Player Matchup

Apollo
Apollo
Haydaar
Apollo
Level 29
God Stats
2W - 0L
1,288 SR
Queue Stats
489W - 239L
1,815 Elo+
Party 2
Zeus
Zeus
LotsOfHorses
Zeus
Level 29
God Stats
26W - 6L
1,864 SR
Queue Stats
276W - 132L
1,795 Elo+
Party 2
Heimdallr
Heimdallr
MShadyy
Heimdallr
Level 26
God Stats
5W - 1L
1,584 SR
Queue Stats
53W - 49L
1,488 Elo+
Solo
Bacchus
Bacchus
scott010595
Bacchus
Level 18
God Stats
72W - 23L
2,033 SR
Queue Stats
527W - 286L
1,976 Elo+
Party 2
Aphrodite
Aphrodite
ziplar
Aphrodite
Level 24
God Stats
39W - 8L
1,861 SR
Queue Stats
369W - 173L
1,804 Elo+
Party 2
Team Averages
Level 25
1,726 SR
1,776 Elo+

VS

Team Averages
Level 25
1,562 SR
1,586 Elo+
Nu Wa
Nu Wa
FiresGunAtKyle
Nu Wa
Level 29
God Stats
5W - 7L
1,520 SR
Queue Stats
287W - 151L
1,691 Elo+
Party 3
Artemis
Artemis
K1CH24
Artemis
Level 14
God Stats
22W - 13L
1,617 SR
Queue Stats
32W - 28L
1,465 Elo+
Party 1
Thor
Thor
Sashko2005
Thor
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 9L
1,643 Elo+
Solo
Merlin
Merlin
ShizyoDono
Merlin
Level 44
God Stats
20W - 13L
1,555 SR
Queue Stats
114W - 116L
1,443 Elo+
Party 1
Ares
Ares
StasMikhailow
Ares
Level 31
God Stats
22W - 11L
1,619 SR
Queue Stats
269W - 157L
1,689 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Haydaar
Apollo
10
2 / 0 / 6
5,701
1,140
2,599
1,881
627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
5 / 0 / 5
6,576
1,315
5,927
954
315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
MShadyy
Heimdallr
11
1 / 0 / 12
5,965
1,193
2,522
1,991
768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
scott010595
Bacchus
11
5 / 0 / 8
7,061
1,412
3,568
1,774
1,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
ziplar
Aphrodite
10
0 / 0 / 9
5,297
1,059
89
2,627
1,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

426

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,920
984
1,214
2,493
782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
K1CH24
Artemis
10
0 / 5 / 0
5,093
1,019
2,135
6,309
2,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 1 / 0
4,568
914
0
918
261
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
ShizyoDono
Merlin
10
0 / 3 / 0
4,969
994
2,082
3,553
1,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 3 / 0
5,153
1,031
1,381
5,460
3,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
0
13
Kills
0
0
Deaths
13
40
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Apollo
Haydaar
Apollo
2
0
6
5
L
Artemis
K1CH24
Artemis
0
5
0
0
W
5
0
5
7.5
W
Heimdallr
MShadyy
Heimdallr
1
0
12
7
L
0
1
0
0
L
Merlin
ShizyoDono
Merlin
0
3
0
0
L
0
3
0
0
W
Bacchus
scott010595
Bacchus
5
0
8
9
W
Aphrodite
ziplar
Aphrodite
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,705
Damage
6,812
9,227
Taken
18,733
4,931
Mitigated
7,587
3,942
Healing
638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,214
33
0
118
2,493
782
0
1,926
479
11,732
0
W
Apollo
Haydaar
Apollo
2,599
1,671
0
0
1,881
627
0
1,299
582
0
13,152
L
Artemis
K1CH24
Artemis
2,135
871
0
253
6,309
2,270
0
3,831
2,380
0
8,182
W
5,927
288
0
100
954
315
0
604
350
9,924
0
W
Heimdallr
MShadyy
Heimdallr
2,522
508
0
1,037
1,991
768
0
1,078
913
0
14,433
L
0
0
0
0
918
261
0
470
412
0
370
L
Merlin
ShizyoDono
Merlin
2,082
120
0
0
3,553
1,089
0
902
2,603
10,706
0
L
1,381
26
0
267
5,460
3,185
0
2,047
3,275
8,431
0
W
Bacchus
scott010595
Bacchus
3,568
255
0
781
1,774
1,578
0
671
1,103
6,304
0
W
Aphrodite
ziplar
Aphrodite
89
31
653
1,371
2,627
1,643
0
1,025
1,602
8,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,600
Gold Earned
24,703
101
Minions Killed
68
3
Camps Cleared
3
482,430
Distance Traveled
266,260
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,920
984
25
5
0
46,270
1
W
Apollo
5,701
1,140
31
6
0
91,916
0
L
Artemis
5,093
1,019
15
3
2
77,987
1
W
Zeus
6,576
1,315
16
3
2
94,882
0
W
Heimdallr
5,965
1,193
34
7
0
85,126
0
L
Thor
4,568
914
1
0
1
9,646
1
L
Merlin
4,969
994
18
4
0
73,163
0
L
Ares
5,153
1,031
9
2
0
59,194
1
W
Bacchus
7,061
1,412
8
2
1
110,085
0
W
Aphrodite
5,297
1,059
12
2
0
100,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role