Player Matchup

Hun Batz
Hun Batz
ArchmageMomo
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,171 Elo+
Party 1
Fenrir
Fenrir
DeluZionZz
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,095 Elo+
Solo
Kuzenbo
Kuzenbo
Miepi
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,171 Elo+
Party 1
Raijin
Raijin
RuneDevil
Raijin
Level 155
God Stats
4W - 6L
1,487 SR
Queue Stats
279W - 263L
1,420 Elo+
Solo
Kukulkan
Kukulkan
toporel
Kukulkan
Level 81
God Stats
6W - 3L
1,509 SR
Queue Stats
167W - 176L
1,455 Elo+
Solo
Team Averages
Level 64
1,499 SR
1,262 Elo+

VS

Team Averages
Level 69
1,301 SR
1,458 Elo+
Kuzenbo
Kuzenbo
ASBERG1
Kuzenbo
Level 49
God Stats
3W - 1L
1,307 SR
Queue Stats
82W - 90L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
ItsjustLesh-_-
Sun Wukong
Level 62
God Stats
2W - 0L
1,256 SR
Queue Stats
58W - 46L
1,508 Elo+
Solo
Tyr
Tyr
Xikachy
Tyr
Level 59
God Stats
1W - 1L
1,294 SR
Queue Stats
60W - 59L
1,462 Elo+
Solo
Merlin
Merlin
kingsmanNB
Merlin
Level 26
God Stats
3W - 3L
1,147 SR
Queue Stats
227W - 245L
1,480 Elo+
Solo
Osiris
Osiris
lufinkaaa
Osiris
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
394W - 357L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ArchmageMomo
Hun Batz
19
5 / 14 / 8
13,467
612
17,779
24,494
12,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
DeluZionZz
Fenrir
19
5 / 10 / 8
12,984
590
17,304
23,767
14,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Miepi
Kuzenbo
20
2 / 4 / 15
13,647
620
16,053
27,492
48,838
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
RuneDevil
Raijin
18
3 / 11 / 8
12,284
558
20,477
21,092
9,868
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
toporel
Kukulkan
20
5 / 5 / 10
15,530
706
48,154
19,324
12,023
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ASBERG1
Kuzenbo
20
7 / 3 / 26
14,593
663
18,629
45,433
55,190
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
ItsjustLesh-_-
Sun Wukong
20
14 / 4 / 21
16,042
729
21,279
30,794
41,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
20
6 / 7 / 23
13,624
619
16,696
29,030
43,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
kingsmanNB
Merlin
20
6 / 3 / 21
14,558
662
29,709
14,495
6,917
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Osiris
lufinkaaa
Osiris
20
11 / 3 / 21
15,041
684
19,287
30,867
20,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
156
20
Kills
44
44
Deaths
20
49
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ASBERG1
Kuzenbo
7
3
26
6.67
L
Hun Batz
ArchmageMomo
Hun Batz
5
14
8
0.64
L
Fenrir
DeluZionZz
Fenrir
5
10
8
0.9
W
Sun Wukong
ItsjustLesh-_-
Sun Wukong
14
4
21
6.13
L
Kuzenbo
Miepi
Kuzenbo
2
4
15
2.38
L
Raijin
RuneDevil
Raijin
3
11
8
0.64
W
Tyr
6
7
23
2.5
W
Merlin
kingsmanNB
Merlin
6
3
21
5.5
W
Osiris
lufinkaaa
Osiris
11
3
21
7.17
L
Kukulkan
toporel
Kukulkan
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,767
Damage
105,600
116,169
Taken
150,619
98,498
Mitigated
166,799
23,215
Healing
70,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ASBERG1
Kuzenbo
18,629
5,954
6,259
19,516
45,433
55,190
1,021
27,928
17,505
36,460
0
L
Hun Batz
ArchmageMomo
Hun Batz
17,779
3,594
285
559
24,494
12,849
157
10,835
13,659
0
36,702
L
Fenrir
DeluZionZz
Fenrir
17,304
3,866
2,035
3,034
23,767
14,920
0
8,914
14,853
0
26,007
W
Sun Wukong
ItsjustLesh-_-
Sun Wukong
21,279
2,149
8,971
7,268
30,794
41,368
906
18,801
11,993
0
45,673
L
Kuzenbo
Miepi
Kuzenbo
16,053
6,494
2,580
2,572
27,492
48,838
189
11,831
15,661
24,672
0
L
Raijin
RuneDevil
Raijin
20,477
2,057
1,906
1,394
21,092
9,868
0
8,704
12,388
42,381
0
W
Tyr
16,696
615
5,224
6,550
29,030
43,214
418
11,441
17,589
1,246
30,692
W
Merlin
kingsmanNB
Merlin
29,709
1,434
540
1,157
14,495
6,917
1,462
10,069
4,426
64,777
0
W
Osiris
lufinkaaa
Osiris
19,287
3,895
5,460
9,509
30,867
20,110
1,831
16,445
14,422
0
48,408
L
Kukulkan
toporel
Kukulkan
48,154
3,707
3,870
4,980
19,324
12,023
0
9,193
10,131
104,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,912
Gold Earned
73,858
237
Minions Killed
220
0
Camps Cleared
0
1,804,723
Distance Traveled
2,094,522
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
14,593
663
33
2
0
424,278
1
L
Hun Batz
13,467
612
31
1
0
346,384
0
L
Fenrir
12,984
590
22
1
0
373,862
6
W
Sun Wukong
16,042
729
38
2
0
434,009
1
L
Kuzenbo
13,647
620
17
1
0
397,192
2
L
Raijin
12,284
558
36
2
0
293,083
4
W
Tyr
13,624
619
20
1
0
389,549
0
W
Merlin
14,558
662
78
4
0
405,350
8
W
Osiris
15,041
684
51
2
0
441,336
3
L
Kukulkan
15,530
706
131
6
0
394,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role