Player Matchup

Ra
Ra
BrutalTwoFace
Ra
Level 23
God Stats
11W - 7L
1,571 SR
Queue Stats
112W - 107L
1,486 Elo+
Solo
Neith
Neith
CrossFire2718
Neith
Level 5
God Stats
1W - 0L
1,688 SR
Queue Stats
3W - 7L
1,253 Elo+
Solo
Ymir
Ymir
SEG Splash
Ymir
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,091 Elo+
Party 1
Skadi
Skadi
SuperWildcat 2
Skadi
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 17L
1,194 Elo+
Party 1
Anubis
Anubis
V586DRKING586
Anubis
Level 25
God Stats
21W - 18L
1,474 SR
Queue Stats
45W - 38L
1,369 Elo+
Solo
Team Averages
Level 13
1,546 SR
1,279 Elo+

VS

Team Averages
Level 13
1,395 SR
1,348 Elo+
Thanatos
Thanatos
Aweawama
Thanatos
Level 27
God Stats
15W - 19L
1,199 SR
Queue Stats
37W - 36L
1,367 Elo+
Party 2
Mercury
Mercury
JMatus
Mercury
Level 26
God Stats
16W - 15L
1,470 SR
Queue Stats
227W - 244L
1,476 Elo+
Solo
Thor
Thor
JTaylor731
Thor
Level 2
God Stats
0W - 2L
1,306 SR
Queue Stats
0W - 3L
1,111 Elo+
Party 2
Medusa
Medusa
Skvnss
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,284 Elo+
Solo
Nemesis
Nemesis
WeeWings69
Nemesis
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 16
14,535
1,211
22,068
9,486
4,557
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
1 / 4 / 21
11,444
954
8,837
9,951
4,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 2 / 16
12,339
1,028
13,489
14,511
22,757
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 2 / 20
13,588
1,132
18,016
10,060
5,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
10 / 3 / 19
13,939
1,162
20,935
10,171
17,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

186

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aweawama
Thanatos
17
3 / 9 / 5
11,585
965
11,026
22,732
8,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
JMatus
Mercury
18
8 / 5 / 6
13,855
1,155
14,953
14,399
5,687
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
0 / 9 / 3
10,075
840
2,567
13,782
4,005
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Skvnss
Medusa
17
3 / 5 / 3
11,670
973
13,684
20,391
7,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
WeeWings69
Nemesis
18
1 / 11 / 8
11,346
946
7,870
23,825
9,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
40
38
Kills
15
15
Deaths
39
92
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Aweawama
Thanatos
3
9
5
0.61
W
14
4
16
5.5
W
1
4
21
2.88
L
Mercury
JMatus
Mercury
8
5
6
2.2
L
0
9
3
0.17
W
4
2
16
6
L
Medusa
Skvnss
Medusa
3
5
3
0.9
W
9
2
20
9.5
W
10
3
19
6.5
L
Nemesis
WeeWings69
Nemesis
1
11
8
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,345
Damage
50,100
54,179
Taken
95,129
54,543
Mitigated
34,643
8,084
Healing
9,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Aweawama
Thanatos
11,026
4,010
561
5,588
22,732
8,290
0
14,327
8,405
0
24,364
W
22,068
5,801
1,171
2,730
9,486
4,557
0
0
9,486
39,788
0
W
8,837
4,854
0
1,069
9,951
4,235
0
0
9,951
0
20,086
L
Mercury
JMatus
Mercury
14,953
8,613
0
495
14,399
5,687
0
8,412
5,987
0
28,138
L
2,567
429
159
146
13,782
4,005
0
5,076
6,757
0
11,243
W
13,489
1,541
0
654
14,511
22,757
0
0
14,511
24,259
0
L
Medusa
Skvnss
Medusa
13,684
5,783
0
1,415
20,391
7,089
0
14,693
5,698
0
42,689
W
18,016
7,150
0
446
10,060
5,944
0
0
10,060
0
26,350
W
20,935
1,727
779
1,235
10,171
17,050
0
0
10,171
54,530
0
L
Nemesis
WeeWings69
Nemesis
7,870
1,331
0
1,251
23,825
9,572
0
13,984
9,841
0
27,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,845
Gold Earned
58,531
193
Minions Killed
187
7
Camps Cleared
8
982,276
Distance Traveled
1,054,763
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,585
965
39
3
0
216,870
0
W
Ra
14,535
1,211
59
5
2
202,520
1
W
Neith
11,444
954
32
3
1
206,737
2
L
Mercury
13,855
1,155
20
2
8
243,000
0
L
Thor
10,075
840
18
2
0
137,671
0
W
Ymir
12,339
1,028
30
3
2
172,869
2
L
Medusa
11,670
973
76
6
0
220,184
0
W
Skadi
13,588
1,132
9
1
0
216,255
0
W
Anubis
13,939
1,162
63
5
2
183,895
0
L
Nemesis
11,346
946
34
3
0
237,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role