Player Matchup

Gilgamesh
Gilgamesh
AnAggressiveBot
Gilgamesh
Level 86
God Stats
33W - 31L
1,583 SR
Queue Stats
184W - 207L
1,537 Elo+
Party 1
Danzaburou
Danzaburou
MrAfghanDelight
Danzaburou
Level 121
God Stats
7W - 9L
1,550 SR
Queue Stats
201W - 220L
1,573 Elo+
Party 1
Nox
Nox
NukeTheAngel
Nox
Level 15
God Stats
2W - 1L
1,562 SR
Queue Stats
4W - 2L
1,807 Elo+
Party 1
Team Averages
Level 74
1,565 SR
1,639 Elo+

VS

Team Averages
Level 30
1,613 SR
1,482 Elo+
Tiamat
Tiamat
Xrun5
Tiamat
Level 28
God Stats
4W - 1L
1,559 SR
Queue Stats
25W - 27L
1,424 Elo+
Solo
Sylvanus
Sylvanus
ZachZach
Sylvanus
Level 27
God Stats
21W - 14L
1,667 SR
Queue Stats
281W - 321L
1,503 Elo+
Party 2
Danzaburou
Danzaburou
altternation
Danzaburou
Level 34
God Stats
65W - 44L
1,615 SR
Queue Stats
274W - 286L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnAggressiveBot
Gilgamesh
15
4 / 5 / 10
12,186
677
14,142
21,984
17,499
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
MrAfghanDelight
Danzaburou
16
10 / 8 / 2
13,337
741
22,594
19,670
7,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 8 / 11
10,665
593
7,075
11,731
4,197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Xrun5
Tiamat
15
6 / 7 / 12
12,652
703
13,605
20,434
15,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
ZachZach
Sylvanus
16
4 / 2 / 14
13,673
760
9,580
16,882
13,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
altternation
Danzaburou
17
10 / 5 / 9
14,571
810
19,407
16,503
7,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
55
14
Kills
20
21
Deaths
14
23
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AnAggressiveBot
Gilgamesh
4
5
10
1.8
L
Danzaburou
MrAfghanDelight
Danzaburou
10
8
2
1.38
L
0
8
11
0.69
W
Tiamat
Xrun5
Tiamat
6
7
12
1.71
W
Sylvanus
ZachZach
Sylvanus
4
2
14
5.5
W
Danzaburou
altternation
Danzaburou
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,811
Damage
42,592
53,385
Taken
53,819
29,692
Mitigated
36,853
7,921
Healing
25,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AnAggressiveBot
Gilgamesh
14,142
3,333
0
532
21,984
17,499
117
10,242
11,742
0
56,320
L
Danzaburou
MrAfghanDelight
Danzaburou
22,594
13,257
0
6,340
19,670
7,996
1,990
7,772
11,898
0
65,231
L
7,075
986
0
1,049
11,731
4,197
878
5,341
6,390
26,798
0
W
Tiamat
Xrun5
Tiamat
13,605
1,566
0
6,656
20,434
15,353
715
3,260
17,174
42,592
0
W
Sylvanus
ZachZach
Sylvanus
9,580
1,488
7,114
8,567
16,882
13,906
111
2,556
14,326
31,791
0
W
Danzaburou
altternation
Danzaburou
19,407
8,764
0
3,339
16,503
7,594
1,747
1,317
15,186
0
68,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,188
Gold Earned
40,896
218
Minions Killed
177
0
Camps Cleared
0
905,605
Distance Traveled
962,636
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,186
677
72
4
0
338,367
5
L
Danzaburou
13,337
741
102
6
0
285,610
7
L
Nox
10,665
593
44
2
0
281,628
0
W
Tiamat
12,652
703
63
4
0
314,663
5
W
Sylvanus
13,673
760
43
2
0
314,491
0
W
Danzaburou
14,571
810
71
4
0
333,482
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role