Player Matchup

Tiamat
Tiamat
Berwickk
Tiamat
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,350 Elo+
Solo
Apollo
Apollo
MUROT-T
Apollo
Level 75
God Stats
25W - 16L
1,552 SR
Queue Stats
123W - 144L
1,410 Elo+
Solo
Scylla
Scylla
zehelkitty
Scylla
Level 48
God Stats
75W - 63L
1,595 SR
Queue Stats
102W - 107L
1,478 Elo+
Solo
Team Averages
Level 68
1,549 SR
1,413 Elo+

VS

Team Averages
Level 36
1,543 SR
1,424 Elo+
Anubis
Anubis
GluttonousGuPPy
Anubis
Level 28
God Stats
1W - 2L
1,419 SR
Queue Stats
114W - 152L
1,317 Elo+
Party 1
Hachiman
Hachiman
RealHangJohnson-
Hachiman
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 3L
1,581 Elo+
Solo
Chaac
Chaac
ThesixthDearman
Chaac
Level 68
God Stats
5W - 3L
1,711 SR
Queue Stats
182W - 220L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Berwickk
Tiamat
13
2 / 6 / 7
11,425
601
6,877
10,906
5,891
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
MUROT-T
Apollo
17
10 / 2 / 7
13,933
733
20,867
22,128
7,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
zehelkitty
Scylla
17
5 / 2 / 9
12,881
678
24,716
11,822
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 5
11,678
615
8,287
15,866
5,866
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 4 / 4
11,720
617
10,594
13,823
6,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 8 / 5
11,629
612
15,362
28,946
17,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
17
Kills
10
10
Deaths
17
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Berwickk
Tiamat
2
6
7
0.92
L
3
5
5
1.1
W
Apollo
MUROT-T
Apollo
10
2
7
6.75
L
4
4
4
1.5
L
3
8
5
0.69
W
Scylla
zehelkitty
Scylla
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,460
Damage
34,243
44,856
Taken
58,635
16,511
Mitigated
29,537
17,081
Healing
17,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Berwickk
Tiamat
6,877
1,323
0
1,747
10,906
5,891
51
1,122
9,784
37,505
0
L
8,287
367
1,261
5,720
15,866
5,866
329
9,631
6,235
35,548
0
W
Apollo
MUROT-T
Apollo
20,867
16,100
0
9,610
22,128
7,088
2,842
4,212
17,916
0
81,017
L
10,594
3,460
0
250
13,823
6,373
0
6,092
7,731
0
54,452
L
15,362
3,941
1,219
8,964
28,946
17,298
533
15,921
13,025
0
41,634
W
Scylla
zehelkitty
Scylla
24,716
848
0
5,724
11,822
3,532
564
3,216
8,606
78,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,239
Gold Earned
35,027
232
Minions Killed
181
0
Camps Cleared
0
944,616
Distance Traveled
832,573
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,425
601
44
2
0
279,740
0
L
Anubis
11,678
615
59
3
0
224,279
0
W
Apollo
13,933
733
99
5
0
341,183
0
L
Hachiman
11,720
617
78
4
0
333,063
6
L
Chaac
11,629
612
44
2
0
275,231
1
W
Scylla
12,881
678
89
5
0
323,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role