Player Matchup

Raijin
Raijin
Daku123
Raijin
Level 28
God Stats
4W - 7L
1,500 SR
Queue Stats
57W - 70L
1,368 Elo+
Party 1
Nemesis
Nemesis
Kylca
Nemesis
Level 28
God Stats
2W - 0L
1,730 SR
Queue Stats
64W - 81L
1,369 Elo+
Party 1
Mulan
Mulan
Modest1993
Mulan
Level 28
God Stats
32W - 23L
1,661 SR
Queue Stats
124W - 112L
1,445 Elo+
Solo
Fafnir
Fafnir
RagnardRock
Fafnir
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 2L
1,712 Elo+
Party 1
Neith
Neith
Rutbyru
Neith
Level 7
God Stats
3W - 1L
1,287 SR
Queue Stats
60W - 52L
1,403 Elo+
Solo
Team Averages
Level 19
1,535 SR
1,460 Elo+

VS

Team Averages
Level 17
1,566 SR
1,422 Elo+
Camazotz
Camazotz
Death4ster
Camazotz
Level 7
God Stats
0W - 2L
1,479 SR
Queue Stats
27W - 34L
1,613 Elo+
Party 3
Danzaburou
Danzaburou
DuckVader1234508
Danzaburou
Level 18
God Stats
25W - 26L
1,521 SR
Queue Stats
124W - 130L
1,355 Elo+
Party 2
Heimdallr
Heimdallr
KiRcHhOfF__
Heimdallr
Level 39
God Stats
1W - 3L
1,564 SR
Queue Stats
66W - 73L
1,315 Elo+
Party 3
Ganesha
Ganesha
Raybany
Ganesha
Level 17
God Stats
8W - 6L
1,767 SR
Queue Stats
83W - 80L
1,346 Elo+
Party 2
Baba Yaga
Baba Yaga
SinedSample
Baba Yaga
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 11L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Daku123
Raijin
19
8 / 2 / 5
12,348
537
18,943
14,925
5,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Kylca
Nemesis
18
4 / 2 / 11
11,461
498
6,652
14,321
7,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
20
9 / 3 / 4
13,114
570
20,659
20,166
26,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
17
4 / 2 / 14
12,227
532
5,155
16,938
19,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
Rutbyru
Neith
18
8 / 3 / 11
12,208
531
21,211
20,798
7,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Death4ster
Camazotz
12
1 / 3 / 3
8,521
370
3,655
14,931
5,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
DuckVader1234508
Danzaburou
18
9 / 7 / 2
12,796
556
22,984
20,400
8,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
KiRcHhOfF__
Heimdallr
16
1 / 6 / 5
10,296
448
8,426
18,140
7,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Raybany
Ganesha
16
0 / 10 / 11
10,877
473
11,291
24,063
19,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baba Yaga
SinedSample
Baba Yaga
16
1 / 7 / 3
9,526
414
13,619
18,469
7,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
36
33
Kills
12
12
Deaths
33
45
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Raijin
Daku123
Raijin
8
2
5
5.25
L
Camazotz
Death4ster
Camazotz
1
3
3
0.83
L
Danzaburou
DuckVader1234508
Danzaburou
9
7
2
1.43
L
Heimdallr
KiRcHhOfF__
Heimdallr
1
6
5
0.58
W
Nemesis
Kylca
Nemesis
4
2
11
4.75
W
Mulan
9
3
4
3.67
W
Fafnir
4
2
14
5.5
L
Ganesha
Raybany
Ganesha
0
10
11
0.55
W
Neith
Rutbyru
Neith
8
3
11
4.5
L
Baba Yaga
SinedSample
Baba Yaga
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,620
Damage
59,975
87,148
Taken
96,003
67,917
Mitigated
47,696
28,299
Healing
23,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Daku123
Raijin
18,943
987
164
2,218
14,925
5,923
216
7,452
6,785
78,075
0
L
Camazotz
Death4ster
Camazotz
3,655
713
0
8,022
14,931
5,452
70
3,050
11,692
0
39,218
L
Danzaburou
DuckVader1234508
Danzaburou
22,984
13,126
0
4,382
20,400
8,120
2,556
3,654
16,612
0
84,297
L
Heimdallr
KiRcHhOfF__
Heimdallr
8,426
5,407
0
4,995
18,140
7,761
830
1,862
15,845
0
44,214
W
Nemesis
Kylca
Nemesis
6,652
3,346
0
1,434
14,321
7,647
829
1,538
12,733
0
81,084
W
Mulan
20,659
2,670
0
8,915
20,166
26,552
1,422
3,673
16,341
0
85,772
W
Fafnir
5,155
1,087
0
3,551
16,938
19,847
887
5,296
11,499
18,848
0
L
Ganesha
Raybany
Ganesha
11,291
2,095
0
1,895
24,063
19,033
232
6,762
17,053
30,167
0
W
Neith
Rutbyru
Neith
21,211
9,999
0
12,017
20,798
7,948
4,645
5,814
14,880
0
85,455
L
Baba Yaga
SinedSample
Baba Yaga
13,619
734
108
4,546
18,469
7,330
404
7,767
10,078
56,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,358
Gold Earned
52,016
576
Minions Killed
403
0
Camps Cleared
0
2,176,714
Distance Traveled
1,899,880
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,348
537
131
6
0
402,766
3
L
Camazotz
8,521
370
77
3
0
389,987
0
L
Danzaburou
12,796
556
142
6
0
353,810
0
L
Heimdallr
10,296
448
89
4
0
346,239
0
W
Nemesis
11,461
498
123
5
0
434,637
0
W
Mulan
13,114
570
154
7
0
521,345
2
W
Fafnir
12,227
532
30
1
0
453,760
0
L
Ganesha
10,877
473
4
0
0
418,264
2
W
Neith
12,208
531
138
6
0
364,206
1
L
Baba Yaga
9,526
414
91
4
0
391,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role