Player Matchup

Ymir
Ymir
Manel
Ymir
Level 28
God Stats
1W - 1L
1,696 SR
Queue Stats
26W - 23L
1,572 Elo+
Party 2
Hachiman
Hachiman
NaptoN
Hachiman
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 10L
1,356 Elo+
Solo
Thor
Thor
NasteeZGamer
Thor
Level 13
God Stats
2W - 1L
1,986 SR
Queue Stats
27W - 20L
1,636 Elo+
Party 2
Zeus
Zeus
StabbedByLife
Zeus
Level 29
God Stats
2W - 1L
1,347 SR
Queue Stats
36W - 24L
1,648 Elo+
Party 2
Artemis
Artemis
konee18HH
Artemis
Level 22
God Stats
4W - 2L
1,908 SR
Queue Stats
27W - 20L
1,704 Elo+
Party 2
Team Averages
Level 23
1,688 SR
1,583 Elo+

VS

Team Averages
Level 25
1,524 SR
1,549 Elo+
Ravana
Ravana
FiddledaDiddle
Ravana
Level 23
God Stats
3W - 0L
1,793 SR
Queue Stats
96W - 90L
1,575 Elo+
Party 1
Ra
Ra
MarkFenty
Ra
Level 23
God Stats
2W - 0L
1,258 SR
Queue Stats
100W - 92L
1,581 Elo+
Party 1
Sylvanus
Sylvanus
TavoProCR
Sylvanus
Level 28
God Stats
1W - 1L
1,289 SR
Queue Stats
3W - 5L
1,325 Elo+
Solo
Danzaburou
Danzaburou
pablosky1186
Danzaburou
Level 21
God Stats
5W - 1L
1,782 SR
Queue Stats
72W - 59L
1,697 Elo+
Solo
Nike
Nike
sarunas0123
Nike
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 64L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Manel
Ymir
8
0 / 2 / 2
5,269
405
3,127
7,642
4,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
NaptoN
Hachiman
11
1 / 5 / 3
6,320
486
5,187
8,798
2,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 5 / 3
6,826
525
3,920
9,407
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 7 / 4
6,950
535
4,408
8,957
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
konee18HH
Artemis
11
3 / 4 / 0
6,998
538
5,009
6,845
2,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 3 / 5
8,702
669
9,566
8,644
3,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
5 / 0 / 8
8,169
628
8,150
7,091
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
TavoProCR
Sylvanus
11
2 / 2 / 4
6,287
484
3,274
8,047
6,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
pablosky1186
Danzaburou
11
3 / 1 / 3
7,353
566
3,794
6,830
2,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 1 / 3
8,157
627
5,248
9,685
5,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
7
Kills
23
23
Deaths
7
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
12
3
5
4.83
L
Ymir
Manel
Ymir
0
2
2
0.5
W
5
0
8
9
L
Hachiman
NaptoN
Hachiman
1
5
3
0.5
L
2
5
3
0.7
L
1
7
4
0.43
W
Sylvanus
TavoProCR
Sylvanus
2
2
4
2
L
Artemis
konee18HH
Artemis
3
4
0
0.75
W
Danzaburou
pablosky1186
Danzaburou
3
1
3
4.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,651
Damage
30,032
41,649
Taken
40,297
13,640
Mitigated
20,219
7,573
Healing
13,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,566
3,261
0
2,298
8,644
3,918
0
1,348
7,170
0
45,343
L
Ymir
Manel
Ymir
3,127
801
159
504
7,642
4,072
0
3,812
3,713
15,929
0
W
8,150
1,241
899
3,147
7,091
2,676
100
2,251
4,660
54,540
0
L
Hachiman
NaptoN
Hachiman
5,187
3,708
0
2,354
8,798
2,151
0
1,029
7,739
0
24,842
L
3,920
987
0
2,534
9,407
2,598
0
1,841
7,484
0
29,257
L
4,408
253
0
1,687
8,957
2,387
0
1,971
6,862
34,923
0
W
Sylvanus
TavoProCR
Sylvanus
3,274
812
850
2,168
8,047
6,355
254
2,228
5,775
18,195
0
L
Artemis
konee18HH
Artemis
5,009
2,117
0
335
6,845
2,432
0
2,366
4,427
0
24,470
W
Danzaburou
pablosky1186
Danzaburou
3,794
1,533
0
2,073
6,830
2,098
1,196
445
6,385
0
39,656
W
5,248
757
0
2,228
9,685
5,172
1,536
865
8,772
0
49,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,363
Gold Earned
38,668
269
Minions Killed
399
0
Camps Cleared
0
1,214,683
Distance Traveled
1,288,089
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,702
669
72
6
0
267,191
3
L
Ymir
5,269
405
21
2
0
291,581
1
W
Ra
8,169
628
107
8
0
290,564
5
L
Hachiman
6,320
486
56
4
0
203,581
3
L
Thor
6,826
525
63
5
0
262,631
1
L
Zeus
6,950
535
77
6
0
225,657
1
W
Sylvanus
6,287
484
33
3
0
234,698
1
L
Artemis
6,998
538
52
4
0
231,233
2
W
Danzaburou
7,353
566
70
5
0
240,427
2
W
Nike
8,157
627
117
9
0
255,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role