Player Matchup

Tyr
Tyr
AngelofGaming
Tyr
Level 65
God Stats
7W - 5L
1,581 SR
Queue Stats
29W - 22L
1,574 Elo+
Party 2
Cthulhu
Cthulhu
EnderFoxBlazeIt
Cthulhu
Level 41
God Stats
40W - 24L
1,648 SR
Queue Stats
73W - 63L
1,536 Elo+
Party 2
Vulcan
Vulcan
Monarhul
Vulcan
Level 124
God Stats
12W - 5L
1,658 SR
Queue Stats
86W - 68L
1,581 Elo+
Party 2
Chiron
Chiron
NoT1hinG
Chiron
Level 47
God Stats
3W - 4L
1,649 SR
Queue Stats
129W - 107L
1,580 Elo+
Party 2
Nemesis
Nemesis
viorelwalker
Nemesis
Level 127
God Stats
2W - 2L
1,501 SR
Queue Stats
179W - 155L
1,606 Elo+
Party 2
Team Averages
Level 81
1,607 SR
1,575 Elo+

VS

Team Averages
Level 39
1,345 SR
1,222 Elo+
Bellona
Bellona
Bebercast
Bellona
Level 26
God Stats
4W - 11L
1,131 SR
Queue Stats
14W - 45L
1,125 Elo+
Party 1
Anubis
Anubis
Kartkom
Anubis
Level 27
God Stats
14W - 44L
1,271 SR
Queue Stats
14W - 48L
1,116 Elo+
Party 1
Izanami
Izanami
Lliapia
Izanami
Level 38
God Stats
8W - 14L
1,436 SR
Queue Stats
16W - 44L
1,121 Elo+
Party 1
Aphrodite
Aphrodite
Rayklei
Aphrodite
Level 43
God Stats
4W - 11L
1,386 SR
Queue Stats
31W - 65L
1,249 Elo+
Party 1
Nemesis
Nemesis
St4nL4y999
Nemesis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 5
14,747
670
9,763
10,629
10,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
1 / 2 / 19
12,822
583
8,646
17,965
17,473
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
Monarhul
Vulcan
19
8 / 3 / 11
13,450
611
16,389
10,415
4,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
NoT1hinG
Chiron
19
8 / 2 / 11
13,433
611
15,265
15,004
5,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
viorelwalker
Nemesis
20
13 / 3 / 13
14,046
638
17,329
18,379
10,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bebercast
Bellona
15
0 / 5 / 1
9,025
410
1,128
11,432
5,822
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Kartkom
Anubis
15
3 / 10 / 1
9,993
454
7,359
18,566
8,610
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Lliapia
Izanami
16
1 / 6 / 2
9,830
447
5,225
18,040
7,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Rayklei
Aphrodite
15
0 / 10 / 6
9,072
412
5,229
18,022
9,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
St4nL4y999
Nemesis
18
4 / 6 / 1
11,517
524
8,141
20,094
10,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
19
37
Kills
8
10
Deaths
37
59
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
L
Bellona
Bebercast
Bellona
0
5
1
0.1
W
1
2
19
5.25
L
Anubis
Kartkom
Anubis
3
10
1
0.35
L
Izanami
Lliapia
Izanami
1
6
2
0.33
W
Vulcan
Monarhul
Vulcan
8
3
11
4.5
W
Chiron
NoT1hinG
Chiron
8
2
11
6.75
L
Aphrodite
Rayklei
Aphrodite
0
10
6
0.3
L
Nemesis
St4nL4y999
Nemesis
4
6
1
0.75
W
Nemesis
viorelwalker
Nemesis
13
3
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,392
Damage
27,082
72,392
Taken
86,154
48,259
Mitigated
40,734
27,683
Healing
20,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,763
1,554
0
4,091
10,629
10,686
3,893
1,606
7,679
0
85,279
L
Bellona
Bebercast
Bellona
1,128
280
0
704
11,432
5,822
1,004
1,820
9,584
0
31,759
W
8,646
0
0
5,241
17,965
17,473
457
4,516
11,755
50,017
0
L
Anubis
Kartkom
Anubis
7,359
143
0
3,567
18,566
8,610
1,131
7,753
10,461
47,301
0
L
Izanami
Lliapia
Izanami
5,225
3,414
34
4,541
18,040
7,004
751
4,186
13,798
0
56,994
W
Vulcan
Monarhul
Vulcan
16,389
2,238
0
1,617
10,415
4,007
2,012
4,485
5,890
81,993
0
W
Chiron
NoT1hinG
Chiron
15,265
8,047
1,500
8,842
15,004
5,802
5,600
3,044
11,710
0
88,637
L
Aphrodite
Rayklei
Aphrodite
5,229
429
2,833
5,895
18,022
9,155
1,154
7,677
10,147
33,106
0
L
Nemesis
St4nL4y999
Nemesis
8,141
4,335
0
2,485
20,094
10,143
0
2,895
17,129
122
90,529
W
Nemesis
viorelwalker
Nemesis
17,329
10,945
0
6,392
18,379
10,291
2,375
2,756
15,373
0
104,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,498
Gold Earned
49,437
641
Minions Killed
467
0
Camps Cleared
0
2,376,965
Distance Traveled
1,900,623
27
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,747
670
179
8
0
491,713
2
L
Bellona
9,025
410
70
3
0
385,592
12
W
Cthulhu
12,822
583
69
3
0
492,992
8
L
Anubis
9,993
454
83
4
0
339,626
9
L
Izanami
9,830
447
113
5
0
380,433
6
W
Vulcan
13,450
611
129
6
0
444,495
4
W
Chiron
13,433
611
122
6
0
435,275
10
L
Aphrodite
9,072
412
63
3
0
403,940
7
L
Nemesis
11,517
524
138
6
0
391,032
2
W
Nemesis
14,046
638
142
6
0
512,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role