Player Matchup

Anhur
Anhur
ForciblyGlitch
Anhur
Level 109
God Stats
43W - 28L
1,660 SR
Queue Stats
366W - 275L
1,575 Elo+
Solo
Poseidon
Poseidon
Jezzs
Poseidon
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 50L
1,615 Elo+
Party 2
Bastet
Bastet
Skyling
Bastet
Level 126
God Stats
2W - 0L
1,751 SR
Queue Stats
193W - 184L
1,588 Elo+
Solo
Baron Samedi
Baron Samedi
Somniumgsc
Baron Samedi
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 17L
1,619 Elo+
Party 2
Mulan
Mulan
darkshadowed
Mulan
Level 107
God Stats
3W - 2L
1,524 SR
Queue Stats
63W - 36L
1,637 Elo+
Party 2
Team Averages
Level 116
1,587 SR
1,607 Elo+

VS

Team Averages
Level 142
1,530 SR
1,561 Elo+
Chang'e
Chang'e
AceKitty
Chang'e
Level 122
God Stats
0W - 2L
1,300 SR
Queue Stats
3W - 10L
1,634 Elo+
Party 1
Tiamat
Tiamat
MarioNeoK
Tiamat
Level 145
God Stats
6W - 7L
1,472 SR
Queue Stats
326W - 329L
1,545 Elo+
Solo
Gilgamesh
Gilgamesh
Psych0Penguin
Gilgamesh
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
RA5ALGHUL
Freya
Level 149
God Stats
1W - 2L
1,738 SR
Queue Stats
177W - 182L
1,586 Elo+
Solo
Heimdallr
Heimdallr
TwoBillionSheep
Heimdallr
Level 141
God Stats
0W - 1L
1,639 SR
Queue Stats
3W - 8L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 15
8,811
1,259
11,347
6,541
2,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
Jezzs
Poseidon
15
8 / 1 / 12
9,193
1,313
12,087
5,011
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
Skyling
Bastet
13
1 / 0 / 16
7,578
1,083
6,762
5,253
2,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Somniumgsc
Baron Samedi
14
3 / 1 / 18
8,211
1,173
4,191
4,354
2,251
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 2 / 12
8,673
1,239
9,524
8,605
6,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

336

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AceKitty
Chang'e
12
1 / 4 / 3
7,130
1,019
4,882
10,322
3,071
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
MarioNeoK
Tiamat
13
1 / 5 / 2
7,165
1,024
6,432
9,168
4,693
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Psych0Penguin
Gilgamesh
12
0 / 7 / 4
6,623
946
5,937
10,333
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Freya
RA5ALGHUL
Freya
12
2 / 5 / 2
7,143
1,020
3,651
8,398
2,859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
TwoBillionSheep
Heimdallr
13
1 / 3 / 4
7,436
1,062
4,939
7,713
2,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
20
24
Kills
5
5
Deaths
24
73
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AceKitty
Chang'e
1
4
3
0.63
W
6
1
15
13.5
W
Poseidon
Jezzs
Poseidon
8
1
12
14
L
Tiamat
MarioNeoK
Tiamat
1
5
2
0.4
L
Gilgamesh
Psych0Penguin
Gilgamesh
0
7
4
0.29
L
Freya
RA5ALGHUL
Freya
2
5
2
0.6
W
Bastet
Skyling
Bastet
1
0
16
9
W
Baron Samedi
Somniumgsc
Baron Samedi
3
1
18
12
L
Heimdallr
TwoBillionSheep
Heimdallr
1
3
4
1
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,911
Damage
25,841
29,764
Taken
45,934
15,156
Mitigated
17,042
7,859
Healing
5,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AceKitty
Chang'e
4,882
473
1,528
1,236
10,322
3,071
0
2,214
7,924
17,981
0
W
11,347
7,243
0
1,278
6,541
2,386
0
3,577
2,964
0
24,354
W
Poseidon
Jezzs
Poseidon
12,087
2,272
0
1,277
5,011
1,622
0
2,495
2,516
26,778
0
L
Tiamat
MarioNeoK
Tiamat
6,432
920
0
993
9,168
4,693
0
3,881
5,190
17,315
0
L
Gilgamesh
Psych0Penguin
Gilgamesh
5,937
2,249
0
856
10,333
3,493
0
4,398
5,773
0
14,117
L
Freya
RA5ALGHUL
Freya
3,651
1,207
0
637
8,398
2,859
0
3,464
4,804
12,437
0
W
Bastet
Skyling
Bastet
6,762
1,956
0
1,111
5,253
2,842
0
1,126
4,127
0
15,123
W
Baron Samedi
Somniumgsc
Baron Samedi
4,191
697
1,412
1,063
4,354
2,251
0
2,421
1,933
11,849
0
L
Heimdallr
TwoBillionSheep
Heimdallr
4,939
2,529
0
351
7,713
2,926
0
1,742
5,781
0
23,889
W
9,524
2,094
0
1,718
8,605
6,055
0
5,346
3,259
184
17,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,466
Gold Earned
35,497
128
Minions Killed
125
6
Camps Cleared
6
760,230
Distance Traveled
645,007
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,130
1,019
35
5
0
132,528
0
W
Anhur
8,811
1,259
36
5
2
150,809
1
W
Poseidon
9,193
1,313
27
4
1
140,057
0
L
Tiamat
7,165
1,024
22
3
2
138,989
1
L
Gilgamesh
6,623
946
15
2
1
114,250
0
L
Freya
7,143
1,020
16
2
0
126,804
0
W
Bastet
7,578
1,083
18
3
1
168,918
2
W
Baron Samedi
8,211
1,173
20
3
1
135,813
0
L
Heimdallr
7,436
1,062
37
5
3
132,436
0
W
Mulan
8,673
1,239
27
4
1
164,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role