Player Matchup

Osiris
Osiris
 
Osiris
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DylanLV420
Fenrir
Level 57
God Stats
15W - 10L
1,482 SR
Queue Stats
131W - 157L
1,317 Elo+
Solo
Anhur
Anhur
MDOG6475
Anhur
Level 87
God Stats
6W - 8L
1,502 SR
Queue Stats
193W - 152L
1,519 Elo+
Party 1
Baron Samedi
Baron Samedi
Quach07
Baron Samedi
Level 67
God Stats
18W - 10L
1,582 SR
Queue Stats
114W - 114L
1,479 Elo+
Party 1
Persephone
Persephone
darealblasian
Persephone
Level 88
God Stats
13W - 15L
1,491 SR
Queue Stats
48W - 48L
1,483 Elo+
Solo
Team Averages
Level 85
1,511 SR
1,460 Elo+

VS

Team Averages
Level 84
1,464 SR
1,418 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
JesseJames2488
Fenrir
Level 61
God Stats
17W - 23L
1,431 SR
Queue Stats
183W - 271L
1,315 Elo+
Solo
Ah Puch
Ah Puch
Koushikmd
Ah Puch
Level 109
God Stats
4W - 10L
1,387 SR
Queue Stats
42W - 47L
1,359 Elo+
Solo
Vamana
Vamana
Sa1nt s0ld1ers
Vamana
Level 87
God Stats
70W - 84L
1,504 SR
Queue Stats
138W - 150L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
4 / 0 / 2
6,646
665
6,063
5,211
2,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
DylanLV420
Fenrir
10
3 / 0 / 1
6,012
601
2,418
5,446
1,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
MDOG6475
Anhur
10
2 / 1 / 0
5,903
590
938
5,179
1,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Baron Samedi
Quach07
Baron Samedi
9
1 / 0 / 2
5,501
550
2,449
6,250
3,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Persephone
darealblasian
Persephone
9
2 / 0 / 0
5,816
582
4,837
3,640
1,008
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 2 / 0
4,754
475
3,425
4,909
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
 
Heimdallr
7
1 / 1 / 0
4,500
450
2,195
4,684
1,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

6
0 / 4 / 1
4,421
442
2,417
6,928
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Koushikmd
Ah Puch
9
0 / 0 / 1
5,037
504
2,980
2,736
890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 5 / 0
4,988
499
2,765
8,965
3,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
12
Kills
1
1
Deaths
12
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
0
2
5
L
Nu Wa
 
Nu Wa
0
2
0
0
L
Heimdallr
 
Heimdallr
1
1
0
1
W
Fenrir
DylanLV420
Fenrir
3
0
1
3.5
L
0
4
1
0.13
L
Ah Puch
Koushikmd
Ah Puch
0
0
1
0.5
W
Anhur
MDOG6475
Anhur
2
1
0
2
W
Baron Samedi
Quach07
Baron Samedi
1
0
2
2
L
0
5
0
0
W
Persephone
darealblasian
Persephone
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,705
Damage
13,782
25,726
Taken
28,222
10,288
Mitigated
8,499
8,899
Healing
8,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,063
2,144
0
1,863
5,211
2,823
257
255
4,884
0
31,485
L
Nu Wa
 
Nu Wa
3,425
776
0
1,455
4,909
1,236
0
3,472
1,437
18,749
0
L
Heimdallr
 
Heimdallr
2,195
645
0
1,270
4,684
1,212
0
2,143
2,541
0
13,016
W
Fenrir
DylanLV420
Fenrir
2,418
444
0
1,094
5,446
1,873
148
320
5,054
0
32,686
L
2,417
627
0
2,330
6,928
1,824
0
1,001
5,927
0
19,353
L
Ah Puch
Koushikmd
Ah Puch
2,980
230
357
1,141
2,736
890
0
670
2,066
29,042
0
W
Anhur
MDOG6475
Anhur
938
794
0
3,023
5,179
1,376
98
1,746
3,360
0
34,652
W
Baron Samedi
Quach07
Baron Samedi
2,449
260
186
2,218
6,250
3,208
0
2,602
3,552
19,473
0
L
2,765
1,134
0
1,605
8,965
3,337
245
0
8,965
0
28,369
W
Persephone
darealblasian
Persephone
4,837
252
0
515
3,640
1,008
0
1,022
2,470
35,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,878
Gold Earned
23,700
317
Minions Killed
231
0
Camps Cleared
0
987,397
Distance Traveled
861,068
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,646
665
68
7
0
197,309
1
L
Nu Wa
4,754
475
40
4
0
169,054
0
L
Heimdallr
4,500
450
30
3
0
158,842
4
W
Fenrir
6,012
601
65
7
0
207,128
1
L
Fenrir
4,421
442
42
4
0
164,110
3
L
Ah Puch
5,037
504
59
6
0
186,099
4
W
Anhur
5,903
590
90
9
0
179,926
2
W
Baron Samedi
5,501
550
32
3
0
212,772
3
L
Vamana
4,988
499
60
6
0
182,963
1
W
Persephone
5,816
582
62
6
0
190,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role