Player Matchup

Arachne
Arachne
LilacLight
Arachne
Level 29
God Stats
12W - 6L
1,986 SR
Queue Stats
261W - 194L
1,664 Elo+
Solo
Ra
Ra
Moustik08
Ra
Level 26
God Stats
10W - 13L
1,490 SR
Queue Stats
69W - 60L
1,573 Elo+
Party 2
Neith
Neith
Zetatsu
Neith
Level 27
God Stats
5W - 2L
1,499 SR
Queue Stats
81W - 64L
1,591 Elo+
Party 2
Yemoja
Yemoja
loleki
Yemoja
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 19L
1,922 Elo+
Solo
Ymir
Ymir
xDistri
Ymir
Level 17
God Stats
5W - 0L
1,842 SR
Queue Stats
68W - 54L
1,585 Elo+
Solo
Team Averages
Level 21
1,664 SR
1,667 Elo+

VS

Team Averages
Level 24
1,579 SR
1,617 Elo+
Kali
Kali
AryanGod1
Kali
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
AryanGod2
Ares
Level 28
God Stats
1W - 2L
1,768 SR
Queue Stats
63W - 40L
1,666 Elo+
Party 1
Chernobog
Chernobog
ImNotRogar
Chernobog
Level 13
God Stats
5W - 5L
1,558 SR
Queue Stats
10W - 12L
1,555 Elo+
Solo
Chang'e
Chang'e
bt807
Chang'e
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 43L
1,695 Elo+
Solo
Merlin
Merlin
iAskel
Merlin
Level 27
God Stats
19W - 20L
1,566 SR
Queue Stats
88W - 65L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LilacLight
Arachne
12
6 / 0 / 1
7,001
636
5,746
8,974
3,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 3 / 4
5,243
477
3,217
4,896
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Zetatsu
Neith
11
5 / 3 / 3
6,786
617
5,483
7,187
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
loleki
Yemoja
9
2 / 0 / 6
6,196
563
2,821
4,679
2,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
xDistri
Ymir
10
0 / 2 / 1
5,668
515
3,771
8,358
4,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
0 / 3 / 3
5,657
514
2,533
6,878
2,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
9
3 / 2 / 2
6,245
568
4,460
7,739
2,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
ImNotRogar
Chernobog
8
1 / 7 / 1
5,400
491
1,858
6,299
1,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
bt807
Chang'e
12
2 / 0 / 0
6,688
608
6,210
7,719
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
iAskel
Merlin
11
2 / 3 / 2
6,157
560
5,145
5,788
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
14
Kills
8
8
Deaths
15
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kali
0
3
3
0.5
L
Ares
3
2
2
2
L
Chernobog
ImNotRogar
Chernobog
1
7
1
0.21
W
Arachne
LilacLight
Arachne
6
0
1
6.5
W
1
3
4
1
W
Neith
Zetatsu
Neith
5
3
3
2.17
L
Chang'e
bt807
Chang'e
2
0
0
2
L
Merlin
iAskel
Merlin
2
3
2
1
W
Yemoja
loleki
Yemoja
2
0
6
5
W
Ymir
xDistri
Ymir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,038
Damage
20,206
34,094
Taken
34,423
13,966
Mitigated
13,451
12,441
Healing
9,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
2,533
1,062
0
1,071
6,878
2,329
0
1,284
5,514
0
32,377
L
Ares
4,460
437
0
1,640
7,739
2,958
0
1,615
6,086
12,973
0
L
Chernobog
ImNotRogar
Chernobog
1,858
1,270
0
0
6,299
1,673
1,084
1,117
5,178
0
17,833
W
Arachne
LilacLight
Arachne
5,746
4,314
0
3,948
8,974
3,248
31
3,033
5,719
0
45,822
W
3,217
660
179
1,641
4,896
1,585
0
2,800
1,804
18,304
0
W
Neith
Zetatsu
Neith
5,483
3,145
111
2,365
7,187
2,334
1,843
2,059
5,122
0
35,367
L
Chang'e
bt807
Chang'e
6,210
804
0
5,112
7,719
4,825
46
3,951
3,768
36,977
0
L
Merlin
iAskel
Merlin
5,145
644
0
1,240
5,788
1,666
0
1,574
4,068
35,892
0
W
Yemoja
loleki
Yemoja
2,821
860
460
1,084
4,679
2,403
836
1,453
3,220
16,365
0
W
Ymir
xDistri
Ymir
3,771
1,111
0
2,653
8,358
4,396
0
5,944
2,414
29,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,894
Gold Earned
30,147
287
Minions Killed
298
0
Camps Cleared
0
928,243
Distance Traveled
1,031,225
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,657
514
74
7
0
243,730
1
L
Ares
6,245
568
12
1
0
204,673
2
L
Chernobog
5,400
491
43
4
0
220,222
0
W
Arachne
7,001
636
88
8
0
228,957
0
W
Ra
5,243
477
32
3
0
167,273
2
W
Neith
6,786
617
75
7
0
182,448
1
L
Chang'e
6,688
608
80
7
0
182,001
4
L
Merlin
6,157
560
89
8
0
180,599
2
W
Yemoja
6,196
563
31
3
0
190,779
2
W
Ymir
5,668
515
61
6
0
158,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role