Player Matchup
Izanami
Diamond II
Level 57
God Stats
8W - 1L
2,182 SR
Queue Stats
56W - 21L
2,656
MMR
Team Averages
Diamond II
Average Tier
Level 57
2,182 SR
2,656
MMR
VS
Team Averages
Diamond II
Average Tier
Level 126
1,648 SR
2,454
MMR
King Arthur
Diamond II
Level 126
God Stats
17W - 16L
1,648 SR
Queue Stats
179W - 159L
2,454
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
SupportCarrysMe
Izanami
15
5 / 0 / 0
8,924
992
8,143
7,447
3,439
Death's Toll
+18
Physical Power
+35
Magical Power
+75
Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
OLD Ichaival
+30%
Attack Speed
+35
Physical Power
PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)
Void Shield
+55
Physical Protection
+150
Health
+25
Hp 5
AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
danthedonke
King Arthur
13
0 / 5 / 0
6,974
775
3,980
10,993
8,140
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
Y10 Bound Gauntlet
+20
Physical Power
+6%
Physical Lifesteal
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
8,924
992
120
13
0
151,075
2
L
6,974
775
89
10
0
173,278
2