Player Matchup

Set
Set
GaiaValue
Set
Level 15
God Stats
2W - 0L
1,784 SR
Queue Stats
23W - 7L
1,810 Elo+
Solo
Chronos
Chronos
YAYEETSMOKWEED
Chronos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,627 Elo+
Solo
Anhur
Anhur
abletokillyou
Anhur
Level 16
God Stats
5W - 4L
1,709 SR
Queue Stats
25W - 17L
1,636 Elo+
Solo
Chaac
Chaac
isekream
Chaac
Level 28
God Stats
19W - 13L
1,756 SR
Queue Stats
143W - 142L
1,590 Elo+
Solo
Guan Yu
Guan Yu
septicflex7
Guan Yu
Level 29
God Stats
230W - 159L
1,696 SR
Queue Stats
245W - 172L
1,707 Elo+
Solo
Team Averages
Level 23
1,689 SR
1,674 Elo+

VS

Team Averages
Level 15
1,523 SR
1,642 Elo+
Zhong Kui
Zhong Kui
LelekMike
Zhong Kui
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,743 Elo+
Party 1
Fenrir
Fenrir
Prasuiq
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,599 Elo+
Solo
Medusa
Medusa
TowerTopple
Medusa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 37L
1,688 Elo+
Solo
Anubis
Anubis
WeekWill
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,514 Elo+
Party 1
Achilles
Achilles
bt807
Achilles
Level 23
God Stats
5W - 4L
1,613 SR
Queue Stats
54W - 43L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 1
7,371
737
6,050
6,755
2,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 4 / 2
5,771
577
3,220
8,226
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 2 / 4
6,792
679
4,110
6,661
1,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
isekream
Chaac
9
2 / 4 / 2
5,433
543
3,974
8,921
5,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
septicflex7
Guan Yu
12
4 / 1 / 2
7,027
703
6,235
7,051
4,704
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LelekMike
Zhong Kui
9
2 / 6 / 0
5,752
575
3,699
8,595
3,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fenrir
Prasuiq
Fenrir
8
1 / 5 / 1
4,851
485
1,973
7,563
1,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Medusa
10
3 / 3 / 6
6,441
644
7,108
6,814
1,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
WeekWill
Anubis
10
2 / 4 / 1
5,837
584
5,050
6,748
2,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
bt807
Achilles
9
4 / 0 / 2
5,743
574
6,423
7,321
4,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
17
Kills
12
12
Deaths
18
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
1
1
9.5
L
Zhong Kui
LelekMike
Zhong Kui
2
6
0
0.33
L
Fenrir
Prasuiq
Fenrir
1
5
1
0.3
L
Medusa
3
3
6
2
L
Anubis
WeekWill
Anubis
2
4
1
0.63
W
1
4
2
0.5
W
1
2
4
1.5
L
Achilles
bt807
Achilles
4
0
2
5
W
Chaac
isekream
Chaac
2
4
2
0.75
W
Guan Yu
septicflex7
Guan Yu
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,589
Damage
24,253
37,614
Taken
37,041
16,534
Mitigated
14,066
11,382
Healing
9,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,050
3,511
0
909
6,755
2,899
0
1,674
5,081
0
43,163
L
Zhong Kui
LelekMike
Zhong Kui
3,699
286
0
1,909
8,595
3,975
415
566
8,004
24,649
0
L
Fenrir
Prasuiq
Fenrir
1,973
507
0
1,709
7,563
1,383
0
0
7,563
0
17,572
L
Medusa
7,108
3,618
0
1,535
6,814
1,748
0
1,278
5,311
0
37,747
L
Anubis
WeekWill
Anubis
5,050
392
0
2,064
6,748
2,921
0
0
6,698
31,270
0
W
3,220
1,497
0
2,585
8,226
2,071
316
349
7,877
26,369
0
W
4,110
1,085
0
1,967
6,661
1,580
378
3,453
3,208
0
36,135
L
Achilles
bt807
Achilles
6,423
1,833
0
2,726
7,321
4,039
0
1,376
5,794
0
20,906
W
Chaac
isekream
Chaac
3,974
1,255
0
2,926
8,921
5,280
0
684
8,237
0
19,110
W
Guan Yu
septicflex7
Guan Yu
6,235
1,183
371
2,624
7,051
4,704
1,712
2,589
4,462
0
42,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,394
Gold Earned
28,624
329
Minions Killed
245
0
Camps Cleared
0
999,131
Distance Traveled
929,533
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,371
737
88
9
0
225,700
4
L
Zhong Kui
5,752
575
50
5
0
151,455
1
L
Fenrir
4,851
485
35
4
0
209,225
1
L
Medusa
6,441
644
67
7
0
188,474
5
L
Anubis
5,837
584
66
7
0
162,549
2
W
Chronos
5,771
577
56
6
0
186,498
2
W
Anhur
6,792
679
75
8
0
166,916
2
L
Achilles
5,743
574
27
3
0
217,830
6
W
Chaac
5,433
543
26
3
0
216,261
2
W
Guan Yu
7,027
703
84
8
0
203,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role