Level 87
God Stats
29W - 22L
1,507 SR
Queue Stats
133W - 134L
1,487 Elo+
Party 2
Team Averages
Level 87
1,594 SR
1,435 Elo+

VS

Team Averages
Level 85
1,457 SR
1,439 Elo+
Osiris
Osiris
 
Osiris
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Apocalypsiis
Janus
Level 69
God Stats
25W - 24L
1,225 SR
Queue Stats
202W - 202L
1,430 Elo+
Party 3
Gilgamesh
Gilgamesh
IrishGiant375
Gilgamesh
Level 105
God Stats
1W - 5L
1,502 SR
Queue Stats
75W - 75L
1,414 Elo+
Party 3
Danzaburou
Danzaburou
OptionalRPants
Danzaburou
Level 67
God Stats
7W - 7L
1,675 SR
Queue Stats
176W - 188L
1,439 Elo+
Solo
Hercules
Hercules
TheSkyyDolphin
Hercules
Level 124
God Stats
7W - 11L
1,384 SR
Queue Stats
136W - 135L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
3 / 1 / 3
8,802
587
5,012
8,111
6,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 0 / 2
8,444
563
11,674
9,630
7,950
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cabrakan
Italian-taco-
Cabrakan
12
0 / 3 / 7
7,305
487
3,874
10,048
8,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
TMG ZoNe
Tsukuyomi
14
7 / 2 / 3
8,666
578
7,854
10,669
3,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Vapelordmoh1225
Xbalanque
12
2 / 3 / 2
7,380
492
5,938
7,365
2,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
1 / 4 / 2
7,484
499
5,900
10,933
6,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 3 / 1
7,487
499
3,632
6,703
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
IrishGiant375
Gilgamesh
12
3 / 3 / 2
7,622
508
4,818
9,631
5,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
OptionalRPants
Danzaburou
11
1 / 4 / 3
7,065
471
7,317
10,011
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
11
3 / 2 / 4
7,574
505
5,176
15,443
8,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
16
Kills
9
9
Deaths
16
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
1
3
4.5
L
Osiris
 
Osiris
1
4
2
0.5
L
1
3
1
0.5
W
4
0
2
5
L
Gilgamesh
IrishGiant375
Gilgamesh
3
3
2
1.33
W
Cabrakan
Italian-taco-
Cabrakan
0
3
7
1.17
L
Danzaburou
OptionalRPants
Danzaburou
1
4
3
0.63
W
Tsukuyomi
TMG ZoNe
Tsukuyomi
7
2
3
4.25
L
Hercules
3
2
4
2.5
W
Xbalanque
Vapelordmoh1225
Xbalanque
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,352
Damage
26,843
45,823
Taken
52,721
29,827
Mitigated
25,042
20,633
Healing
18,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,012
209
0
4,644
8,111
6,987
0
2,309
5,488
50,504
0
L
Osiris
 
Osiris
5,900
1,795
0
4,069
10,933
6,066
771
4,979
5,954
0
39,878
L
3,632
244
0
1,788
6,703
2,120
0
3,252
3,451
34,248
0
W
11,674
899
317
6,584
9,630
7,950
780
80
9,550
47,001
0
L
Gilgamesh
IrishGiant375
Gilgamesh
4,818
1,522
0
1,803
9,631
5,432
0
4,070
5,561
0
41,334
W
Cabrakan
Italian-taco-
Cabrakan
3,874
663
0
2,030
10,048
8,541
0
344
9,636
16,418
0
L
Danzaburou
OptionalRPants
Danzaburou
7,317
3,302
0
3,453
10,011
3,245
0
2,484
7,527
0
38,905
W
Tsukuyomi
TMG ZoNe
Tsukuyomi
7,854
1,681
0
4,672
10,669
3,932
0
477
10,152
0
48,538
L
Hercules
5,176
1,523
0
7,847
15,443
8,179
0
5,775
9,668
0
21,036
W
Xbalanque
Vapelordmoh1225
Xbalanque
5,938
2,092
0
2,386
7,365
2,417
1,414
0
7,365
0
46,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,597
Gold Earned
37,232
425
Minions Killed
302
0
Camps Cleared
0
1,316,451
Distance Traveled
1,347,976
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,802
587
120
8
0
258,546
3
L
Osiris
7,484
499
65
4
0
250,119
0
L
Janus
7,487
499
76
5
0
265,881
0
W
Chang'e
8,444
563
86
6
0
258,064
1
L
Gilgamesh
7,622
508
76
5
0
281,881
4
W
Cabrakan
7,305
487
16
1
0
247,749
3
L
Danzaburou
7,065
471
67
4
0
269,660
4
W
Tsukuyomi
8,666
578
91
6
0
315,738
3
L
Hercules
7,574
505
18
1
0
280,435
4
W
Xbalanque
7,380
492
112
7
0
236,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role