Player Matchup

Bellona
Bellona
Berni123LOL
Bellona
Level 100
God Stats
3W - 3L
1,582 SR
Queue Stats
39W - 40L
1,520 Elo+
Solo
Hel
Hel
Nene_With_The_Ju
Hel
Level 147
God Stats
3W - 5L
1,500 SR
Queue Stats
261W - 282L
1,481 Elo+
Party 1
Chronos
Chronos
OnePunchNelly
Chronos
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
141W - 162L
1,550 Elo+
Party 1
Mulan
Mulan
Thetigger95
Mulan
Level 104
God Stats
4W - 1L
1,698 SR
Queue Stats
19W - 10L
1,631 Elo+
Solo
Neith
Neith
ouncing ball
Neith
Level 156
God Stats
1W - 3L
1,484 SR
Queue Stats
74W - 66L
1,500 Elo+
Solo
Team Averages
Level 123
1,553 SR
1,536 Elo+

VS

Team Averages
Level 104
1,568 SR
1,519 Elo+
Izanami
Izanami
 
Izanami
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
G7Kappa
Bacchus
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 87L
1,514 Elo+
Solo
Tiamat
Tiamat
Kuda 3680
Tiamat
Level 88
God Stats
16W - 10L
1,664 SR
Queue Stats
333W - 319L
1,497 Elo+
Solo
Medusa
Medusa
Usidore
Medusa
Level 120
God Stats
3W - 4L
1,674 SR
Queue Stats
63W - 50L
1,609 Elo+
Solo
Sun Wukong
Sun Wukong
temp-821531
Sun Wukong
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Berni123LOL
Bellona
16
2 / 2 / 7
10,839
834
4,541
15,248
10,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 1 / 4
10,863
836
6,973
7,774
3,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
16
1 / 0 / 4
9,175
706
8,687
8,800
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 4 / 3
8,698
669
6,078
11,838
7,846
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
2 / 1 / 5
9,964
766
8,807
7,027
2,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
3 / 2 / 4
9,728
748
11,195
11,903
4,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
G7Kappa
Bacchus
9
0 / 1 / 1
6,636
510
750
1,183
765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
Kuda 3680
Tiamat
14
1 / 4 / 5
8,481
652
9,515
6,547
6,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Usidore
Medusa
16
4 / 2 / 3
9,817
755
15,443
11,128
5,126
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
temp-821531
Sun Wukong
15
0 / 1 / 6
8,379
645
4,875
11,587
10,633
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
10
Kills
8
8
Deaths
10
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
2
4
2.5
W
Bellona
Berni123LOL
Bellona
2
2
7
2.75
L
Bacchus
G7Kappa
Bacchus
0
1
1
0.5
L
Tiamat
Kuda 3680
Tiamat
1
4
5
0.88
W
4
1
4
6
W
Chronos
1
0
4
3
W
1
4
3
0.63
L
Medusa
Usidore
Medusa
4
2
3
2.75
W
2
1
5
4.5
L
Sun Wukong
temp-821531
Sun Wukong
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,086
Damage
41,778
50,687
Taken
42,348
29,067
Mitigated
27,679
16,208
Healing
5,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,195
7,013
0
0
11,903
4,907
626
4,693
7,210
0
45,562
W
Bellona
Berni123LOL
Bellona
4,541
146
0
2,924
15,248
10,986
393
3,859
11,077
1,113
16,538
L
Bacchus
G7Kappa
Bacchus
750
48
0
72
1,183
765
0
58
1,125
2,584
0
L
Tiamat
Kuda 3680
Tiamat
9,515
612
0
916
6,547
6,248
0
2,796
3,751
27,250
0
W
6,973
525
5,180
4,591
7,774
3,507
494
1,609
6,027
32,782
0
W
Chronos
8,687
2,433
0
1,084
8,800
3,774
1,779
712
8,032
35,665
0
W
6,078
307
0
980
11,838
7,846
211
2,415
9,283
0
20,678
L
Medusa
Usidore
Medusa
15,443
8,159
0
3,492
11,128
5,126
0
3,602
7,526
0
43,348
W
8,807
2,336
0
1,449
7,027
2,954
1,183
1,508
5,481
0
52,133
L
Sun Wukong
temp-821531
Sun Wukong
4,875
595
0
825
11,587
10,633
1
5,535
6,052
0
30,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,539
Gold Earned
43,041
360
Minions Killed
273
7
Camps Cleared
10
1,228,460
Distance Traveled
982,119
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,728
748
94
7
3
240,765
3
W
Bellona
10,839
834
32
2
0
281,272
1
L
Bacchus
6,636
510
4
0
0
37,775
1
L
Tiamat
8,481
652
50
4
3
174,901
1
W
Hel
10,863
836
84
6
2
216,026
1
W
Chronos
9,175
706
84
6
0
246,707
1
W
Mulan
8,698
669
44
3
2
237,032
3
L
Medusa
9,817
755
74
6
1
242,693
1
W
Neith
9,964
766
116
9
3
247,423
1
L
Sun Wukong
8,379
645
51
4
3
285,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role