Player Matchup

Raijin
Raijin
 
Raijin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Raison_The_Bread
Gilgamesh
Level 28
God Stats
2W - 7L
1,301 SR
Queue Stats
118W - 157L
1,357 Elo+
Party 3
Cernunnos
Cernunnos
Raving Redhead
Cernunnos
Level 25
God Stats
8W - 20L
1,396 SR
Queue Stats
29W - 48L
1,345 Elo+
Party 3
Chang'e
Chang'e
ornelladls
Chang'e
Level 20
God Stats
1W - 4L
1,500 SR
Queue Stats
82W - 100L
1,330 Elo+
Party 2
Fenrir
Fenrir
r4v3nxX
Fenrir
Level 7
God Stats
9W - 10L
1,323 SR
Queue Stats
40W - 48L
1,220 Elo+
Party 2
Team Averages
Level 21
1,404 SR
1,351 Elo+

VS

Team Averages
Level 14
1,485 SR
1,376 Elo+
Janus
Janus
Lukamania
Janus
Level 17
God Stats
1W - 3L
1,203 SR
Queue Stats
338W - 371L
1,260 Elo+
Solo
Geb
Geb
Mescudo
Geb
Level 8
God Stats
4W - 0L
1,830 SR
Queue Stats
12W - 12L
1,418 Elo+
Party 1
Artemis
Artemis
Thrianta
Artemis
Level 15
God Stats
10W - 8L
1,499 SR
Queue Stats
17W - 18L
1,410 Elo+
Party 1
Guan Yu
Guan Yu
allwaysDark
Guan Yu
Level 15
God Stats
4W - 4L
1,415 SR
Queue Stats
12W - 12L
1,418 Elo+
Party 1
Terra
Terra
isjfaaq
Terra
Level 15
God Stats
4W - 6L
1,477 SR
Queue Stats
15W - 20L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
4 / 11 / 7
12,723
979
17,912
24,999
9,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
18
2 / 13 / 10
12,166
936
19,496
34,689
15,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Raving Redhead
Cernunnos
18
1 / 6 / 9
11,724
902
15,603
21,615
8,668
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
ornelladls
Chang'e
18
6 / 5 / 6
12,842
988
25,151
22,202
7,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
r4v3nxX
Fenrir
17
2 / 10 / 9
11,494
884
6,375
23,571
8,737
Team 1 Tickets

0

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lukamania
Janus
20
3 / 7 / 21
12,900
992
25,247
14,272
5,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Geb
20
3 / 3 / 35
13,393
1,030
22,348
19,746
24,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Thrianta
Artemis
20
28 / 2 / 11
18,112
1,393
46,031
15,884
7,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
allwaysDark
Guan Yu
20
4 / 1 / 21
13,015
1,001
9,858
18,975
25,149
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Terra
isjfaaq
Terra
20
7 / 2 / 33
14,579
1,121
14,962
22,184
27,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
166
15
Kills
45
45
Deaths
15
41
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
11
7
0.68
W
Janus
Lukamania
Janus
3
7
21
1.93
W
Geb
3
3
35
6.83
L
Gilgamesh
2
13
10
0.54
L
Cernunnos
Raving Redhead
Cernunnos
1
6
9
0.92
W
Artemis
Thrianta
Artemis
28
2
11
16.75
W
Guan Yu
allwaysDark
Guan Yu
4
1
21
14.5
W
Terra
isjfaaq
Terra
7
2
33
11.75
L
Chang'e
ornelladls
Chang'e
6
5
6
1.8
L
Fenrir
r4v3nxX
Fenrir
2
10
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,537
Damage
118,446
127,076
Taken
91,061
50,427
Mitigated
89,195
17,537
Healing
23,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
17,912
4,453
0
1,260
24,999
9,520
0
13,682
11,317
41,445
0
W
Janus
Lukamania
Janus
25,247
4,581
0
0
14,272
5,679
0
7,572
6,700
51,954
0
W
Geb
22,348
1,669
0
0
19,746
24,250
0
8,906
10,840
31,133
0
L
Gilgamesh
19,496
3,152
0
220
34,689
15,585
0
16,455
18,234
0
45,946
L
Cernunnos
Raving Redhead
Cernunnos
15,603
8,894
947
1,162
21,615
8,668
0
8,102
13,513
0
48,769
W
Artemis
Thrianta
Artemis
46,031
29,317
0
7,048
15,884
7,043
0
6,438
9,446
0
88,664
W
Guan Yu
allwaysDark
Guan Yu
9,858
797
4,086
2,860
18,975
25,149
0
10,194
8,781
50
20,111
W
Terra
isjfaaq
Terra
14,962
2,751
5,960
4,041
22,184
27,074
0
9,953
12,231
24,774
0
L
Chang'e
ornelladls
Chang'e
25,151
1,608
5,630
8,281
22,202
7,917
0
12,686
9,516
60,029
0
L
Fenrir
r4v3nxX
Fenrir
6,375
597
0
37
23,571
8,737
0
11,632
11,939
0
8,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,949
Gold Earned
71,999
245
Minions Killed
233
2
Camps Cleared
4
1,209,066
Distance Traveled
1,259,168
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,723
979
65
5
1
201,008
0
W
Janus
12,900
992
83
6
1
201,043
0
W
Geb
13,393
1,030
15
1
1
265,046
0
L
Gilgamesh
12,166
936
50
4
0
261,898
0
L
Cernunnos
11,724
902
49
4
0
191,936
1
W
Artemis
18,112
1,393
102
8
1
239,343
1
W
Guan Yu
13,015
1,001
16
1
1
261,089
0
W
Terra
14,579
1,121
17
1
0
292,647
0
L
Chang'e
12,842
988
81
6
1
286,232
0
L
Fenrir
11,494
884
0
0
0
267,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role