Player Matchup

Chang'e
Chang'e
DonJordan90
Chang'e
Level 125
God Stats
65W - 73L
1,551 SR
Queue Stats
110W - 131L
1,480 Elo+
Party 1
Zhong Kui
Zhong Kui
Kurmas90
Zhong Kui
Level 118
God Stats
5W - 9L
1,464 SR
Queue Stats
131W - 120L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
NdThee
Ao Kuang
Level 41
God Stats
3W - 4L
1,500 SR
Queue Stats
191W - 228L
1,386 Elo+
Solo
Ymir
Ymir
PooDuz
Ymir
Level 28
God Stats
14W - 11L
1,563 SR
Queue Stats
163W - 156L
1,504 Elo+
Party 1
Medusa
Medusa
Sons_Of_Vodotxka
Medusa
Level 42
God Stats
11W - 6L
1,532 SR
Queue Stats
14W - 12L
1,378 Elo+
Solo
Team Averages
Level 71
1,522 SR
1,450 Elo+

VS

Team Averages
Level 75
1,645 SR
1,513 Elo+
Ymir
Ymir
KenshinX99
Ymir
Level 18
God Stats
46W - 25L
1,697 SR
Queue Stats
48W - 27L
1,629 Elo+
Party 2
Mercury
Mercury
MN_S__
Mercury
Level 128
God Stats
5W - 2L
1,618 SR
Queue Stats
212W - 193L
1,567 Elo+
Party 2
Neith
Neith
Majid_OneO
Neith
Level 85
God Stats
67W - 57L
1,576 SR
Queue Stats
197W - 207L
1,452 Elo+
Party 2
Chronos
Chronos
Mj__H
Chronos
Level 109
God Stats
28W - 24L
1,575 SR
Queue Stats
239W - 217L
1,572 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ToxXiC insulin
Tsukuyomi
Level 34
God Stats
1W - 0L
1,757 SR
Queue Stats
11W - 15L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DonJordan90
Chang'e
19
1 / 2 / 6
11,838
455
17,318
17,026
7,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Kurmas90
Zhong Kui
19
6 / 4 / 7
12,678
488
20,271
22,661
19,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
NdThee
Ao Kuang
18
4 / 7 / 4
11,343
436
6,463
23,912
9,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
PooDuz
Ymir
14
2 / 5 / 8
10,210
393
9,467
18,013
17,340
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
1 / 1 / 2
11,323
436
3,616
8,261
3,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 11
12,630
486
9,400
22,602
19,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
MN_S__
Mercury
20
7 / 3 / 9
15,182
584
15,168
20,869
8,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
20
3 / 1 / 7
14,364
552
8,747
11,546
4,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
Mj__H
Chronos
19
6 / 1 / 10
13,151
506
19,357
19,640
7,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
ToxXiC insulin
Tsukuyomi
17
2 / 5 / 10
11,966
460
8,138
16,860
12,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
66
14
Kills
19
19
Deaths
14
27
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DonJordan90
Chang'e
1
2
6
2
W
1
4
11
1.63
L
Zhong Kui
Kurmas90
Zhong Kui
6
4
7
2.38
W
Mercury
MN_S__
Mercury
7
3
9
3.83
W
Neith
3
1
7
6.5
W
Chronos
Mj__H
Chronos
6
1
10
11
L
Ao Kuang
NdThee
Ao Kuang
4
7
4
0.86
L
Ymir
PooDuz
Ymir
2
5
8
1.2
L
1
1
2
2
W
Tsukuyomi
ToxXiC insulin
Tsukuyomi
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,135
Damage
60,810
89,873
Taken
91,517
56,519
Mitigated
53,112
32,427
Healing
39,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DonJordan90
Chang'e
17,318
503
3,291
9,410
17,026
7,066
72
6,038
10,988
98,998
0
W
9,400
1,277
1,656
7,437
22,602
19,830
406
15,441
6,959
47,740
0
L
Zhong Kui
Kurmas90
Zhong Kui
20,271
1,644
0
11,253
22,661
19,004
501
6,755
15,906
96,821
0
W
Mercury
MN_S__
Mercury
15,168
7,375
0
9,291
20,869
8,792
675
10,996
9,664
0
126,565
W
Neith
8,747
3,489
0
7,209
11,546
4,578
2,403
6,620
4,826
0
107,414
W
Chronos
Mj__H
Chronos
19,357
8,601
0
8,043
19,640
7,823
2,979
11,881
7,381
84,701
0
L
Ao Kuang
NdThee
Ao Kuang
6,463
1,188
0
6,004
23,912
9,505
393
7,623
16,289
74,374
0
L
Ymir
PooDuz
Ymir
9,467
1,151
0
2,219
18,013
17,340
0
6,602
11,411
42,773
0
L
3,616
1,286
0
250
8,261
3,604
1,276
1,739
6,522
0
79,127
W
Tsukuyomi
ToxXiC insulin
Tsukuyomi
8,138
2,539
1,421
4,492
16,860
12,089
819
10,261
6,518
0
52,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,392
Gold Earned
67,293
658
Minions Killed
633
0
Camps Cleared
0
2,361,715
Distance Traveled
2,557,628
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,838
455
176
7
0
465,084
8
W
Ymir
12,630
486
68
3
0
463,918
6
L
Zhong Kui
12,678
488
164
6
0
450,945
3
W
Mercury
15,182
584
193
7
0
638,604
0
W
Neith
14,364
552
182
7
0
473,443
5
W
Chronos
13,151
506
112
4
0
500,459
10
L
Ao Kuang
11,343
436
122
5
0
455,684
2
L
Ymir
10,210
393
67
3
0
466,869
14
L
Medusa
11,323
436
129
5
0
523,133
0
W
Tsukuyomi
11,966
460
78
3
0
481,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role