Player Matchup

Tiamat
Tiamat
GutiGames99
Tiamat
Level 125
God Stats
4W - 6L
1,445 SR
Queue Stats
36W - 28L
1,631 Elo+
Solo
Hou Yi
Hou Yi
KarbzZZz
Hou Yi
Level 124
God Stats
2W - 1L
1,877 SR
Queue Stats
286W - 223L
1,541 Elo+
Party 1
Cerberus
Cerberus
csuby
Cerberus
Level 110
God Stats
16W - 5L
1,902 SR
Queue Stats
75W - 61L
1,608 Elo+
Party 1
Team Averages
Level 120
1,741 SR
1,594 Elo+

VS

Team Averages
Level 62
1,496 SR
1,417 Elo+
Anhur
Anhur
Blostel03
Anhur
Level 104
God Stats
3W - 6L
1,832 SR
Queue Stats
63W - 68L
1,601 Elo+
Solo
Athena
Athena
SY9Jaeger
Athena
Level 69
God Stats
12W - 14L
1,462 SR
Queue Stats
147W - 167L
1,462 Elo+
Party 2
Geb
Geb
VTJV
Geb
Level 14
God Stats
2W - 9L
1,195 SR
Queue Stats
5W - 20L
1,188 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
8 / 2 / 9
10,289
857
12,809
8,711
6,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
KarbzZZz
Hou Yi
13
8 / 3 / 9
9,642
804
10,619
8,374
3,235
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
csuby
Cerberus
13
4 / 2 / 15
9,307
776
8,901
11,381
11,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Blostel03
Anhur
13
6 / 6 / 1
10,092
841
8,198
11,074
3,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Athena
SY9Jaeger
Athena
11
1 / 6 / 4
8,560
713
5,018
13,012
4,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
VTJV
Geb
10
0 / 8 / 2
7,600
633
3,546
12,311
5,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
20
Kills
7
7
Deaths
20
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
Blostel03
Anhur
6
6
1
1.08
W
Tiamat
8
2
9
6.25
W
Hou Yi
KarbzZZz
Hou Yi
8
3
9
4.17
L
Athena
SY9Jaeger
Athena
1
6
4
0.5
L
Geb
VTJV
Geb
0
8
2
0.13
W
Cerberus
csuby
Cerberus
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,329
Damage
16,762
28,466
Taken
36,397
21,425
Mitigated
13,234
7,064
Healing
3,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Blostel03
Anhur
8,198
3,947
0
1,355
11,074
3,315
0
6,859
3,930
0
31,680
W
Tiamat
12,809
1,611
84
3,123
8,711
6,244
294
1,425
7,286
37,658
0
W
Hou Yi
KarbzZZz
Hou Yi
10,619
5,693
0
1,600
8,374
3,235
1,193
2,503
5,871
0
25,019
L
Athena
SY9Jaeger
Athena
5,018
1,331
0
1,844
13,012
4,266
0
7,227
5,513
24,593
0
L
Geb
VTJV
Geb
3,546
271
0
348
12,311
5,653
0
6,850
5,176
16,586
0
W
Cerberus
csuby
Cerberus
8,901
908
0
2,257
11,381
11,946
340
4,718
6,663
26,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,238
Gold Earned
26,252
131
Minions Killed
112
0
Camps Cleared
0
680,832
Distance Traveled
662,145
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,092
841
62
5
0
203,375
7
W
Tiamat
10,289
857
57
5
0
226,137
1
W
Hou Yi
9,642
804
31
3
0
217,783
2
L
Athena
8,560
713
35
3
0
220,073
1
L
Geb
7,600
633
15
1
0
238,697
0
W
Cerberus
9,307
776
43
4
0
236,912
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role