Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
ChefJuanBob
Thoth
Level 155
God Stats
5W - 16L
1,153 SR
Queue Stats
373W - 374L
1,510 Elo+
Party 3
Fafnir
Fafnir
Daedalex
Fafnir
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 146L
1,521 Elo+
Solo
Hel
Hel
Eggrvll
Hel
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,594 Elo+
Solo
Discordia
Discordia
OooFatDaddy3
Discordia
Level 148
God Stats
7W - 3L
1,500 SR
Queue Stats
178W - 173L
1,533 Elo+
Party 3
Team Averages
Level 145
1,431 SR
1,532 Elo+

VS

Team Averages
Level 105
1,543 SR
1,494 Elo+
Cupid
Cupid
Darazul
Cupid
Level 85
God Stats
0W - 2L
1,676 SR
Queue Stats
13W - 18L
1,428 Elo+
Party 1
Kali
Kali
El Dude IV
Kali
Level 160
God Stats
2W - 1L
1,690 SR
Queue Stats
173W - 192L
1,405 Elo+
Solo
Sylvanus
Sylvanus
ItzJeno
Sylvanus
Level 107
God Stats
1W - 1L
1,454 SR
Queue Stats
92W - 63L
1,633 Elo+
Party 1
Baba Yaga
Baba Yaga
NuRuZ
Baba Yaga
Level 102
God Stats
6W - 15L
1,396 SR
Queue Stats
474W - 505L
1,501 Elo+
Party 2
Sun Wukong
Sun Wukong
TheScurvySickle
Sun Wukong
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
10 / 3 / 6
12,348
726
11,662
19,547
8,630
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 4 / 10
12,458
733
22,936
15,570
6,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
Daedalex
Fafnir
19
2 / 5 / 16
12,158
715
9,160
21,760
26,615
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hel
19
3 / 4 / 16
11,903
700
12,330
15,683
6,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
OooFatDaddy3
Discordia
20
5 / 3 / 12
12,096
712
21,975
11,189
4,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Darazul
Cupid
14
1 / 5 / 4
9,330
549
3,650
9,386
3,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 6 / 4
11,059
651
8,187
19,054
9,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
ItzJeno
Sylvanus
18
2 / 4 / 13
11,204
659
12,066
23,390
29,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
NuRuZ
Baba Yaga
19
3 / 4 / 11
10,498
618
23,355
14,213
6,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
TheScurvySickle
Sun Wukong
18
7 / 8 / 5
11,201
659
21,293
19,904
11,226
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
56
27
Kills
19
19
Deaths
27
60
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
3
6
4.33
W
7
4
10
3
W
Fafnir
Daedalex
Fafnir
2
5
16
2
L
Cupid
Darazul
Cupid
1
5
4
0.6
W
Hel
3
4
16
2.75
L
6
6
4
1.33
L
Sylvanus
ItzJeno
Sylvanus
2
4
13
2.13
L
Baba Yaga
NuRuZ
Baba Yaga
3
4
11
2.13
W
Discordia
OooFatDaddy3
Discordia
5
3
12
3.67
L
Sun Wukong
TheScurvySickle
Sun Wukong
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,063
Damage
68,551
83,749
Taken
85,947
52,259
Mitigated
59,476
45,035
Healing
30,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,662
5,520
1,771
2,887
19,547
8,630
2,729
8,438
11,109
0
26,610
W
22,936
1,633
742
2,938
15,570
6,142
328
6,342
9,228
42,861
0
W
Fafnir
Daedalex
Fafnir
9,160
2,665
2,671
4,794
21,760
26,615
47
10,105
11,655
20,873
0
L
Cupid
Darazul
Cupid
3,650
1,841
296
1,559
9,386
3,333
0
7,996
1,390
0
15,594
W
Hel
12,330
1,274
16,721
7,412
15,683
6,137
752
7,035
8,648
27,281
0
L
8,187
3,090
904
5,174
19,054
9,071
22
13,483
5,571
0
19,265
L
Sylvanus
ItzJeno
Sylvanus
12,066
2,113
6,100
7,963
23,390
29,390
0
18,832
4,558
18,824
0
L
Baba Yaga
NuRuZ
Baba Yaga
23,355
2,282
1,951
3,949
14,213
6,456
0
11,590
2,623
44,728
0
W
Discordia
OooFatDaddy3
Discordia
21,975
637
3,107
1,992
11,189
4,735
634
3,501
7,688
50,887
0
L
Sun Wukong
TheScurvySickle
Sun Wukong
21,293
3,533
683
1,814
19,904
11,226
0
14,500
5,404
0
34,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,963
Gold Earned
53,292
195
Minions Killed
132
0
Camps Cleared
0
1,560,153
Distance Traveled
1,333,685
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,348
726
33
2
0
285,606
3
W
Thoth
12,458
733
40
2
0
323,776
0
W
Fafnir
12,158
715
28
2
0
302,136
0
L
Cupid
9,330
549
20
1
0
178,261
0
W
Hel
11,903
700
29
2
0
334,556
1
L
Kali
11,059
651
17
1
0
314,296
2
L
Sylvanus
11,204
659
16
1
0
266,817
0
L
Baba Yaga
10,498
618
50
3
0
301,047
0
W
Discordia
12,096
712
65
4
0
314,079
0
L
Sun Wukong
11,201
659
29
2
0
273,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role