Player Matchup

Thanatos
Thanatos
Azurethewolf
Thanatos
Level 88
God Stats
4W - 5L
1,469 SR
Queue Stats
76W - 69L
1,428 Elo+
Solo
Sobek
Sobek
DeuzZeuz
Sobek
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,520 Elo+
Solo
Scylla
Scylla
Jordii30
Scylla
Level 47
God Stats
4W - 6L
1,513 SR
Queue Stats
29W - 31L
1,354 Elo+
Solo
Osiris
Osiris
SkizooFreniia
Osiris
Level 83
God Stats
3W - 4L
1,883 SR
Queue Stats
134W - 134L
1,484 Elo+
Solo
Medusa
Medusa
xFUNGALx
Medusa
Level 90
God Stats
2W - 4L
1,705 SR
Queue Stats
77W - 69L
1,451 Elo+
Solo
Team Averages
Level 71
1,614 SR
1,448 Elo+

VS

Team Averages
Level 93
1,654 SR
1,429 Elo+
Arachne
Arachne
PopeOfPiety
Arachne
Level 108
God Stats
17W - 11L
1,551 SR
Queue Stats
90W - 79L
1,597 Elo+
Party 1
Sun Wukong
Sun Wukong
Smoti
Sun Wukong
Level 114
God Stats
15W - 8L
1,779 SR
Queue Stats
99W - 89L
1,546 Elo+
Solo
Cupid
Cupid
StarfisHiitler
Cupid
Level 95
God Stats
2W - 1L
1,667 SR
Queue Stats
7W - 7L
1,478 Elo+
Party 1
Ymir
Ymir
schnicka
Ymir
Level 47
God Stats
3W - 7L
1,665 SR
Queue Stats
3W - 8L
1,185 Elo+
Party 1
Anubis
Anubis
zaubershow
Anubis
Level 102
God Stats
2W - 2L
1,608 SR
Queue Stats
19W - 16L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Azurethewolf
Thanatos
13
3 / 6 / 2
8,182
511
5,161
11,434
6,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Sobek
DeuzZeuz
Sobek
11
1 / 6 / 9
7,495
468
6,628
12,977
11,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Jordii30
Scylla
14
2 / 5 / 2
8,086
505
5,318
7,399
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 7 / 0
7,842
490
5,422
12,697
7,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
xFUNGALx
Medusa
13
7 / 3 / 1
8,039
502
11,986
10,307
2,984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
PopeOfPiety
Arachne
16
9 / 0 / 2
9,857
616
9,288
8,869
5,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Smoti
Sun Wukong
16
7 / 1 / 1
10,097
631
9,545
12,959
8,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 5 / 6
6,923
433
5,120
8,889
3,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
2 / 5 / 7
8,498
531
2,860
13,205
10,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
zaubershow
Anubis
16
8 / 3 / 4
10,053
628
7,893
10,042
5,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
14
Kills
27
27
Deaths
14
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Azurethewolf
Thanatos
3
6
2
0.67
L
Sobek
DeuzZeuz
Sobek
1
6
9
0.92
L
Scylla
Jordii30
Scylla
2
5
2
0.6
W
Arachne
PopeOfPiety
Arachne
9
0
2
10
L
1
7
0
0.14
W
Sun Wukong
Smoti
Sun Wukong
7
1
1
7.5
W
1
5
6
0.8
W
Ymir
2
5
7
1.1
L
Medusa
xFUNGALx
Medusa
7
3
1
2.5
W
Anubis
zaubershow
Anubis
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,515
Damage
34,706
54,814
Taken
53,964
29,619
Mitigated
32,189
14,777
Healing
14,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Azurethewolf
Thanatos
5,161
1,091
0
8,613
11,434
6,294
0
579
10,855
0
39,366
L
Sobek
DeuzZeuz
Sobek
6,628
1,137
0
1,978
12,977
11,408
162
4,309
8,668
14,733
0
L
Scylla
Jordii30
Scylla
5,318
580
0
1,100
7,399
1,769
208
2,909
4,490
43,111
0
W
Arachne
PopeOfPiety
Arachne
9,288
5,804
0
3,791
8,869
5,014
0
874
7,857
0
66,199
L
5,422
1,655
0
390
12,697
7,164
0
556
12,141
0
51,793
W
Sun Wukong
Smoti
Sun Wukong
9,545
3,113
0
3,384
12,959
8,938
352
1,118
11,841
0
62,235
W
5,120
2,754
750
868
8,889
3,220
911
1,995
6,894
0
18,533
W
Ymir
2,860
184
0
1,196
13,205
10,015
496
3,029
10,147
20,179
0
L
Medusa
xFUNGALx
Medusa
11,986
5,521
0
2,696
10,307
2,984
972
2,400
7,907
0
56,535
W
Anubis
zaubershow
Anubis
7,893
731
0
4,764
10,042
5,002
2,240
4,532
5,279
57,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,644
Gold Earned
45,428
382
Minions Killed
406
0
Camps Cleared
0
1,373,463
Distance Traveled
1,434,979
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,182
511
81
5
0
322,117
5
L
Sobek
7,495
468
11
1
0
279,597
7
L
Scylla
8,086
505
88
6
0
252,515
9
W
Arachne
9,857
616
110
7
0
326,871
10
L
Osiris
7,842
490
108
7
0
260,148
2
W
Sun Wukong
10,097
631
113
7
0
277,359
3
W
Cupid
6,923
433
31
2
0
295,265
6
W
Ymir
8,498
531
42
3
0
261,980
4
L
Medusa
8,039
502
94
6
0
259,086
2
W
Anubis
10,053
628
110
7
0
273,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role