Player Matchup

Cthulhu
Cthulhu
God Hashirama
Cthulhu
Level 127
God Stats
9W - 4L
1,259 SR
Queue Stats
65W - 50L
1,661 Elo+
Party 2
Apollo
Apollo
LokiChaosGod
Apollo
Level 124
God Stats
6W - 18L
1,523 SR
Queue Stats
493W - 419L
1,444 Elo+
Party 2
Baron Samedi
Baron Samedi
iCAME2DO 1THING
Baron Samedi
Level 107
God Stats
69W - 39L
1,570 SR
Queue Stats
363W - 268L
1,440 Elo+
Party 2
Team Averages
Level 119
1,451 SR
1,515 Elo+

VS

Team Averages
Level 69
1,547 SR
1,543 Elo+
Kukulkan
Kukulkan
Judge616
Kukulkan
Level 94
God Stats
12W - 22L
1,572 SR
Queue Stats
87W - 95L
1,564 Elo+
Party 1
Artemis
Artemis
KilnBansheStyle
Artemis
Level 77
God Stats
47W - 50L
1,648 SR
Queue Stats
123W - 125L
1,604 Elo+
Solo
Hercules
Hercules
iiTryToCarry
Hercules
Level 36
God Stats
1W - 3L
1,423 SR
Queue Stats
63W - 76L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
6 / 0 / 3
10,003
715
9,988
13,857
13,680
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
12
0 / 2 / 3
8,537
610
8,019
9,494
3,198
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
iCAME2DO 1THING
Baron Samedi
13
3 / 5 / 5
9,629
688
10,004
10,898
5,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Judge616
Kukulkan
12
1 / 4 / 5
8,842
632
9,391
7,406
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 5 / 5
8,684
620
9,303
11,106
3,708
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
iiTryToCarry
Hercules
13
5 / 0 / 2
9,278
663
6,901
15,963
11,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
9
Kills
7
7
Deaths
9
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
6
0
3
7.5
L
Kukulkan
Judge616
Kukulkan
1
4
5
0.88
L
1
5
5
0.7
W
Apollo
0
2
3
0.75
W
Baron Samedi
iCAME2DO 1THING
Baron Samedi
3
5
5
1.1
L
Hercules
iiTryToCarry
Hercules
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,011
Damage
25,595
34,249
Taken
34,475
22,085
Mitigated
18,055
11,326
Healing
12,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
9,988
289
0
4,067
13,857
13,680
0
3,289
10,270
33,123
0
L
Kukulkan
Judge616
Kukulkan
9,391
619
0
1,808
7,406
2,824
0
5,333
1,963
45,381
0
L
9,303
3,624
0
2,521
11,106
3,708
0
8,951
1,892
0
30,481
W
Apollo
8,019
5,339
0
1,623
9,494
3,198
1,148
2,303
7,025
0
33,992
W
Baron Samedi
iCAME2DO 1THING
Baron Samedi
10,004
114
1,759
3,877
10,898
5,207
28
3,137
7,499
36,029
0
L
Hercules
iiTryToCarry
Hercules
6,901
1,572
0
8,352
15,963
11,523
64
4,973
10,592
0
19,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,169
Gold Earned
26,804
165
Minions Killed
154
0
Camps Cleared
0
791,943
Distance Traveled
783,700
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,003
715
47
3
0
284,349
1
L
Kukulkan
8,842
632
81
6
0
246,887
4
L
Artemis
8,684
620
56
4
0
234,821
4
W
Apollo
8,537
610
64
5
0
254,771
3
W
Baron Samedi
9,629
688
54
4
0
252,823
1
L
Hercules
9,278
663
17
1
0
301,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role