Player Matchup

Chang'e
Chang'e
CYBERPLANTA
Chang'e
Level 88
God Stats
5W - 5L
1,394 SR
Queue Stats
227W - 225L
1,488 Elo+
Solo
Ymir
Ymir
Esketitties69
Ymir
Level 34
God Stats
161W - 203L
1,505 SR
Queue Stats
164W - 207L
1,392 Elo+
Solo
Anhur
Anhur
HPl0vecr4ft
Anhur
Level 64
God Stats
4W - 2L
1,756 SR
Queue Stats
39W - 38L
1,554 Elo+
Solo
Bakasura
Bakasura
Laredh_Nell
Bakasura
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 279L
1,451 Elo+
Party 1
Kukulkan
Kukulkan
alone_forever888
Kukulkan
Level 159
God Stats
24W - 32L
1,594 SR
Queue Stats
464W - 505L
1,394 Elo+
Party 1
Team Averages
Level 99
1,550 SR
1,456 Elo+

VS

Team Averages
Level 98
1,551 SR
1,476 Elo+
Hou Yi
Hou Yi
AlphaT9816
Hou Yi
Level 84
God Stats
9W - 4L
1,635 SR
Queue Stats
13W - 8L
1,496 Elo+
Party 2
Gilgamesh
Gilgamesh
JoshCarbon19
Gilgamesh
Level 128
God Stats
4W - 4L
1,681 SR
Queue Stats
93W - 77L
1,592 Elo+
Party 2
Cthulhu
Cthulhu
Moffatnator
Cthulhu
Level 126
God Stats
3W - 3L
1,549 SR
Queue Stats
36W - 36L
1,470 Elo+
Party 2
Tiamat
Tiamat
PerformedFan1
Tiamat
Level 135
God Stats
4W - 3L
1,574 SR
Queue Stats
91W - 82L
1,584 Elo+
Party 2
Loki
Loki
S1 Hoon
Loki
Level 17
God Stats
161W - 189L
1,314 SR
Queue Stats
521W - 567L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CYBERPLANTA
Chang'e
18
3 / 8 / 3
11,675
649
9,821
21,036
7,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 6 / 4
11,752
653
5,696
24,540
20,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
4 / 5 / 4
13,007
723
8,033
17,288
7,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Laredh_Nell
Bakasura
17
1 / 4 / 6
11,183
621
4,281
12,123
4,377
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 4 / 3
11,396
633
10,757
10,907
4,638
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AlphaT9816
Hou Yi
19
4 / 3 / 10
12,372
687
8,728
11,522
4,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
JoshCarbon19
Gilgamesh
20
14 / 4 / 10
15,551
864
24,364
19,070
19,229
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Moffatnator
Cthulhu
20
2 / 1 / 17
12,907
717
16,413
18,293
20,252
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
7 / 0 / 14
15,464
859
26,053
13,520
11,365
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
S1 Hoon
Loki
11
0 / 2 / 1
8,820
490
315
1,708
545
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
79
10
Kills
27
27
Deaths
10
20
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AlphaT9816
Hou Yi
4
3
10
3
L
Chang'e
CYBERPLANTA
Chang'e
3
8
3
0.56
L
1
6
4
0.5
L
4
5
4
1.2
W
Gilgamesh
JoshCarbon19
Gilgamesh
14
4
10
4.75
L
Bakasura
Laredh_Nell
Bakasura
1
4
6
1
W
Cthulhu
Moffatnator
Cthulhu
2
1
17
10.5
W
7
0
14
14
W
Loki
S1 Hoon
Loki
0
2
1
0.25
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,588
Damage
75,873
85,894
Taken
64,113
44,699
Mitigated
55,782
13,499
Healing
12,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AlphaT9816
Hou Yi
8,728
4,302
0
528
11,522
4,391
2,089
6,352
4,732
0
34,882
L
Chang'e
CYBERPLANTA
Chang'e
9,821
503
1,367
4,897
21,036
7,755
0
10,384
10,110
42,740
0
L
5,696
420
538
987
24,540
20,780
740
10,859
13,006
35,006
0
L
8,033
5,516
0
3,427
17,288
7,149
1
8,367
8,611
0
37,986
W
Gilgamesh
JoshCarbon19
Gilgamesh
24,364
6,205
0
787
19,070
19,229
755
6,602
12,237
0
56,259
L
Bakasura
Laredh_Nell
Bakasura
4,281
2,364
0
1,769
12,123
4,377
1
6,838
5,191
0
13,651
W
Cthulhu
Moffatnator
Cthulhu
16,413
1,462
783
2,293
18,293
20,252
596
6,644
11,495
51,800
0
W
26,053
2,245
0
7,958
13,520
11,365
2,915
5,888
7,240
99,704
0
W
Loki
S1 Hoon
Loki
315
51
0
0
1,708
545
0
859
791
0
1,819
L
10,757
105
0
514
10,907
4,638
0
4,690
6,118
46,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,013
Gold Earned
65,114
380
Minions Killed
424
6
Camps Cleared
11
1,417,032
Distance Traveled
1,336,632
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,372
687
69
4
1
271,355
2
L
Chang'e
11,675
649
80
4
0
296,195
3
L
Ymir
11,752
653
77
4
1
303,446
0
L
Anhur
13,007
723
104
6
0
270,851
0
W
Gilgamesh
15,551
864
70
4
3
345,402
2
L
Bakasura
11,183
621
24
1
4
233,581
0
W
Cthulhu
12,907
717
97
5
2
338,336
0
W
Tiamat
15,464
859
183
10
4
351,429
3
W
Loki
8,820
490
5
0
1
30,110
0
L
Kukulkan
11,396
633
95
5
1
312,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role