Player Matchup

Eset
Eset
AVALORD
Eset
Level 76
God Stats
1W - 0L
1,285 SR
Queue Stats
7W - 0L
1,716 Elo+
Party 4
Artemis
Artemis
Jejak
Artemis
Level 67
God Stats
1W - 1L
1,312 SR
Queue Stats
12W - 14L
1,179 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MrdKappa
Tsukuyomi
Level 47
God Stats
2W - 0L
1,521 SR
Queue Stats
8W - 1L
1,656 Elo+
Party 4
Merlin
Merlin
RaxDel
Merlin
Level 20
God Stats
4W - 2L
1,676 SR
Queue Stats
4W - 7L
1,179 Elo+
Party 2
Bellona
Bellona
katakauri
Bellona
Level 27
God Stats
2W - 1L
1,391 SR
Queue Stats
14W - 12L
1,373 Elo+
Party 2
Team Averages
Level 47
1,437 SR
1,421 Elo+

VS

Team Averages
Level 62
1,462 SR
1,426 Elo+
Xbalanque
Xbalanque
Rxmble
Xbalanque
Level 27
God Stats
3W - 3L
1,404 SR
Queue Stats
18W - 27L
1,427 Elo+
Party 3
The Morrigan
The Morrigan
Solieyu
The Morrigan
Level 146
God Stats
12W - 11L
1,470 SR
Queue Stats
170W - 184L
1,406 Elo+
Party 1
Aphrodite
Aphrodite
Zoralein
Aphrodite
Level 65
God Stats
6W - 5L
1,438 SR
Queue Stats
159W - 155L
1,473 Elo+
Party 3
Tsukuyomi
Tsukuyomi
theodask
Tsukuyomi
Level 42
God Stats
11W - 6L
1,500 SR
Queue Stats
534W - 566L
1,380 Elo+
Solo
Guan Yu
Guan Yu
xXDemetherXx
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 41L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
AVALORD
Eset
19
11 / 4 / 13
14,705
588
25,028
19,657
8,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Jejak
Artemis
20
4 / 1 / 6
15,000
600
10,758
16,918
7,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
MrdKappa
Tsukuyomi
20
15 / 1 / 9
15,536
621
18,931
26,004
11,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
RaxDel
Merlin
20
7 / 0 / 6
14,076
563
12,434
10,387
4,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
katakauri
Bellona
20
9 / 2 / 4
15,052
602
12,191
18,572
16,140
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Rxmble
Xbalanque
20
1 / 6 / 3
12,084
483
7,059
15,586
5,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Solieyu
The Morrigan
16
3 / 13 / 3
11,002
440
18,467
16,539
5,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
Zoralein
Aphrodite
16
0 / 7 / 4
10,527
421
3,611
18,158
15,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
theodask
Tsukuyomi
16
3 / 8 / 0
11,266
451
8,142
18,361
6,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
xXDemetherXx
Guan Yu
16
1 / 12 / 4
10,242
410
11,441
29,747
28,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
22
46
Kills
8
8
Deaths
46
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Eset
AVALORD
Eset
11
4
13
4.38
W
Artemis
Jejak
Artemis
4
1
6
7
W
Tsukuyomi
MrdKappa
Tsukuyomi
15
1
9
19.5
W
Merlin
RaxDel
Merlin
7
0
6
10
L
Xbalanque
Rxmble
Xbalanque
1
6
3
0.42
L
The Morrigan
Solieyu
The Morrigan
3
13
3
0.35
L
Aphrodite
Zoralein
Aphrodite
0
7
4
0.29
W
Bellona
katakauri
Bellona
9
2
4
5.5
L
Tsukuyomi
theodask
Tsukuyomi
3
8
0
0.38
L
Guan Yu
xXDemetherXx
Guan Yu
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,342
Damage
48,720
91,538
Taken
98,391
47,754
Mitigated
61,203
41,574
Healing
22,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
AVALORD
Eset
25,028
1,673
1,785
7,997
19,657
8,675
1,528
5,354
14,069
78,477
0
W
Artemis
Jejak
Artemis
10,758
6,390
0
8,642
16,918
7,587
7,933
1,315
15,376
0
119,872
W
Tsukuyomi
MrdKappa
Tsukuyomi
18,931
4,290
0
15,662
26,004
11,000
1,056
5,899
19,829
0
115,390
W
Merlin
RaxDel
Merlin
12,434
688
372
2,831
10,387
4,352
2,630
3,696
6,355
89,427
0
L
Xbalanque
Rxmble
Xbalanque
7,059
3,042
0
3,332
15,586
5,403
62
6,094
9,439
0
95,423
L
The Morrigan
Solieyu
The Morrigan
18,467
2,477
373
780
16,539
5,610
129
5,652
10,479
58,966
3,792
L
Aphrodite
Zoralein
Aphrodite
3,611
1,127
4,692
5,604
18,158
15,171
22
8,200
9,848
38,734
0
W
Bellona
katakauri
Bellona
12,191
4,475
0
4,285
18,572
16,140
3,597
5,156
12,863
4,711
92,270
L
Tsukuyomi
theodask
Tsukuyomi
8,142
1,439
0
3,396
18,361
6,530
0
7,218
11,048
0
56,319
L
Guan Yu
xXDemetherXx
Guan Yu
11,441
2,388
513
4,049
29,747
28,489
326
11,053
18,317
550
48,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,369
Gold Earned
55,121
722
Minions Killed
533
0
Camps Cleared
0
2,295,065
Distance Traveled
1,998,831
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
14,705
588
81
3
0
442,985
1
W
Artemis
15,000
600
179
7
0
429,221
5
W
Tsukuyomi
15,536
621
157
6
0
511,665
7
W
Merlin
14,076
563
152
6
0
457,000
3
L
Xbalanque
12,084
483
192
8
0
389,235
0
L
The Morrigan
11,002
440
104
4
0
366,341
7
L
Aphrodite
10,527
421
71
3
0
393,390
2
W
Bellona
15,052
602
153
6
0
454,194
0
L
Tsukuyomi
11,266
451
104
4
0
430,631
2
L
Guan Yu
10,242
410
62
2
0
419,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role