Player Matchup

Fenrir
Fenrir
Vikiings91
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,586 Elo+
Solo
Anhur
Anhur
ass_pirate07
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,492 Elo+
Party 1
Zeus
Zeus
demon_killer2233
Zeus
Level 88
God Stats
12W - 6L
1,500 SR
Queue Stats
135W - 155L
1,434 Elo+
Party 1
Gilgamesh
Gilgamesh
gonzoguia
Gilgamesh
Level 7
God Stats
2W - 4L
1,399 SR
Queue Stats
10W - 19L
1,310 Elo+
Party 2
Guan Yu
Guan Yu
semipr
Guan Yu
Level 5
God Stats
3W - 3L
1,680 SR
Queue Stats
6W - 13L
1,746 Elo+
Party 2
Team Averages
Level 26
1,516 SR
1,513 Elo+

VS

Team Averages
Level 21
1,507 SR
1,453 Elo+
Sun Wukong
Sun Wukong
DoomKingKaliYuga
Sun Wukong
Level 27
God Stats
19W - 20L
1,421 SR
Queue Stats
332W - 247L
1,611 Elo+
Party 3
Merlin
Merlin
FlungPuPanda718
Merlin
Level 27
God Stats
6W - 2L
1,759 SR
Queue Stats
17W - 25L
1,348 Elo+
Solo
Thor
Thor
Ryan 29068777
Thor
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 56L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
Shott-2506
Baron Samedi
Level 14
God Stats
1W - 1L
1,263 SR
Queue Stats
22W - 11L
1,179 Elo+
Solo
Hera
Hera
x_The_Muse_x
Hera
Level 14
God Stats
7W - 3L
1,590 SR
Queue Stats
76W - 37L
1,652 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Vikiings91
Fenrir
15
0 / 11 / 3
9,654
805
10,386
18,469
7,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 4 / 7
12,611
1,051
8,738
17,483
5,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 8 / 3
12,749
1,062
22,338
13,098
4,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
gonzoguia
Gilgamesh
16
0 / 5 / 5
10,119
843
7,929
20,970
10,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Guan Yu
semipr
Guan Yu
16
1 / 13 / 5
10,288
857
7,554
25,707
25,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DoomKingKaliYuga
Sun Wukong
20
10 / 2 / 23
13,241
1,103
18,643
18,633
22,651
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
9 / 2 / 18
12,388
1,032
13,094
7,595
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
7 / 4 / 11
11,851
988
6,825
12,398
5,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Shott-2506
Baron Samedi
18
9 / 2 / 15
12,399
1,033
17,718
11,687
4,377
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 1 / 27
13,326
1,111
28,722
11,214
4,003
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
135
11
Kills
41
41
Deaths
11
23
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DoomKingKaliYuga
Sun Wukong
10
2
23
10.75
W
9
2
18
9
W
7
4
11
3.13
W
Baron Samedi
Shott-2506
Baron Samedi
9
2
15
8.25
L
Fenrir
Vikiings91
Fenrir
0
11
3
0.14
L
4
4
7
1.88
L
6
8
3
0.94
L
Gilgamesh
gonzoguia
Gilgamesh
0
5
5
0.5
L
Guan Yu
semipr
Guan Yu
1
13
5
0.27
W
6
1
27
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,945
Damage
85,002
95,727
Taken
61,527
52,605
Mitigated
39,070
5,921
Healing
15,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DoomKingKaliYuga
Sun Wukong
18,643
5,039
272
6,084
18,633
22,651
0
6,562
12,071
0
28,876
W
13,094
1,116
265
950
7,595
2,637
0
4,147
3,448
27,569
0
W
6,825
3,504
159
1,334
12,398
5,402
0
5,078
7,320
0
15,142
W
Baron Samedi
Shott-2506
Baron Samedi
17,718
1,506
2,443
3,649
11,687
4,377
0
2,332
9,355
28,859
0
L
Fenrir
Vikiings91
Fenrir
10,386
3,478
0
518
18,469
7,060
0
11,453
6,704
0
16,526
L
8,738
2,496
732
1,964
17,483
5,962
0
11,054
6,119
0
28,919
L
22,338
2,560
0
12
13,098
4,344
0
6,715
6,139
59,320
0
L
Gilgamesh
gonzoguia
Gilgamesh
7,929
1,923
0
611
20,970
10,052
0
12,964
7,534
157
24,807
L
Guan Yu
semipr
Guan Yu
7,554
1,846
487
1,597
25,707
25,187
0
15,376
9,697
0
19,176
W
28,722
7,353
0
0
11,214
4,003
0
4,376
6,838
59,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,421
Gold Earned
63,205
163
Minions Killed
193
9
Camps Cleared
5
1,133,459
Distance Traveled
1,071,031
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,241
1,103
28
2
1
232,012
1
W
Merlin
12,388
1,032
41
3
0
204,403
0
W
Thor
11,851
988
14
1
1
203,572
1
W
Baron Samedi
12,399
1,033
31
3
1
195,872
1
L
Fenrir
9,654
805
10
1
3
216,444
0
L
Anhur
12,611
1,051
32
3
5
231,266
0
L
Zeus
12,749
1,062
70
6
0
209,167
0
L
Gilgamesh
10,119
843
32
3
0
244,348
1
L
Guan Yu
10,288
857
19
2
1
232,234
0
W
Hera
13,326
1,111
79
7
2
235,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role